I draw inspiration from my favorite genre of music to create for others what punk rock is for me: an unapologetic expression of my life and feelings. I founded Burning Sky Games to get an early start on making the games I want to make. Our first project Runaway is a parkour platformer for which I am developing all mechanics and systems using Unity with C#. I have managed a small team of artists and composers and maintain the company social media presence.I received a BS in Computer Science from Drexel University in June 2020. I minored in Entrepreneurship & Innovation.
-
Senior Software EngineerFreedompay Apr 2023 - PresentPhiladelphia, Pennsylvania, UsImplemented multithreaded backend systems in C# .NET, interfacing with payment point-of-interaction hardwareDesigned, built, tested, and documented internal test tools using WPF for developers and quality-assuranceSet up Azure Pipelines build and release automation used by multiple teams for over fifty repositories -
FounderBurning Sky Games Llc Oct 2016 - PresentPhiladelphia, Pa, UsDirected a team of six people creating a 2D, punk rock-inspired parkour platformer in UnityProgrammed all game mechanics and editor tools using C#Published two developer tools to Unity Asset StoreReceived $15,000 of funding, office space, and mentorship as part of Entrepreneurship Co-op through Drexel University's Close School of EntrepreneurshipPromoted game at various events, such as Boston Festival of Indie Games (BostonFIG 2018) and the Music and Gaming Festival (MAGFest 2019)Drafted documentation detailing game mechanics, plot, and aestheticPublished content to company social media platforms -
Software DeveloperGannett Fleming Nov 2021 - Mar 2023Camp Hill, Pennsylvania, UsDeveloped Windows desktop applications using C# .NET with WPFManaged source-control transition from SVN to GitAutomated unit tests using GitHub ActionsFollowed test-driven development principles using NUnitRefactored legacy code to integrate design patterns, improving readability, stability, and modularityIntroduced process improvements to increase team efficiency and remove points of failure -
Software EngineerLockheed Martin Apr 2021 - Oct 2021Bethesda, Md, UsProgrammed software systems in Java that interface with Redis and PostgreSQL databasesCoordinated cross-team integration and end-to-end tests utilizing Rancher deploymentsIntegrated Cucumber automated testing into project baselineTested deployments using Docker, Helm, and KubernetesEnsured code security standards through Fortify and Anchore code analysis toolsDocumented systems and established development standards -
Software Engineer AssociateLockheed Martin Jun 2020 - Apr 2021Bethesda, Md, UsProgrammed software systems in Java that interface with Redis and PostgreSQL databasesIntegrated Cucumber automated testing into project baselineTested deployments using Docker, Helm, and KubernetesEnsured code security standards through Fortify and Anchore code analysis toolsDocumented systems and established development standards -
Senior Dean'S AmbassadorDrexel University College Of Computing & Informatics Sep 2016 - Jun 2020Philadelphia, Pa, UsConversed with prospective students at Drexel University Accepted Students Days and Open Houses with over 100 attendeesOffered guidance to prospective and current College of Computing and Informatics studentsParticipated in campus visits for small groups and answered questions about Drexel University's Computer Science programCoordinated with and directed a team of four Dean's Ambassadors, reporting to my supervisorsNominated as a candidate by a faculty member and selected during application process with interview -
Program Assistant, Entrepreneurial Game StudioDrexel University Apr 2018 - Sep 2018Philadelphia, Pennsylvania, UsPlanned for and led weekly meetings for approximately forty student lab membersMaintained EGS website, internal weekly newsletter, and social mediaFacilitated management of the organization with the program manager -
Game DeveloperNight Kitchen Interactive Sep 2017 - Mar 2018Philadelphia, Pa, UsDeveloped GPS and iBeacon location services, Vuforia augmented-reality target- and ground-tracking and collectibles systems, and user interface on iOS and Android mobile application for cultural institutions and museumsCoded touchscreen interactive for an Ivy League university using HTML/CSS and JavaScript with JQueryCreated BrightAuthor presentations interfacing with touchscreens and projectors through RS-232 serial commands -
Program Assistant, Entrepreneurial Game StudioDrexel University Sep 2016 - Sep 2017Philadelphia, Pennsylvania, UsDesigned a serious-games Minecraft modification for children with hemophilia and a mixed-reality, cybersecurity education game funded by the National Science FoundationPlanned for and led weekly meetings for approximately forty student lab membersMaintained EGS website, internal weekly newsletter, and social mediaFacilitated management of the organization with the program manager
Jake Carfagno Skills
Jake Carfagno Education Details
-
Drexel UniversityMajor: Computer Science. Minor: Entrepreneurship & Innovation -
Caravel AcademyHigh School
Frequently Asked Questions about Jake Carfagno
What company does Jake Carfagno work for?
Jake Carfagno works for Freedompay
What is Jake Carfagno's role at the current company?
Jake Carfagno's current role is Senior Software Engineer at FreedomPay.
What schools did Jake Carfagno attend?
Jake Carfagno attended Drexel University, Caravel Academy.
What skills is Jake Carfagno known for?
Jake Carfagno has skills like Game Development, Unity, C#, Java, Gamemaker, Writing, Video Games, Project Management, Adobe Photoshop, Pixel Art, Game Design, Public Speaking.
Free Chrome Extension
Find emails, phones & company data instantly
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial