James Beard

James Beard Email and Phone Number

SDET @ Ostro
James Beard's Location
Bemidji, Minnesota, United States, United States
James Beard's Contact Details

James Beard work email

James Beard personal email

About James Beard

To continue to grow as a strong proponent of quality, through tech, tools and good old fashioned elbow grease.AppiumXcodeAndroid StudioNightwatch.jsWaterfall AgileCharles ToolMicrosoft Office / G-Docs JiraJira DB management (project admin)Jira System AdminFogBugzAsanaLightHouseAP Test ManagerTest RailsZephyrGithubBitbucket PhabricatorDevTest & DevTrackFlash & php application software/games testingMobile games testing: iOS/AndroidMobile automation: iOS/AndroidConsole games testingHandheld games testingPC games testing

James Beard's Current Company Details
Ostro

Ostro

View
SDET
James Beard Work Experience Details
  • Ostro
    Sr Sdet
    Ostro Oct 2022 - Present
    Miami, Florida, Us
    Software Development Engineer in Test- Understanding the flow of code and how it interacts with different components across complexsystems.- Understanding project documents, customer demands, and product objectives to create and executeautomated UI test cases.- Setting up, maintaining, and improving test automation frameworks for multiple platforms, building test scenarios and acceptance tests.- Investigating infrastructure issues, testing features, and creating/managing test cases.- Working with devOps team, resolving issues for systems integrations, and offering input on the testability of functional elements in regards to UI automation.- Analyzing and implementing software systems and coordinating with other team members to enhance the overall reliability and stability of automated tests.- Researching test tools, methodologies, and upgrading existing practices and processes.- Managing the quality of UI automation tests and the framework that uses them.
  • Shogun
    Sdet Iii
    Shogun Jul 2022 - Sep 2022
    We'Re A Remote Company, Us
    Software Development Engineer in Test- Understanding the flow of code and how it interacts with different components across complexsystems.- Understanding project documents, customer demands, and product objectives to create and executeautomated UI test cases.- Setting up, maintaining, and improving test automation frameworks for multiple applications andplatforms, building test scenarios and acceptance tests.- Investigating infrastructure issues, testing features, and creating/managing test cases/bug reports.- Working with SRE team, resolving issues for systems integrations, and offering inputs on the testabilityof functional elements in regards to UI automation.- Analyzing and implementing software systems and coordinating with other teams to enhance theoverall reliability and stability of automated tests.- Researching test tools, methodologies, and upgrading existing practices and processes.- Managing the quality of UI automation tests from development to production release.
  • Shogun
    Sr Qa Engineer
    Shogun Aug 2021 - Jul 2022
    We'Re A Remote Company, Us
    Sr Quality Assurance Engineer - Meeting with the software/product designers to determine quality assurance parameters. - Leading the QA team in designing QA test procedures. - Overseeing the drafting of testing documents. - Implementing testing procedures and overseeing the QA process. - Troubleshooting quality issues and modifying test procedures. - Conducting analysis checks on product specifications. - Reviewing Quality Assurance reports. - Ensuring the successful deployment of products into the market. - Responding to requests from the design team and management.
  • Pearson
    Qa Lead
    Pearson Feb 2020 - Aug 2021
    London, Gb
    - Manage QA requirements in support of the marketing team- Build, script and maintain automation framework for public websites using Nightwatch.js integrated into CI pipeline in ADO (Azure Dev Ops) - Mentoring and training QA team members in the use of javascript automation frameworks- Collaboration with various marketing team efforts in A/B testing with GO (Google Optimize), SEO, lead capture, and product support- Support of marketing team in domain wide updates and redesigns for content including but not limited to HTML, CSS, subdomain creation, module setup using DNN (DotNetNuke) CMS
  • Rosetta Stone
    Qa Iii
    Rosetta Stone Apr 2015 - Feb 2020
    Arlington, Virginia, Us
    Sr QA Project Lead: Rosetta Stone LLC, Boulder Co- Manage QA for multiple project portfolios, consisting of 4 vendor teams, internal testers, and 6 active products across 3 mobile platforms - Develop automation strategies for mobile applications- Implement, maintain, and modify automation framework and tests- Scripting of front end UI tests to automate manual testing- Ensure QA delivery of major and minor version releases in a timely manner across multiple projects and platforms- Scope testing required for new features under development- Evolve appropriate measurements and metrics- Maintain comprehensive mobile testing documentation across multiple projects- Testcase, Testplan, and Test Run creation, maintenance (using ATM and TestRails)
  • Quark Games
    Qa Manager (Contract)
    Quark Games Jul 2014 - Nov 2014
    Us
    - Ensured QA delivery of final product in a timely manner- Scoped testing required for new features under development- Maintained the testing framework - Evolved appropriate measurements and metrics- Testplan creation and execution- General and focused testing through development and launch of new IP
  • Quark Games
    Qa Manager
    Quark Games Dec 2012 - Dec 2013
    Us
    Defining and implementing the role testing plays within the organizational structureDefining the scope of testing within the context of each release / deliveryDeploying and managing the appropriate testing framework to meet testing requirementsImplementing requirements, evolving appropriate measurements and metrics - To be applied against the Product under test - To be applied against the Testing TeamPlanning, deploying, and managing the testing effort for any given engagement / releaseManaging and growing Testing assets required for meeting testing needs: - Budget - Team Members - Testing Tools - Testing Process - Retaining skilled testing personnel
  • Zynga
    Sr Qa Lead
    Zynga Apr 2012 - Nov 2012
    San Francisco, California, Us
    Identifying pain points in current operating procedures for a transitioning projectProposing changes in the areas of: - QA Process - QA Organization - Resource allocation - Time management - General optimizations Implementation of supported proposals: - Onboard of additional testers/teams - Restructure of QA processes and procedures - Inserting QA presence within the studio structure - Metrics driven tracking of QA process - QA road map (up to 3 months) based on production road mapsResulted in; - Alleviated team health concerns - Reduced studio costs for quality assurance purposes - Increased quality of product - Restructured and organized database - Reduced studio and QA overhead - Increased productivity - Measurements of QA team/personnel progress - Reliable visibility into upcoming content/feature deployment to avoid pain points - Successful transition of product
  • Zynga
    Qa Lead
    Zynga Nov 2010 - Apr 2012
    San Francisco, California, Us
    Relocation to new area to support QA efforts with a new studio - Built a top notch QA team from local talent - Planned QA capacity (up to 4 weeks) based on content/feature road map - Quarterly QA capacity planning (development vs.. Live game environments) - Collaboration with QA partner teams such as automation, and CS - Reduction of manual QA checks for smoke and build verification tests - Reduction of CS tickets numbers by listening to customers concerns via CSRsTeam Leadership - The "voice" of QA to the studio - Partnered with engineering, production, and design teams establishing early QA presence in the development cycle - Assisted with database setup and organization - Set up standard QA operating procedures for - Reporting - Structured testing cycles - Time and resource management - Timely delivery of finalized product deployments - Direct supervisor for internal QA team, as well as lead for additional off-site teams assigned to the project - Oversaw team completion of content/feature deliveries from studio through concept to deployment - Escalation of product concerns, defects, or when unable to meet deadlines due to outstanding factors - Hiring interviewer, as well as team member mentor - Provided disciplinary action where required up to and including termination of employees
  • Zynga
    Qa Security Analyst
    Zynga May 2010 - Nov 2010
    San Francisco, California, Us
    May 2010-Nov 2010QA Security AnalystPromoted to QA Security Analyst - Root cause analysis of exploits during and after deployment - Deep dives into possible security vulnerabilities across platforms and projects - Drove security issues to resolution for assigned projects - Performed daily sweeps and intelligence gathering for assigned projects - Pushed for adoption of security best practices - Assisted with company wide deployment of security features
  • Zynga
    Qa Analyst
    Zynga May 2009 - May 2010
    San Francisco, California, Us
    Performed the following duties, in addition to being cross trained for existing projects launched prior to employment across multiple platforms and browsers: - General testing - Focused testing - Stability testing - Performance testing - Daily deployment testing - Running smoke and BVTs - Test plan creation, smoke/BVT updates - Web browser compatibility and CSS checks - Comprehensive and detailed bug reporting - Assigned QA objectives and tasks within various projects
  • Sony Computer Entertainment America Llc
    Format Qa Tester
    Sony Computer Entertainment America Llc Sep 2008 - May 2009
    San Mateo, California, Us
    Format Online Tester - Testing of network connectivity for new titles - Multiplayer functionality testing - Comprehensive network tests (type, service providers, differing routers) - Online and DLC content testing - Format TRC checks for all new titles/DLC
  • Electronic Arts
    Embedded Tester
    Electronic Arts Mar 2008 - Sep 2008
    Redwood City, Ca, Us
    Moved from first party tester to Embedded - Worked hands on with engineering and production team - Testing of new features/content before first party submission - Performance testing - Hardware compatibility testing - Stability testing
  • Electronic Arts
    Qa Tester
    Electronic Arts Feb 2008 - Mar 2008
    Redwood City, Ca, Us
    Performed the following duties:- General testing- Detailed bug reporting- Regression testing- Verification of localized builds

James Beard Skills

Jira Microsoft Office Quality Assurance Perforce Devtrack Test Cases Bug Tracking Gameplay Ps3 Xbox 360 Testing Video Games Game Development Manual Testing Game Testing Mmo Console Social Games Casual Games Mobile Games Multiplayer Computer Games Seapine Test Track Pro Game Design Test Planning

James Beard Education Details

  • Front Range Community College
    Front Range Community College
    Computer Science
  • California State University Of Monterey Bay
    California State University Of Monterey Bay
    Cst/Graphic Design
  • Orosi High School
    Orosi High School
    High School Diploma

Frequently Asked Questions about James Beard

What company does James Beard work for?

James Beard works for Ostro

What is James Beard's role at the current company?

James Beard's current role is SDET.

What is James Beard's email address?

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What is James Beard's direct phone number?

James Beard's direct phone number is +140899*****

What schools did James Beard attend?

James Beard attended Front Range Community College, California State University Of Monterey Bay, Orosi High School.

What are some of James Beard's interests?

James Beard has interest in Gaming, Science Fiction Scale Models, Reading.

What skills is James Beard known for?

James Beard has skills like Jira, Microsoft Office, Quality Assurance, Perforce, Devtrack, Test Cases, Bug Tracking, Gameplay, Ps3, Xbox 360, Testing, Video Games.

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