Lead Graphic Designer
CurrentAs Lead Designer I manage the in-house design team. My duties are to deliver our titles through exciting, brand focused, design assets – whether it’s packaging, marketing material, event design or assets for the internal culture at SEGA.I work with a title right from kick-off and early concept stages all the way through to production and asset delivery. Our designs will often be used across a selection of territories so I will adapt and localise assets into different languages with each project.Some notable projects I’ve worked on recently are Company of Heroes 3, Two Point Campus and Humankind.