Senior Animator
Current◆ DEATH STRANDING (PS4/PC)Responsible for the supervision and creation and of all in-game animation for main boss character 'Cliff Unger' (Mads Mikkelsen), from directing mocap actors in Tokyo through to mocap data editing, re-timing and enhancing. Also managed and supervised other animators to maintain a consistent style and level of quality. Hand-key animated all of giant boss creature 'Quadrupedal Catcher (Lion)'s animation for both in-game and cut-scene animation.Created both human and creature animation for cut-scenes, both using hand-keyed animation and editing mocap performance data.Also produced pre-production hand-keyed animation and mocap edited production in-game animations for MULE enemies. Other responsibilities included character posing for PR marketing material.