Evan Brandt
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Evan Brandt Email & Phone Number

Technical Program Management | Software Portfolio Management | Agile Software Development & Agile Program Management | Game Development & Publishing | SaaS at Epic Games
Location: Greater Seattle Area, United States, United States 13 work roles 1 school
1 phone found area 425 LinkedIn matched
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Current company
Role
Technical Program Management | Software Portfolio Management | Agile Software Development & Agile Program Management | Game Development & Publishing | SaaS
Location
Greater Seattle Area, United States, United States
Company size

Who is Evan Brandt? Overview

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Quick answer

Evan Brandt is listed as Technical Program Management | Software Portfolio Management | Agile Software Development & Agile Program Management | Game Development & Publishing | SaaS at Epic Games, a company with 275 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows phone signal with area code 425 and a matched LinkedIn profile for Evan Brandt.

Evan Brandt previously worked as Lead Producer at Endless Adventures Incorporated and Staff Technical Program Manager at Walmart Usa. Evan Brandt holds Communication And Media Studies from The University Of Texas At Austin.

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Email format at Epic Games

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Epic Games

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Profile bio

About Evan Brandt

I'm a technology leader passionate about designing, building, testing, and managing the delivery of software, services, and highly successful teams. My entire adult life has been focused on working with great companies and teams to deliver joy to the world through the art of games and supportive software. My professional goals are straightforward:- Work on products and services I am passionate about bringing to market- Deliver software/services/tools that can be profitable and fill a market need- Continue to grow and enhance while working in an ever-changing, evolving industryMy software testing and production management proficiency have given me great insight into software development and publishing processes. I have held numerous positions from core, technical individual contributor to senior management. I also have experience in Cyber Security.

Listed skills include Video Games, Game Design, Scrum, Software Development, and 31 others.

Current workplace

Evan Brandt's current company

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Epic Games
Epic Games
Technical Program Management | Software Portfolio Management | Agile Software Development & Agile Program Management | Game Development & Publishing | SaaS
Employees
275
AeroLeads page
13 roles · 33 years

Evan Brandt work experience

A career timeline built from the work history available for this profile.

Staff Technical Program Manager

Conway, Arkansas, US

Manage multiple programs representing both frontend, device-specific software clients as well as backend, central technology solutions for our various projects across the studio.- Manage the planning, resourcing, and execution for our latest software client for the Apple Vision Pro- Manage shared, core technical solutions, driving the improvement in lead.

Dec 2021 - Apr 2024

Director Of Technical Project Management

Seattle, Washington, US

Directed central technology PMO, supervising a staff of six technical PMs to successfully manage portfolio of software and infrastructure projects, including 20+ active projects at any given time- Drove strategy for intake, definition and execution of engineering and infrastructure projects, resulting in better prioritization of high ROI programs for the.

2018 - 2020 ~2 yrs

Managing Technical Project Manager

Seattle, Washington, US

Managed technical PMs within our Central Engineering organization while continuing to serve as a lead technical PM supporting core platform teams- Owned and maintained the Platform Engineering project portfolio through intake, definition and reporting toward the successful delivery of 20+ projects each quarter- Led technical project manager for core.

2016 - 2018 ~2 yrs

Lead / Senior Technical Project Manager

Seattle, Washington, US

Managed multiple engineering teams to build out initial platform and continued to build and deliver core central engineering game services to provide games business with live operations functionality - Project managed build and delivery of core game platform services, including leaderboards, questing, message manager, push messaging, persistence messaging.

2014 - 2016 ~2 yrs

Technical Project Manager

At-Tech

Directed execution and release of the Big Fish Games Windows SDK. Supported internal and external customers toward integration of our SDK on all platforms - Scrum Master for SDK team- Supported custom integration issues through bug tracking/fixing, documentation review/iteration and supporting internal game producers in support calls with external developers

2013 - 2014 ~1 yr

Senior Program Manager

Redmond, Washington, US

Driving product management on ESPN, MLB and Sport HUB for Xbox LIVE- Delivered 5 major releases and 30 application updates over a two year cycle- Managed the product releases which hit their launch dates and quality targets- Managed both external partners and internal teams into solid engineering release executions - Drove translation of high-level user.

2010 - 2013 ~3 yrs

Lead Producer

Redmond, Washington, US

Lead Producer for 1 vs. 100 Live Production Team, coached a team of producers to successfully run live operations for award-winning Xbox LIVE game – focused on professional development in program management.

2008 - 2010 ~2 yrs

Game Producer

Redmond, Washington, US

Led incubation development effort on two trivia games for Xbox LIVE

2007 - 2008 ~1 yr

Test Manager / Sdet Lead

Redmond, Washington, US

Built test organization from the ground up at Digital Anvil game studio by hiring, training and managing staff of 20+ employees – released Freelancer and Brute ForcePerformed as Lead SDET on Halo 2 for Windows Vista & Halo 3, managing teams of testers to successfully test and release these two titles.

2000 - 2007 ~7 yrs

Test Manager

Digital Anvil

Worked on Starlancer, Conquest, Loose Cannon, and Freelancer- Drove testing effort on the above games titles- Built testing team from employee 1 to team of 10+ testers and developers in test

1998 - 2000 ~2 yrs

Qa Supervisor

Redwood City, CA, US

Worked on Wing Commander, Ultima Online, Jane’s Combat Simulation games (USNF, Marine Fighters, ATF, Longbow, etc.), Crusader series and more.- Directed test organization on strategy, staffing and product release of over 10+ game titles managing 30+ employees

1993 - 1998 ~5 yrs
1 education record

Evan Brandt education

  • The University Of Texas At Austin
    The University Of Texas At Austin
    Communication And Media Studies
FAQ

Frequently asked questions about Evan Brandt

Quick answers generated from the profile data available on this page.

What company does Evan Brandt work for?

Evan Brandt works for Epic Games.

What is Evan Brandt's role at Epic Games?

Evan Brandt is listed as Technical Program Management | Software Portfolio Management | Agile Software Development & Agile Program Management | Game Development & Publishing | SaaS at Epic Games.

What is Evan Brandt's phone number?

AeroLeads has found 1 phone signal(s) with area code 425 for Evan Brandt at Epic Games.

Where is Evan Brandt based?

Evan Brandt is based in Greater Seattle Area, United States, United States while working with Epic Games.

What companies has Evan Brandt worked for?

Evan Brandt has worked for Epic Games, Endless Adventures Incorporated, Walmart Usa, Big Fish Games, and At-Tech.

How can I contact Evan Brandt?

You can use AeroLeads to view verified contact signals for Evan Brandt at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Evan Brandt attend?

Evan Brandt holds Communication And Media Studies from The University Of Texas At Austin.

What skills is Evan Brandt known for?

Evan Brandt is listed with skills including Video Games, Game Design, Scrum, Software Development, Game Development, Software Design, Xbox 360, and Program Management.

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