James Phipps Email and Phone Number
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I've been working on executing ideas my entire career. As an architect & developer I enjoy being involved in every aspect of a project: strategy, ideation, execution & delivery.
Spatial Delivery Inc.
View- Website:
- spatialdelivery.ai
- Employees:
- 7
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Spatial Delivery Inc.Jersey City, Nj, Us -
Staff Engineer & ArchitectSpatial Delivery Inc. Mar 2024 - Present -
Staff EngineerH-E-B Jan 2023 - Apr 2024San Antonio, Tx, UsPerform technical analysis of native & vendor solutions for performant, high volume scanning of data symbols in enterprise applications crucial to business operations; including implementation details of multiple third party products currently used in production within various internal applications owned by different teams & stakeholders in order to assess the feasibility of developing a common framework for the enterprise.Develop iOS sample application demonstrating native data symbol recognition & processing capabilities and programmatic configurability with AVFoundation & VisionKit in SwiftUI with Combine.Architect & develop solution allowing operations, engineering, and data science teams to deploy experiments aimed at improving data symbol scanning performance for specific operational use cases and gathering data on the impact of those changes in production. Experimentation focused on multiple parameters’ impact on performance with the goal of data driven refinement of key parameters used for individual use cases without redeployment of the app.Improve application code quality through coaching and code reviews. Develop & present educational materials on emerging Swift architectures & patterns, refactoring legacy code for testability, and alternatives to common anti-patterns found in the application to the iOS development team. Strategize & prioritize refactoring opportunities to improve testability, reliability, and remove common code smells in the codebase with engineering leadership. -
Ios ArchitectThe Walt Disney Company May 2022 - Dec 2022Burbank, Ca, Us -
Senior Software EngineerAmerican Express Mar 2019 - Apr 2022New York, Ny, Us -
Senior Ios DeveloperScripps Networks Interactive Oct 2015 - May 2017Primary focus was the redesign and rebuild of the In The Kitchen app in Swift. This included architecting the application in MVVM, migrating code from Objective-C to Swift where applicable, writing new Swift code, doing direct research into consumer behavior, writing unit tests, and developing a coding style guide for Swift. -
Lead Ios DeveloperA+E Networks Apr 2014 - Oct 2015Worked on v1.0 of the TV Everywhere App for FYI, a new network for A+E Networks. Worked with the VP of Digital Media to vet and hire members of the iOS development team. This included reviewing resumes, technical interviews and assessing the candidate's ability to fit into the culture.Maintained a common code base for four separate applications with unique feature sets.Worked with Product Manager to prototype an iOS App Today Extension (aka iOS Widget) and lead the development. Lead a team of four developers through the SDLC for a new feature within selected applications on an aggressive timeline mandated by the CEO of A+E Networks using Agile methodologies. Introduced code review practices adopted by other teams within the organization. These practices decreased the learning curve for developers working with code they did not write n or architect, gave management a daily view into code quality and ensured standardized coding conventions arrived at democratically.
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Ios Solutions ArchitectMxm Mobile / Mxm Hyperfactory / The Hyperfactory Sep 2012 - Apr 2014Lead Technical Architect for Victoria’s Secret PINK Nation for iPad v1.0 - current release.Lead Technical Architect for Victoria’s Secret PINK Nation for iPhone v.2.6 - current release.Lead Technical Architect on multiple Enterprise applications for GlaxoSmithKlein.Reduced crash rate in client's flagship app from 6% of sessions to less than 1% within two major releases.Created and implemented strategy that increased client's Apple App Store app rating from two stars to five stars in one release. Also increased user reviews per release by 2000%.Responsible for hiring Lead iOS Developer, a Senior iOS Developer and two iOS Developers. These hires cut our usage of outsourced resources from 60% of projects to less than 5% currently.Trained and mentored team members regarding best SCM practices, design patterns and continuous integration.
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Senior Game DeveloperMindspark Interactive Network, Inc. May 2011 - Sep 2012New York, Ny, UsConceived & designed 'narrow but deep' affinity-based social trivia games (Bible Trivia, Patriot Trivia, Video Game Trivia). Used Flash AS3, leveraged Amazon Cloud (EC2) and Facebook API services. Client application is integrated with a Java based backend serving JSON web services. Bible Trivia lives as a standalone product after Mindspark dissolved their Mobile/Social Games Team. http://www.bibletriviatime.comTook responsibility of the Lead Developer / Architect role for Augmented Reality First Person Shooter game 'Appsassin' during nine month transition from Mindspark Mobile/Social Games to Mindspark Mobile. This included re-defining and writing the game's communication protocols with the lead backend developer; converting it from several ad hoc systems to one unified transactional system, implementing missing geo-location functions and completely re-writing the iOS client code over several sprints.Architected and lead development of mobile (iOS & Android) syndicated libraries integrating with proprietary analytics tools in market today.Interviewed, hired and mentored new team members for both iOS and Android development teams.Oversaw transition from Mobile/Social Games Team to Mindspark Mobile reporting to Mindspark's CEO, CTO and CPO. On-boarded VP of Mobile. -
Mobile Game DeveloperBottle Rocket Apps Jul 2010 - Dec 2010Dallas, Tx, UsDesigned a game with the IP's target demographic in mind that could be brought to market quickly and expanded upon in further iterations.Developed an iOS casual game for an existing intellectual property partnered with company leadership and the property's stakeholders to appeal to the built in fan base of the IP.Introduced the company to the Cocos2D open source libraries that facilitated the rapid development of a 2D action puzzle game based on a previously existing design document to a beta level prototype. -
FounderTarget.Destroy() May 2009 - Aug 2010target.destroy() is an independent game development company offering game development, design & production services.
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Game DeveloperBlockdot Jan 2006 - May 2009Develop web based casual and advergames in Adobe Flash and Adobe Director for Kewlbox.com and clients for download and online play.Designed and developed the winning prototype Doritos Dash of Destruction for Doritos’ Unlock Xbox competition for Frito-Lay and Microsoft.Manage the creative process for the game development team by assigning personnel to game design meetings, tracking resource allocation for the team and leading brainstorming sessions.Brainstorm game designs and marketing proposals for the business development team and scoping projects to fit within budgetary limitations.Estimate accurate budgets and time lines in conjunction with the project management team.Assist the Director of Game Development in the management of the game development team.
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Game Producer & DeveloperJames Phipps 2009 - 2009
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Motion Graphic Designer / Video EditorFunimation Entertainment Jan 2004 - Dec 2005Culver City, California, UsWrite, edit and design motion graphics for trailers and broadcast spots for several properties owned by the company.Work with marketing team to conceptually develop a property’s aesthetic based on the tone and personality of the show and target audience.Provide direction to the audio production team as to sound design and scoring of trailers.Create opening title sequences for episodic and feature length properties. -
Motion Graphic DesignerImagemaker Post Jan 2000 - Feb 2003Santiago, Región Metropolitana, ClDesign broadcast spots and corporate media with client and internal creative teams.Create typographic design and opening title sequences for corporate video, broadcast spots and independent films.Editorial for corporate media with client and in-house producers.Produce, design and author DVDs for entertainment, corporate and non-profit clients.
James Phipps Skills
James Phipps Education Details
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University Of North Texas
Frequently Asked Questions about James Phipps
What company does James Phipps work for?
James Phipps works for Spatial Delivery Inc.
What is James Phipps's role at the current company?
James Phipps's current role is Staff Engineer & Architect.
What is James Phipps's email address?
James Phipps's email address is ja****@****ail.com
What is James Phipps's direct phone number?
James Phipps's direct phone number is +171736*****
What schools did James Phipps attend?
James Phipps attended University Of North Texas.
What skills is James Phipps known for?
James Phipps has skills like Game Programming, Mobile Game Development, Mobile Games, Ios, Iphone Application Development, Game Design, Objective C, Cocos2d, Solution Architecture, Perforce, Game Development, Casual Games.
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