James Bean Email & Phone Number
@dimensionalink.com
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Who is James Bean? Overview
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James Bean is listed as Senior Software Engineer at Blizzard Entertainment, a with 5827 employees, based in El Paso, Texas, United States. AeroLeads shows a work email signal at dimensionalink.com and a matched LinkedIn profile for James Bean.
James Bean previously worked as Software Engineer II at Dimensional Ink Games and Senior Software Engineer at Daz 3D. James Bean holds Bachelors Of Science, Game Development from Full Sail University.
Email format at Blizzard Entertainment
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AeroLeads found 1 current-domain work email signal for James Bean. Compare company email patterns before reaching out.
About James Bean
It was always a dream of mine, to get into Game Development. The start of this journey began when I was really young and started messing around with a few open-source projects. Going to college seemed to be out of the question as a kid as I came from a fairly poor background. When becoming an adult, I joined the military, as a way to pay for getting an education that would help me get into Game Development. My first job immediately out of college was for a small woman-owned company in the simulation field. I learned a lot about Linux and grew professionally in that position. After a few years there I moved on to learn more about server-based systems in the finance industry, working with a fuel card.I have learned about several different industries all of which are heavily influenced by software development and the methodologies used in software development. In my current and next positions, I am now looking to grown more into that game development engineer that have been my goal since day one.
Listed skills include C#, C++, Game Development, Unity3D, and 33 others.
James Bean's current company
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James Bean work experience
A career timeline built from the work history available for this profile.
Software Engineer Ii
● Developed a dynamic buffing system, optimizing gameplay mechanics by controlling ability costs for various game characters, significantly improving balance and enhancing the player experience.● Created a real-time monitoring service to flag accounts involved in third-party transactions, significantly reducing real-money trading (RMT) activity and strengthening the security and integrity of the game's ecosystem.● Collaborated on developing a native client for Xbox Series X, replacing the emulated solution, significantly improving performance, reducing latency, and enhancing the overall gameplay experience.
Senior Software Engineer
● Partnered with design teams to drive the seamless integration of blockchain technology into existing workflows, ensuring enhanced efficiency and performance.● Architected an NFT tool suite that automated the generation of digital assets, reducing QA time and significantly increasing NFT production output.
Software Engineer
● Streamlined continuous integration pipelines by analyzing Jenkins logs and resolving build issues, reducing deployment time and improving efficiency.● Migrated Jenkins build steps to the cloud, enhancing scalability and optimizing resource efficiency.
Software Engineer
● Integrated Spine2D into the framework, enhancing animation quality and game visuals.ed and implemented 3D physics interactions within the framework, enhancing the realism of in-game simulations. ● Engineered 3D physics interactions, amplifying realism in in-game simulations.● Optimized PostgreSQL database functionality by adding new tables and refining queries, expediting data retrieval.
Software Engineer 3
● Automated reporting for expiring cards, streamlining customer notifications, and significantly reducing manual effort.● Engineered a customizable report generation system, minimizing reliance on manual scripts.● Developed an algorithm to optimize client cost structures, boosting service efficiency and profitability.
Software Engineer
● Spearheaded R&D initiatives on government contracts, securing new funding opportunities and ensuring project success.● Directed JNI integrations to enable seamless communication between Java applications and backend systems for terrain physics generation.● Designed and architected a terrain shading system for a 2D simulation, improving mountain visibility and adding depth to the landscape through custom implementation.
Colleagues at Blizzard Entertainment
Other employees you can reach at blizzard.com. View company contacts for 5827 employees →
Alex Smith
Colleague at Blizzard EntertainmentIrvine, California, United States
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Matt Shipley
Colleague at Blizzard EntertainmentSanta Ana, California, United States
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Turovec Konstantin
Colleague at Blizzard EntertainmentKaliningrad, Russia, Russian Federation
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Tobias Gunther
Colleague at Blizzard EntertainmentUnited States
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Chaiyasing Xoyeonee
Colleague at Blizzard EntertainmentBangkok City, Thailand
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АS
Артем Stone
Colleague at Blizzard EntertainmentZhlobin, Homel, Belarus
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Debbie Roberts
Colleague at Blizzard EntertainmentKissimmee, Florida, United States
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Ana San Carlos Alomar
Colleague at Blizzard EntertainmentProvincia De Valparaíso, Valparaiso Region, Chile
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Kevin Keyser
Colleague at Blizzard EntertainmentLos Angeles, California, United States
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Jiaer Zhang
Colleague at Blizzard EntertainmentSan Diego, California, United States
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James Bean education
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Full Sail University
Frequently asked questions about James Bean
Quick answers generated from the profile data available on this page.
What company does James Bean work for?
James Bean works for Blizzard Entertainment.
What is James Bean's role at Blizzard Entertainment?
James Bean is listed as Senior Software Engineer at Blizzard Entertainment.
What is James Bean's email address?
AeroLeads has found 1 work email signal at @dimensionalink.com for James Bean at Blizzard Entertainment.
Where is James Bean based?
James Bean is based in El Paso, Texas, United States while working with Blizzard Entertainment.
What companies has James Bean worked for?
James Bean has worked for Blizzard Entertainment, Dimensional Ink Games, Daz 3D, Aries Technology, and Wex.
Who are James Bean's colleagues at Blizzard Entertainment?
James Bean's colleagues at Blizzard Entertainment include Alex Smith, Matt Shipley, Turovec Konstantin, Tobias Gunther, and Chaiyasing Xoyeonee.
How can I contact James Bean?
You can use AeroLeads to view verified contact signals for James Bean at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.
What schools did James Bean attend?
James Bean holds Bachelors Of Science, Game Development from Full Sail University.
What skills is James Bean known for?
James Bean is listed with skills including C#, C++, Game Development, Unity3D, Directx, Game Design, Oop, and Teamwork.
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