Jamison Selby

Jamison Selby Email and Phone Number

Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 πŸ•Ή @ Rubystone
Jamison Selby's Location
Los Angeles Metropolitan Area, United States, United States
About Jamison Selby

Jamison Selby serves as President at Rubystone, focused on their rising North American operations. With over 15 years of experience in the gaming industry, he has launched more than 85 titles, including 70 real money games and 15 apps on the iOS App Store.As an innovator and strategist, he has developed and patented groundbreaking technologies that enable interactive and immersive gaming experiences for players and partners. He has also managed global business relations and strategy, and established a worldwide network across the games and gaming sectors. As a speaker and thought leader, he shares his insights and expertise on topics such as iGaming, real money gambling, skill games, game design and development, remote team management, and gamification. He is passionate about creating and marketing engaging and rewarding games that simply make life more fun.*Over 85 Games Brought to Market: iOS, Android, Facebook, Browser, PC, BlackBerry, DVD, Television, Cinema Screen and Live Stage*70+ Real Money Gaming titles, including 15 apps on the US App Store (iOS)*Real Money, Skill, Casual, Location-Based, Live Shows & Online Social Games*Named Inventor on 24+ Industry Patents*Extensive Experience with Distributed Development & Remote Teams

Jamison Selby's Current Company Details
Rubystone

Rubystone

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Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 πŸ•Ή
Jamison Selby Work Experience Details
  • Rubystone
    President
    Rubystone Feb 2024 - Present
    Rubystone is a US-based rewarded social gameplay operator and platform provider. The company operates the SCION Rewarded Gameplay Platform, empowering global brands to deliver customized gaming experiences to the most coveted and valuable audience in the world.
  • Ruby Play Network
    President
    Ruby Play Network Feb 2024 - Present
    Christchurch, Canterbury, Nz
    Your Players. Your Payday. Let's go 2024.
  • University Of California, Riverside
    Advisory Board Member - Design Thinking Executive Program
    University Of California, Riverside Oct 2021 - Present
    Riverside, Ca, Us
    UC Riverside's Design Thinking Executive Program explores how innovation is used to design products and services that meet real human needs.
  • Game Play Network / B Spot
    Senior Vice President, Games & Marketing
    Game Play Network / B Spot 2018 - Feb 2024
    Los Angeles, California, Us
    The GPN Gaming Platform, powered by Patented Reveal Technology, allows companies in the gaming industry and beyond to extend their brand to online and land-based players across a territory currently spanning 18 U.S. states – and we’re just getting started.Largest iGaming Footprint in the U.S.Groundbreaking InnovationComprehensive Patent LibraryPowered by Pari-mutuel Horse Race BettingLive for Players in 18 U.S. States
  • Game Play Network / B Spot
    Vice President, Games
    Game Play Network / B Spot 2013 - 2018
    Los Angeles, California, Us
    b spot fuses the pulse-pounding excitement of horse racing with the on-demand fun of mobile games. Wager real money. Play cool games. Win real money. b spot is your ticket to a gambling industry paying out millions of dollars in winnings every single day. If you like to gamble, you like to play games and you like to win money, download this app. This is fast, fun, on-demand betting in your pocket, ready to play and pay whenever you are. Bet real Money. Win Real Money. U.S. Built, U.S. Operated, U.S. Licensed Mobile Gambling. Find us at bspot.com.
  • Monkey King Games
    Director
    Monkey King Games 2012 - 2013
    Los Angeles, Ca, Us
    Monkey King is a videogame consultancy and development studio dedicated to merging the creative power of the imagination with the analytic muscle of data-driven design. The company specializes in overall process review and analysis at the corporate, team and game level.
  • New York Film Academy
    Instructor, Game Design
    New York Film Academy 2011 - 2013
    New York, Ny, Us
    Teaching game design to the next generation of industry all stars. Game design is a contact sport. You learn by doing. And that's what we do.
  • Socialtype
    Vice President Of Sales & Business Development
    Socialtype 2011 - 2012
    Socialtype is a leading developer of social media applications for the game industry. Bambooβ„’, Socialtype's flagship Social Rewards Platform for Facebook and Twitter, is the most effective player acquisition tool available on social networks. It allows any game company to have its own branded "Ambassadors Club" right out of the box.
  • Timeplay Entertainment
    Senior Producer
    Timeplay Entertainment 2008 - 2011
    Toronto, Ontario, Ca
    Designing and producing interactive gaming in casinos, cinemas, cruise ships, bars, clubs, and stadiums. Guiding game design and content from concepting, through production, to installation and operation in a live production environment.
  • About.Com
    Guide To Los Angeles
    About.Com 2007 - 2008
    New York, Ny, Us
    Published the online guide to Los Angeles for About.com. Covered all aspects of life in L.A., from nightlife and dining, to politics, to shopping, to traffic, and much more, creating the ultimate local’s guide to L.A.
  • Kono Magazine
    Puzzle & Games Editor
    Kono Magazine 2007 - 2008
    Created cool puzzles and games for a newly launched martial arts magazine for kids.
  • Self Employed
    Game Consultant - Production, Writing, Design
    Self Employed 2007 - 2008
    Created new games from scratch and redesigned existing properties to reach their full potential. Assembled and led small, highly creative game design teams that achieved excellent results under tight deadlines. Developed games from initial concept to final design documentation. Work included multiplayer designs and adapting existing intellectual properties such as film, TV, and literary franchises, into games. Clients included TimePlay Entertainment where Jamison went in-house after working with the company for several months.
  • Duel
    Senior Producer
    Duel 2007 - 2008
    In charge of the Game Department for Duel, a primetime ABC game show, produced by Single Shot Productions and BermanBraun. Led an eleven-person staff and managed the content creation for 6 prime-time hours of programming that awarded $1.795 million to the grand prizewinner.
  • Odvd Games
    Head Writer
    Odvd Games 2005 - 2007
    In addition to leading the writing staff, acted as one of the principals guiding game development, design, and production, from concepting to delivery. Led design teams in the creation and presentation of brand new game designs and presentations. Completed games include: Trivial Pursuit DVD Game, Trivial Pursuit Featuring The Simpsons, Shout About Movies, Shout About Music, Shout About Country Music, Shout About TV. For the UK: Trivial Pursuit Totally On-Screen, Chart Toppers, Battle of the Bands. For South America: Grita y Acierta.
  • Entertainment Tonight
    Researcher
    Entertainment Tonight 2003 - 2005
    Us
    Worked on the production staff of the hit news entertainment show. Was there for the launch of its sister show The Insider and moved over to join that staff.
  • The Weakest Link
    Researcher
    The Weakest Link 2002 - 2003
  • Viacom Productions
    Post Production
    Viacom Productions 1999 - 2001

Jamison Selby Skills

Video Games Game Development Game Design Entertainment Mobile Games Content Strategy Social Games Digital Media Social Media Mobile Applications Social Networking Casual Games Computer Games Television Strategic Partnerships Online Gaming Film Entrepreneurship Gaming Scripting Community Management Interactive Entertainment Creative Direction Post Production Monetization Gaming Industry Storytelling Animation Storyboarding Mmo Facebook Producing Social Media Marketing User Experience New Media Multiplayer Developer Relations Publishing Video Production Video Screenwriting Film Production Narrative Xbox 360 Wii Feature Films Public Speaking Igaming Online Gambling Digital Marketing Marketing

Jamison Selby Education Details

  • Rutgers University
    Rutgers University
    Master Of Fine Arts (Mfa)
  • Uc Santa Barbara
    Uc Santa Barbara
    Bachelor Of Fine Arts (Bfa)
  • Harvard-Westlake School
    Harvard-Westlake School

Frequently Asked Questions about Jamison Selby

What company does Jamison Selby work for?

Jamison Selby works for Rubystone

What is Jamison Selby's role at the current company?

Jamison Selby's current role is Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 πŸ•Ή.

What is Jamison Selby's email address?

Jamison Selby's email address is ja****@****llc.com

What is Jamison Selby's direct phone number?

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What schools did Jamison Selby attend?

Jamison Selby attended Rutgers University, Uc Santa Barbara, Harvard-Westlake School.

What are some of Jamison Selby's interests?

Jamison Selby has interest in Stories Of All Stripes, Especially Science Fiction, Education, Science And Technology, Games Of All Shapes And Sizes.

What skills is Jamison Selby known for?

Jamison Selby has skills like Video Games, Game Development, Game Design, Entertainment, Mobile Games, Content Strategy, Social Games, Digital Media, Social Media, Mobile Applications, Social Networking, Casual Games.

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