Jam Dyer

Jam Dyer Email and Phone Number

UX Designer @ Rift Games
Portland, OR, US
Jam Dyer's Location
Portland, Oregon, United States, United States
Jam Dyer's Contact Details

Jam Dyer work email

Jam Dyer personal email

Jam Dyer phone numbers

About Jam Dyer

Jam Dyer is a UX Designer at Rift Games. They possess expertise in illustration, animation, character animation, art, storyboarding and 3 more skills.

Jam Dyer's Current Company Details
Rift Games

Rift Games

View
UX Designer
Portland, OR, US
Jam Dyer Work Experience Details
  • Rift Games
    Ux Designer
    Rift Games
    Portland, Or, Us
  • Sunblink
    Ux Designer
    Sunblink Apr 2023 - Present
    Boulder, Us
    UI/UX gameplay analysis, recommendations, feature collaboration and wireframing and UI/UX production pipeline management for Hello Kitty Island Adventure.
  • Jamdye
    Comic Book Artist
    Jamdye 2002 - Present
    Published in Heavy Metal Magazine, i-D, Spiralbound on Medium, SPIN, Image Comics, Slave Labor Graphics, Dark Horse and others. Creator of the award-winning nonfiction comic journal "Mixtape".
  • Robin Games
    Director Of Visual Design
    Robin Games Oct 2020 - Jan 2023
    Los Angeles, Us
    Creative role in designing the overall visual language for Playhouse: developing new game design features, hands-on UI/UX design and establishing a styleguide, rapid prototyping and animation VFX direction, art direction on game features and marketing.
  • Knock Knock
    Creative Director
    Knock Knock Oct 2018 - Oct 2020
    San Francisco, California, Us
  • N3Twork Inc
    Lead Ui/Ux Designer
    N3Twork Inc Sep 2015 - Sep 2018
    San Francisco, Ca, Us
    Oversee creative direction of visuals, motion, UI and UX throughout projectDesigning UX flows and implementation-ready UI screensCreating animated game prototypes for new featuresEstablishing art pipeline for weekly content deliveryDesigning messaging and advertising for in-game use, UA, and featured App Store artDeveloping UI Styleguides and implementation guidelinesWorking alongside engineers to implement UI, animation and user interactionsTraining and ramping up art team and demoing design skills throughout companyWorking in Figma, Sketch and InDesign for UI; Principle, After Effects and Flash for motion; Zeplin, SourceTree, Trello and Jira for production
  • N3Twork Inc
    Freelance Art Director
    N3Twork Inc May 2015 - Sep 2015
    San Francisco, Ca, Us
    Establishing styleguides, creating visual assets and UI, and developing an outsourcing pipeline.
  • Social Gaming Network
    Senior Artist
    Social Gaming Network Feb 2013 - Jan 2014
    Culver City, California, Us
    Concept artists for in-game elements including characters, backgrounds, achievements and UI.Taking production art from sketch phase to completion in vector, Photoshop paintings, and Flash animation.Redlining and providing feedback for incoming artwork from external art studios.Producing game pitches from early concept art to generating all in-game style and completed game prototype slices.
  • Zynga
    Senior Artist
    Zynga Oct 2012 - Feb 2013
    San Francisco, California, Us
    •Art Lead on game expansion dictating style, theme and reviewing incoming art. •Managing art requests from designers to assess their compatibility with game fiction•Ramping up new studios and reviewing game art from outsourcing studios, redlining art issues, and testing and troubleshooting delivered game assets.•Working as art contact for designers and managers developing new game features.
  • Zynga
    Production Artist
    Zynga May 2011 - Oct 2012
    San Francisco, California, Us
    •Working on Farmville developing vectorized in-game assets including trees, large multi-stage buildings, animated animals and decorations.•Tech artist duties troubleshooting bugs and bringing assets into the Facebook game environment•Designing complex game board environments in Flash, and implementing the art and tech
  • Ghostbot, Inc.
    Assistant Animator
    Ghostbot, Inc. 2008 - 2011
    Daly City, Ca, Us
    •Designed characters, color comps and backgrounds•Vectorized Flash clean-up and layout for animation•Rigged assets for social and mobile games, television commercials and online shows

Jam Dyer Skills

Illustration Animation Character Animation Art Storyboarding Flash Animation Traditional Animation Web Design

Jam Dyer Education Details

  • San José State University
    San José State University
    Animation/Illustration

Frequently Asked Questions about Jam Dyer

What company does Jam Dyer work for?

Jam Dyer works for Rift Games

What is Jam Dyer's role at the current company?

Jam Dyer's current role is UX Designer.

What is Jam Dyer's email address?

Jam Dyer's email address is no****@****hoo.com

What is Jam Dyer's direct phone number?

Jam Dyer's direct phone number is +141574*****

What schools did Jam Dyer attend?

Jam Dyer attended San José State University.

What skills is Jam Dyer known for?

Jam Dyer has skills like Illustration, Animation, Character Animation, Art, Storyboarding, Flash Animation, Traditional Animation, Web Design.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.