Jamison Selby
AeroLeads people directory · profile

Jamison Selby Email & Phone Number

Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 🕹 at Rubystone
Location: Los Angeles Metropolitan Area, United States, United States 17 work roles 3 schools
1 work email found @bspot.com 12 phones found area 310, 818, 323, 212, and 800 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 12 phones

Work email j****@bspot.com
Direct phone (310) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 🕹
Location
Los Angeles Metropolitan Area, United States, United States

Who is Jamison Selby? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Jamison Selby is listed as Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 🕹 at Rubystone, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at bspot.com, phone signal with area code 310, 818, 323, 212, 800, and a matched LinkedIn profile for Jamison Selby.

Jamison Selby previously worked as President at Rubystone and President at Ruby Play Network. Jamison Selby holds Master Of Fine Arts (Mfa) from Rutgers University.

Company email context

Email format at Rubystone

This section adds company-level context without repeating Jamison Selby's masked contact details.

{first_initial}{last}@bspot.com
86% confidence

AeroLeads found 1 current-domain work email signal for Jamison Selby. Compare company email patterns before reaching out.

Profile bio

About Jamison Selby

Jamison Selby serves as President at Rubystone, focused on their rising North American operations. With over 15 years of experience in the gaming industry, he has launched more than 85 titles, including 70 real money games and 15 apps on the iOS App Store.As an innovator and strategist, he has developed and patented groundbreaking technologies that enable interactive and immersive gaming experiences for players and partners. He has also managed global business relations and strategy, and established a worldwide network across the games and gaming sectors. As a speaker and thought leader, he shares his insights and expertise on topics such as iGaming, real money gambling, skill games, game design and development, remote team management, and gamification. He is passionate about creating and marketing engaging and rewarding games that simply make life more fun.*Over 85 Games Brought to Market: iOS, Android, Facebook, Browser, PC, BlackBerry, DVD, Television, Cinema Screen and Live Stage*70+ Real Money Gaming titles, including 15 apps on the US App Store (iOS)*Real Money, Skill, Casual, Location-Based, Live Shows & Online Social Games*Named Inventor on 24+ Industry Patents*Extensive Experience with Distributed Development & Remote Teams

Listed skills include Video Games, Game Development, Game Design, Entertainment, and 47 others.

Current workplace

Jamison Selby's current company

Company context helps verify the profile and gives searchers a useful next step.

Rubystone
Rubystone
Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 🕹
AeroLeads page
17 roles · 27 years

Jamison Selby work experience

A career timeline built from the work history available for this profile.

President

Current

Rubystone is a US-based rewarded social gameplay operator and platform provider. The company operates the SCION Rewarded Gameplay Platform, empowering global brands to deliver customized gaming experiences to the most coveted and valuable audience in the world.

Feb 2024 - Present

President

Current

Christchurch, Canterbury, NZ

Your Players. Your Payday. Let's go 2024.

Feb 2024 - Present

Advisory Board Member - Design Thinking Executive Program

Current

Riverside, CA, US

UC Riverside's Design Thinking Executive Program explores how innovation is used to design products and services that meet real human needs.

Oct 2021 - Present

Senior Vice President, Games & Marketing

Los Angeles, California, US

The GPN Gaming Platform, powered by Patented Reveal Technology, allows companies in the gaming industry and beyond to extend their brand to online and land-based players across a territory currently spanning 18 U.S. states – and we’re just getting started.Largest iGaming Footprint in the U.S.Groundbreaking InnovationComprehensive Patent LibraryPowered by.

2018 - Feb 2024

Vice President, Games

Los Angeles, California, US

b spot fuses the pulse-pounding excitement of horse racing with the on-demand fun of mobile games. Wager real money. Play cool games. Win real money. b spot is your ticket to a gambling industry paying out millions of dollars in winnings every single day. If you like to gamble, you like to play games and you like to win money, download this app. This is.

2013 - 2018 ~5 yrs

Director

Los Angeles, CA, US

Monkey King is a videogame consultancy and development studio dedicated to merging the creative power of the imagination with the analytic muscle of data-driven design. The company specializes in overall process review and analysis at the corporate, team and game level.

2012 - 2013 ~1 yr

Instructor, Game Design

New York, NY, US

Teaching game design to the next generation of industry all stars. Game design is a contact sport. You learn by doing. And that's what we do.

2011 - 2013 ~2 yrs

Vice President Of Sales & Business Development

Socialtype

Socialtype is a leading developer of social media applications for the game industry. Bambooâ„¢, Socialtype's flagship Social Rewards Platform for Facebook and Twitter, is the most effective player acquisition tool available on social networks. It allows any game company to have its own branded "Ambassadors Club" right out of the box.

2011 - 2012 ~1 yr

Senior Producer

Toronto, Ontario, CA

Designing and producing interactive gaming in casinos, cinemas, cruise ships, bars, clubs, and stadiums. Guiding game design and content from concepting, through production, to installation and operation in a live production environment.

2008 - 2011 ~3 yrs

Guide To Los Angeles

New York, NY, US

Published the online guide to Los Angeles for About.com. Covered all aspects of life in L.A., from nightlife and dining, to politics, to shopping, to traffic, and much more, creating the ultimate local’s guide to L.A.

2007 - 2008 ~1 yr

Puzzle & Games Editor

Kono Magazine

Created cool puzzles and games for a newly launched martial arts magazine for kids.

2007 - 2008 ~1 yr

Game Consultant - Production, Writing, Design

Self Employed

Created new games from scratch and redesigned existing properties to reach their full potential. Assembled and led small, highly creative game design teams that achieved excellent results under tight deadlines. Developed games from initial concept to final design documentation. Work included multiplayer designs and adapting existing intellectual properties.

2007 - 2008 ~1 yr

Senior Producer

Duel

In charge of the Game Department for Duel, a primetime ABC game show, produced by Single Shot Productions and BermanBraun. Led an eleven-person staff and managed the content creation for 6 prime-time hours of programming that awarded $1.795 million to the grand prizewinner.

2007 - 2008 ~1 yr

Head Writer

Odvd Games

In addition to leading the writing staff, acted as one of the principals guiding game development, design, and production, from concepting to delivery. Led design teams in the creation and presentation of brand new game designs and presentations. Completed games include: Trivial Pursuit DVD Game, Trivial Pursuit Featuring The Simpsons, Shout About Movies.

2005 - 2007 ~2 yrs

Researcher

US

Worked on the production staff of the hit news entertainment show. Was there for the launch of its sister show The Insider and moved over to join that staff.

2003 - 2005 ~2 yrs

Researcher

The Weakest Link
2002 - 2003 ~1 yr

Post Production

Viacom Productions
1999 - 2001 ~2 yrs
3 education records

Jamison Selby education

Master Of Fine Arts (Mfa)

Rutgers University

Bachelor Of Fine Arts (Bfa)

Uc Santa Barbara

Education record

Harvard-Westlake School
FAQ

Frequently asked questions about Jamison Selby

Quick answers generated from the profile data available on this page.

What company does Jamison Selby work for?

Jamison Selby works for Rubystone.

What is Jamison Selby's role at Rubystone?

Jamison Selby is listed as Mad Scientist of Video Games | Gaming Industry Leader | Innovation, Patents, Product Design 🎲 🎰 🕹 at Rubystone.

What is Jamison Selby's email address?

AeroLeads has found 1 work email signal at @bspot.com for Jamison Selby at Rubystone.

What is Jamison Selby's phone number?

AeroLeads has found 12 phone signal(s) with area code 310, 818, 323, 212, 800 for Jamison Selby at Rubystone.

Where is Jamison Selby based?

Jamison Selby is based in Los Angeles Metropolitan Area, United States, United States while working with Rubystone.

What companies has Jamison Selby worked for?

Jamison Selby has worked for Rubystone, Ruby Play Network, University Of California, Riverside, Game Play Network / B Spot, and Monkey King Games.

How can I contact Jamison Selby?

You can use AeroLeads to view verified contact signals for Jamison Selby at Rubystone, including work email, phone, and LinkedIn data when available.

What schools did Jamison Selby attend?

Jamison Selby holds Master Of Fine Arts (Mfa) from Rutgers University.

What skills is Jamison Selby known for?

Jamison Selby is listed with skills including Video Games, Game Development, Game Design, Entertainment, Mobile Games, Content Strategy, Social Games, and Digital Media.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.