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James Phipps Email & Phone Number

Staff Engineer & Architect at Spatial Delivery Inc.
Location: Jersey City, New Jersey, United States 15 work roles 1 school
1 work email found @attglobal.net 4 phones found area 717 and 212 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email j****@attglobal.net
Direct phone (717) ***-****
LinkedIn Profile matched
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Current company
Role
Staff Engineer & Architect
Location
Jersey City, New Jersey, United States
Company size

Who is James Phipps? Overview

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Quick answer

James Phipps is listed as Staff Engineer & Architect at Spatial Delivery Inc., a with 7 employees, based in Jersey City, New Jersey, United States. AeroLeads shows a work email signal at attglobal.net, phone signal with area code 717, 212, and a matched LinkedIn profile for James Phipps.

James Phipps previously worked as Staff Engineer at H-E-B and iOS Architect at The Walt Disney Company. James Phipps studied at University Of North Texas.

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Email format at Spatial Delivery Inc.

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*@attglobal.net
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Profile bio

About James Phipps

I've been working on executing ideas my entire career. As an architect & developer I enjoy being involved in every aspect of a project: strategy, ideation, execution & delivery.

Listed skills include Game Programming, Mobile Game Development, Mobile Games, Ios, and 22 others.

Current workplace

James Phipps's current company

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Spatial Delivery Inc.
Spatial Delivery Inc.
Staff Engineer & Architect
Jersey City, NJ, US
Employees
7
AeroLeads page
15 roles · 18 years

James Phipps work experience

A career timeline built from the work history available for this profile.

Staff Engineer

San Antonio, Tx, Us

Perform technical analysis of native & vendor solutions for performant, high volume scanning of data symbols in enterprise applications crucial to business operations; including implementation details of multiple third party products currently used in production within various internal applications owned by different teams & stakeholders in order to assess the feasibility of developing a common framework for the enterprise.Develop iOS sample application demonstrating native data symbol recognition & processing capabilities and programmatic configurability with AVFoundation & VisionKit in SwiftUI with Combine.Architect & develop solution allowing operations, engineering, and data science teams to deploy experiments aimed at improving data symbol scanning performance for specific operational use cases and gathering data on the impact of those changes in production. Experimentation focused on multiple parameters’ impact on performance with the goal of data driven refinement of key parameters used for individual use cases without redeployment of the app.Improve application code quality through coaching and code reviews. Develop & present educational materials on emerging Swift architectures & patterns, refactoring legacy code for testability, and alternatives to common anti-patterns found in the application to the iOS development team. Strategize & prioritize refactoring opportunities to improve testability, reliability, and remove common code smells in the codebase with engineering leadership.

Jan 2023 - Apr 2024

Senior Software Engineer

New York, Ny, Us

Mar 2019 - Apr 2022

Senior Ios Developer

Primary focus was the redesign and rebuild of the In The Kitchen app in Swift. This included architecting the application in MVVM, migrating code from Objective-C to Swift where applicable, writing new Swift code, doing direct research into consumer behavior, writing unit tests, and developing a coding style guide for Swift.

Oct 2015 - May 2017

Lead Ios Developer

A+E Networks

Worked on v1.0 of the TV Everywhere App for FYI, a new network for A+E Networks. Worked with the VP of Digital Media to vet and hire members of the iOS development team. This included reviewing resumes, technical interviews and assessing the candidate's ability to fit into the culture.Maintained a common code base for four separate applications with unique feature sets.Worked with Product Manager to prototype an iOS App Today Extension (aka iOS Widget) and lead the development. Lead a team of four developers through the SDLC for a new feature within selected applications on an aggressive timeline mandated by the CEO of A+E Networks using Agile methodologies. Introduced code review practices adopted by other teams within the organization. These practices decreased the learning curve for developers working with code they did not write n or architect, gave management a daily view into code quality and ensured standardized coding conventions arrived at democratically.

Apr 2014 - Oct 2015

Ios Solutions Architect

Mxm Mobile / Mxm Hyperfactory / The Hyperfactory

Lead Technical Architect for Victoria’s Secret PINK Nation for iPad v1.0 - current release.Lead Technical Architect for Victoria’s Secret PINK Nation for iPhone v.2.6 - current release.Lead Technical Architect on multiple Enterprise applications for GlaxoSmithKlein.Reduced crash rate in client's flagship app from 6% of sessions to less than 1% within two major releases.Created and implemented strategy that increased client's Apple App Store app rating from two stars to five stars in one release. Also increased user reviews per release by 2000%.Responsible for hiring Lead iOS Developer, a Senior iOS Developer and two iOS Developers. These hires cut our usage of outsourced resources from 60% of projects to less than 5% currently.Trained and mentored team members regarding best SCM practices, design patterns and continuous integration.

Sep 2012 - Apr 2014

Senior Game Developer

New York, Ny, Us

Conceived & designed 'narrow but deep' affinity-based social trivia games (Bible Trivia, Patriot Trivia, Video Game Trivia). Used Flash AS3, leveraged Amazon Cloud (EC2) and Facebook API services. Client application is integrated with a Java based backend serving JSON web services. Bible Trivia lives as a standalone product after Mindspark dissolved their Mobile/Social Games Team. http://www.bibletriviatime.comTook responsibility of the Lead Developer / Architect role for Augmented Reality First Person Shooter game 'Appsassin' during nine month transition from Mindspark Mobile/Social Games to Mindspark Mobile. This included re-defining and writing the game's communication protocols with the lead backend developer; converting it from several ad hoc systems to one unified transactional system, implementing missing geo-location functions and completely re-writing the iOS client code over several sprints.Architected and lead development of mobile (iOS & Android) syndicated libraries integrating with proprietary analytics tools in market today.Interviewed, hired and mentored new team members for both iOS and Android development teams.Oversaw transition from Mobile/Social Games Team to Mindspark Mobile reporting to Mindspark's CEO, CTO and CPO. On-boarded VP of Mobile.

May 2011 - Sep 2012

Mobile Game Developer

Dallas, Tx, Us

Designed a game with the IP's target demographic in mind that could be brought to market quickly and expanded upon in further iterations.Developed an iOS casual game for an existing intellectual property partnered with company leadership and the property's stakeholders to appeal to the built in fan base of the IP.Introduced the company to the Cocos2D open source libraries that facilitated the rapid development of a 2D action puzzle game based on a previously existing design document to a beta level prototype.

Jul 2010 - Dec 2010

Founder

Target.Destroy()

target.destroy() is an independent game development company offering game development, design & production services.

May 2009 - Aug 2010

Game Developer

Blockdot

Develop web based casual and advergames in Adobe Flash and Adobe Director for Kewlbox.com and clients for download and online play.Designed and developed the winning prototype Doritos Dash of Destruction for Doritos’ Unlock Xbox competition for Frito-Lay and Microsoft.Manage the creative process for the game development team by assigning personnel to game design meetings, tracking resource allocation for the team and leading brainstorming sessions.Brainstorm game designs and marketing proposals for the business development team and scoping projects to fit within budgetary limitations.Estimate accurate budgets and time lines in conjunction with the project management team.Assist the Director of Game Development in the management of the game development team.

Jan 2006 - May 2009

Game Producer & Developer

James Phipps
2009 - 2009

Motion Graphic Designer / Video Editor

Culver City, California, Us

Write, edit and design motion graphics for trailers and broadcast spots for several properties owned by the company.Work with marketing team to conceptually develop a property’s aesthetic based on the tone and personality of the show and target audience.Provide direction to the audio production team as to sound design and scoring of trailers.Create opening title sequences for episodic and feature length properties.

Jan 2004 - Dec 2005

Motion Graphic Designer

Santiago, Región Metropolitana, Cl

Design broadcast spots and corporate media with client and internal creative teams.Create typographic design and opening title sequences for corporate video, broadcast spots and independent films.Editorial for corporate media with client and in-house producers.Produce, design and author DVDs for entertainment, corporate and non-profit clients.

Jan 2000 - Feb 2003
1 education record

James Phipps education

  • University Of North Texas
    University Of North Texas
FAQ

Frequently asked questions about James Phipps

Quick answers generated from the profile data available on this page.

What company does James Phipps work for?

James Phipps works for Spatial Delivery Inc..

What is James Phipps's role at Spatial Delivery Inc.?

James Phipps is listed as Staff Engineer & Architect at Spatial Delivery Inc..

What is James Phipps's email address?

AeroLeads has found 1 work email signal at @attglobal.net for James Phipps at Spatial Delivery Inc..

What is James Phipps's phone number?

AeroLeads has found 4 phone signal(s) with area code 717, 212 for James Phipps at Spatial Delivery Inc..

Where is James Phipps based?

James Phipps is based in Jersey City, New Jersey, United States while working with Spatial Delivery Inc..

What companies has James Phipps worked for?

James Phipps has worked for Spatial Delivery Inc., H-E-B, The Walt Disney Company, American Express, and Scripps Networks Interactive.

How can I contact James Phipps?

You can use AeroLeads to view verified contact signals for James Phipps at Spatial Delivery Inc., including work email, phone, and LinkedIn data when available.

What schools did James Phipps attend?

James Phipps studied at University Of North Texas.

What skills is James Phipps known for?

James Phipps is listed with skills including Game Programming, Mobile Game Development, Mobile Games, Ios, Iphone Application Development, Game Design, Objective C, and Cocos2D.

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