James B.

James B. Email and Phone Number

Software Development Manager - Maxon GmbH @ Maxon
James B.'s Location
Frankfurt, Hesse, Germany, Germany
About James B.

With quality assurance experience dating back to the age of 16, I consider myself adept at testing, whether it be web, software, games or peripherals.I am currentlly a QA Engineer for Maxon GmbH, since joining in 2017, I have assisted in the develpment and release of numerous key features (primarily in C4D) such as:- GPU renderer integration & maintenance- Node based material integration- Sales model transition (perpetual products to subscriptions)- Licensing support & maintenance- Customer experience improvements (Sales & User side)- Node based object & modeling systemTools & methodology:- Cinema 4D- Redshift- SalesForce- 10Duke- Confluence- Testrail- Jira

James B.'s Current Company Details
Maxon

Maxon

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Software Development Manager - Maxon GmbH
James B. Work Experience Details
  • Maxon
    Software Development Manager
    Maxon Nov 2022 - Present
    Bad Homburg, Hesse, Germany
    - Directly manage the engineering team responsible for Maxon’s end-to-end workflow, including the web shop, trial experience, and download- Partner with third-party vendors on key infrastructure for purchase and account management, ensuring high quality deliveries- Bridge silos across departments driving a consistent user experience- Work closely with product managers to define project objectives, roadmaps, identifying risks with mitigation plans, and discover the best solutions for our customers- Set high technical standards, guiding the team on best practices and agile methodologies- Grow a team, both through internal development and external hiring- Collaborate with an international team in a virtual environment
  • Maxon
    Quality Assurance Engineer (Lvl 2)
    Maxon Jun 2017 - Present
    Frankfurt, Hesse, Germany
    I am currently a QA engineer within Maxon, my focus is on ensuring that the stability, quality & compatibility of Cinema 4D (3D modelling & rendering application) is maintained, as the toolset within the application expands.Tools & Methodologies:- Jira - Office 365 - OSX & Windows- Apple Radar - Digital River - 10Duke- SalesForce - Confluence - TestrailProrender (AMD - Open Source GPU Renderer):https://www.amd.com/en/technologies/radeon-prorenderAfter joining Maxon, I was the primary QA Engineer for the further integration and development of AMD’s open source ray-tracing engine Prorender within Cinema 4D, for both OSX and Windows.As such I regularly worked alongside Maxon’s partners to further aid and develop Cinema 4D; to ensure both hardware and software deficiencies were resolved swiftly.Customer Journey – Sales & UAT Testing:Since October 2018 I have also been regularly testing the sales and customer management areas of Maxon. As the company has transitioned from a sales model focused on distributors and serial/ product key assignment, to a truly global sales system, with the roll out of a global store and licensing/ subscription model.As such I am familiar with customer-relationship-management software (SalesForce) & identity management and software licensing solutions (10Duke), as well as eCommerce tools (Digital river).Responsibilities:• Performing explorative tests to uncover software deficiencies• Participating in feature development with developers and UX designers• Analysing and documenting test results• Providing estimates for the scope of tests• Participating in risk assessment and issue prediction• Designing and executing tests for new features, components and interfaces• Performing tests according to test plans• Testing and analysing scenes & feedback provided by beta testers• Confirming and prioritizing beta tester bug reports• Participating in discussions with the beta community
  • Crytek
    Qa Tester Cryengine (Sandbox & Tools)
    Crytek Jan 2017 - Jun 2017
    Frankfurt Am Main Area, Germany
    My previous role within the Cryengine (Sandbox and tools) QA team ensured I remained focused and up to date with the latest testing procedures and protocols, and working on various tasks differing greatly in nature within a single day ensured I remained adept at problem solving and picking up new software.Skills:- Working collaboratively in a team.- Very capable in organisational and time-management- Excellent verbal and written communication- Able to handle pressure and deadlines- Very capable in organisational and time-management- Strong interpersonal skillsTools for supporting build stabilization before minor and major patch releases:- PS4 Neighborhood- Xbox One Manager- Visual Studio- Perforce
  • Crytek
    Publishing Qa Tester
    Crytek Nov 2014 - Dec 2016
    Frankfurt
    I have garnered wide-ranging experience across multiple platforms ranging from current/next gen consoles to mobile devices, with a current focus on PC based games and web testing.I have a strong work ethic and I am dedicated to ensuring any project I work on is approached and tested to the highest grade possible, in order to ensure a stable release is achieved and that end users receive the product in the best possible light.I am a keen PC/Console gamer with Europa Universalis and the Fallout series being among my favourite titles. As such my future interests lean towards working on a title on these platforms.Work place tools/methodologies:- Microsoft TFS- Perforce- Visual Studio- Jira- Redmine- Video Capture software- Basic understanding of XML- Proficient with Word/Excel/Outlook- Daily testing of Cryteks Warface Hub homepage, with a focus on registration flows and security updates- Daily sanity checks of the Warface title and frequent smoke checks to ensure game updates meet the expected criteria laid out in release notes- Monitor and update the Warface Jira bug database, ensuring devs have the most up to date information- Coordinating and assisting fellow team members and other project leads to develop Warface hub and Gface launcher
  • Testology
    Qa Lead
    Testology May 2008 - Nov 2014
    Aldershot Hampshire
    For the past 8 years my time within the games industry has allowed me the pleasure of working on numerous AAA titles and mobile projects; listed below are just a few examples of projects I have been a part of.- DJ Hero- DJ Hero 2- Knytt Underground- Little Big Planet- Little Big Planet 2- Fable the Journey- Transformers Universe- Ace of Spades - Ryse Son of Rome- Warface- Arena of fateiOS and Android applications- Angry Birds- Subway Surfers- Mindcandy’s Moshi series- Mindcandy’s World of Warriors- Fat Pebble Clay Jam- Hungry SharkDuring my time at Testology I worked on a large variety of platforms, from AAA titles to websites, mobile devices and gambling machines. Providing me with an extensive knowledge and familiarity across many platforms.- My contracts both onsite and offsite as external QA taught me the methodology and reporting structure necessary for a career in QA- I was responsible for teams of various sizes (2-8); ensuring daily tasks a were delegated and then carried out to a high standard- Responsible for compiling builds- Frequently working alongside development teams to help identify issues and provide feedback on the reliability of Kinect features (Fable the Journey)- Database management, daily reporting- Act as a point of contact for clients via email and telephone- Training new staff, some with no previous experience in QA- Consultancy, providing detailed written and verbal feedback to help ensure every title reaches its full potential

James B. Education Details

  • Farnborough Sixth Form College
    Farnborough Sixth Form College

Frequently Asked Questions about James B.

What company does James B. work for?

James B. works for Maxon

What is James B.'s role at the current company?

James B.'s current role is Software Development Manager - Maxon GmbH.

What schools did James B. attend?

James B. attended Farnborough Sixth Form College.

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