James Beegle Email and Phone Number
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I am a 3D Artist with many years of professional experience in the game industry. My skills are excelled at, but not limited to: prop, vehicle, weapon, and environment art creation.During my career, I have always been driven to help raise the bar in quality and performance at the studios I have worked for. Through diligence and teamwork, we succeed in bringing a polished product that is both engaging and fun for all.I am always looking to take on the next big idea, and I would be proud to contribute my knowledge and talents to a team of equal energy and substance!
Pixel Dash Studios
View- Website:
- pixeldashstudios.com
- Employees:
- 15
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Senior 3D ArtistPixel Dash Studios Apr 2020 - PresentBaton Rouge, Louisiana, United StatesProps and environment art, high-/low-poly modeling, baking, texturing, implementing, level design, testing, animation, help set art pipelines and UX -
Senior Digital ArtistKinemagic Aug 2019 - Mar 2020Greater New Orleans AreaSet art pipeline, documentation, scheduling, high-/low-poly modeling, baking, texturing, shader setup, implementing, level design, testing, animation, concept art -
Environment ArtistHigh Voltage Software Jan 2017 - Aug 2019New Orleans, LouisianaHigh-/low-poly modeling, baking, texturing, shader setup, implementing, level design, testing, animation -
Sr. Vehicle ArtistGad Studios Jul 2016 - Dec 2016Dallas, TexasHigh-/mid-/low-poly modeling, animation, PBR, texturing, testing
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Freelance ArtistFreelance Dec 2010 - Dec 2016Fort Worth, Tx3D/2D asset creation within the gaming, educational, medical, militarty field. These skills include:3D: Modeling, Texturing, Baking, Rendering, Animation, Implementing2D: Animation, Graphic Design, UX/UI Design, Concept Artwork, Audio/Video/Image Composition
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Sr. 3D Artist/GeneralistCorgan Medialab Mar 2015 - Jun 2016Dallas/Fort Worth AreaHigh-/mid-/low-poly modeling, texturing, shading, lighting, rendering, image & video comp -
3D Artist/GeneralistFuzzycube Software Aug 2014 - Dec 2014Mckinney, TxHigh-/low-poly modeling, baking, texturing, level design, lighting, art pipeline, testing -
3D Artist/GeneralistBoss Fight Entertainment Apr 2014 - Jun 2014Mckinney, TexasLow-poly modeling, baking, texturing, level design, lighting, testing -
3D Artist/GeneralistSpidermonk Entertainment May 2012 - Feb 2014Bedford, TxHigh-/low-poly modeling, animation, baking, texturing, rendering, level design, lighting, testing
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3D Artist/GeneralistBarking Lizards Technologies Apr 2011 - Sep 2011Dallas/Fort Worth AreaLow-poly modeling, baking, texturing, lighting, art pipeline, testing -
Art Creation Student In Digital Game DevelopmentThe Guildhall At Smu Aug 2009 - Dec 2010Plano, TxAcross two 3D game projects, I was the Art Lead for both games and I am the sole creator of 42 environment meshes, 9 airship meshes, 1 dragon mesh with 5 animations, 47 textures, 19 particle effects, 71 concepts, and 17 model sheets. I was also the writer and illustrator of 2 Art Style Guides, and maintained asset quality control.Across two 2D game projects, I was the Art Lead for both projects and I am the sole creator of 47 textures, 44 animations, and 7 splash screens. -
Head Of Construction/Contract LaborEllis County Deck And Fence Oct 1997 - Aug 2009I was manager over all outdoor projects, onsite/offsite crew members, and liaison for contractors, marketing, and customers
James Beegle Skills
James Beegle Education Details
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Art Creation For Video Game Development
Frequently Asked Questions about James Beegle
What company does James Beegle work for?
James Beegle works for Pixel Dash Studios
What is James Beegle's role at the current company?
James Beegle's current role is Senior 3D Artist at Pixel Dash Studios.
What is James Beegle's email address?
James Beegle's email address is gx****@****aol.com
What is James Beegle's direct phone number?
James Beegle's direct phone number is +197295*****
What schools did James Beegle attend?
James Beegle attended Southern Methodist University.
What are some of James Beegle's interests?
James Beegle has interest in 3d Art For Digital Game Development.
What skills is James Beegle known for?
James Beegle has skills like Texturing, Game Development, Maya, Video Games, 3d Studio Max, Unreal Engine 3, Mudbox, Photoshop, Environment Art, 3d Modeling, Animation, Unreal Editor.
Who are James Beegle's colleagues?
James Beegle's colleagues are Sotia Richardson, Michael Taranto, Thomas Santopadre, Edward (Et) Garcia, Jason Tate, Camren Jeffery, Max Guidry.
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James Beegle
Student Technician At Michigan State University College Of Veterinary MedicineGreater Lansing -
3comcast.net, goarmy.com, us.army.mil
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James Beegle
Currently Caring For Ill Mom(Alzheimer'S) And Now Looking To Get Back In The Work ForceSelma, Ca -
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