User Experience Designer/Product Manager
Calabasas, Ca, Us
Responsibilities:• Scrum master: keep development and product teams on track for current projects.• Release manager: provide quality control, testing, and feedback for weekly sprints and releases. Provide detailed release notes, submit bug reports, and maintain development cycle based on priorities and timelines.• QA: provide product testing on all new and existing products/services across platform.• Support: provide support to sales, marketing, product, engineering, and customer success for all platform-related customer questions, bugs, and other queries. Includes regularly speaking directly with larger and unique-case customers and providing mastery-level knowledge of platform.• Product: work within product team to research, develop, and design new products and services for current and future deployment.Achievements:• Co-produced Peer-to-Peer fundraising product from early stage development through and post release. Co-owned management of development, design, and usability. To date product has been used by hundreds of customers, thousands of fundraisers, and tens of thousands of donors, resulting in ~$18.5M raised.• Designed user experience and user interface, and managed development, of public-facing tax receipt feature from inception through and post release. Product owner on currently-live feature available to ~1,200 customers.• Managed development of incorporating external email platform and replacing previously used system, increasing emails sent systemwide by 10X and opening additional development opportunities for email marketing and communication.• Created mobile point of sale app. Wrote schedule for all phases of development, from concept to release; built wireframes and evolved through internal testing into mockups. Found, contracted, and managed external development teams for simultaneous iOS and Android development. Provided all QA and direction during development. App is currently in final stages of development for upcoming release.