Jan-Bart Van Beek

Jan-Bart Van Beek Email and Phone Number

Studio Director at Guerrilla @ Guerrilla
Jan-Bart Van Beek's Location
Amsterdam, North Holland, Netherlands, Netherlands
Jan-Bart Van Beek's Contact Details

Jan-Bart Van Beek personal email

n/a

Jan-Bart Van Beek phone numbers

About Jan-Bart Van Beek

My educational background is as a BA graduate from the Royal Academy of Visual Arts in The Hague, majoring in Applied Photography.Before moving into game development, I worked as a creative producing visuals for marketing and advertisement.I have worked as a creative at Guerrilla Games in the roles of Lead Technical Artist and Lead Artist on Killzone, a PS2 Game published by Sony Computer Entertainment.After the release of Killzone in 2004, I directed the trailer for Killzone 2, which became one of the most succesfull and effective trailers and was critical in the succesful announcement of the Playstation 3 platform.I've held the position of Game Director during the pre-production of Killzone 2 for Playstation 3. My current role on that project is that of Art and Animation Director.

Jan-Bart Van Beek's Current Company Details
Guerrilla

Guerrilla

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Studio Director at Guerrilla
Jan-Bart Van Beek Work Experience Details
  • Guerrilla
    Studio Director
    Guerrilla Nov 2019 - Present
    Amsterdam, North Holland, Nl
  • Guerilla Games
    Art And Animation Director
    Guerilla Games 2006 - Present
    In the role of Art and Animation Director I'm responsible for developing, communicating and implementing the visual style of the Killzone franchise and as such am responisble for the visual quality of the game.I work closely with the Game Code and Technology Code departments and initiate the development of many new graphics and animation features.Together with the Art Producer I'm responsible for the efficiency of the Art and Animation team. We're constantly developing new working practives that increase speed and quality of the Art and Animation team.
  • Guerrilla Games
    Game Director
    Guerrilla Games Oct 2005 - 2007
    Amsterdam, North Holland, Nl
    Director of the creative process. Responsible for ensuring the quality of the game.Communicating and upholding the vision of the game.
  • Guerrilla Games
    Movie Director
    Guerrilla Games 2004 - 2005
    Amsterdam, North Holland, Nl
    I was asked to be the director of a promotional trailer of Killzone 2 for the announcement of the Playstation 3 platform. The trailer was critical in the succes of this media event and established the Playstation 3 and Killzone 2 as some of the most anticipated products to come. It has been seen by millions of people, and has been downloaded from gametrailers.com over 1,4 million times.
  • Guerrilla Games
    Lead Artist
    Guerrilla Games 2002 - 2004
    Amsterdam, North Holland, Nl
    Lost Boys Games became Guerrilla Games. The Art team was split up into Visual Design and Art Production, at which point I become responsible for managing the Art Production team.
  • Lost Boys Games
    Lead Technical Artists
    Lost Boys Games 2001 - 2002
    Amsterdam , Noord-Holland, Nl
    Early on understanding the need for a true Technical Art department I initiated the creation of such a department and trained and recruited the team members. One of my accomplishments was the succesful design of Lost Boys Games/Guerrilla Games animationBlender software. A tool that is completely aimed at animator-controlled composing of animation blending diagrams that can be used in a real-time game engine. The core concept of this tool has been given to some of Guerrilla's partners and has evolved into similar software produced by Havok and NaturalMotion.
  • Lost Boys Games
    3D Artist / Animator
    Lost Boys Games 1999 - 2000
    Amsterdam , Noord-Holland, Nl
    I was originally hired as a freelance animator to deliver a trailer movie with the purpose of pitching the project that would eventually become Killzone to Sony Computer Entertainment. After the trailer was done I decided to stay on as full-time staff.
  • Agency For Creative Personnel
    Freelance 3D Artist
    Agency For Creative Personnel 1998 - 1999
  • A-Frame / Dipro
    Web Designer / 3D Artist
    A-Frame / Dipro 1996 - 1998

Jan-Bart Van Beek Skills

Game Development Art Direction Ps3 Video Games Animation Art Texturing Film Maya Graphics Game Design Gameplay Character Animation Computer Animation Storyboarding Concept Design Visual Effects

Jan-Bart Van Beek Education Details

  • Koninklijke Academie Van Beeldende Kunsten
    Koninklijke Academie Van Beeldende Kunsten
    Photography
  • Royal Academy For The Visual Arts
    Royal Academy For The Visual Arts
    Applied Photography
  • Pax Christi College
    Pax Christi College
    High School Diploma

Frequently Asked Questions about Jan-Bart Van Beek

What company does Jan-Bart Van Beek work for?

Jan-Bart Van Beek works for Guerrilla

What is Jan-Bart Van Beek's role at the current company?

Jan-Bart Van Beek's current role is Studio Director at Guerrilla.

What is Jan-Bart Van Beek's email address?

Jan-Bart Van Beek's email address is ja****@****mes.com

What is Jan-Bart Van Beek's direct phone number?

Jan-Bart Van Beek's direct phone number is 31 (0)20 427*****

What schools did Jan-Bart Van Beek attend?

Jan-Bart Van Beek attended Koninklijke Academie Van Beeldende Kunsten, Royal Academy For The Visual Arts, Pax Christi College.

What skills is Jan-Bart Van Beek known for?

Jan-Bart Van Beek has skills like Game Development, Art Direction, Ps3, Video Games, Animation, Art, Texturing, Film, Maya, Graphics, Game Design, Gameplay.

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