Technical Artist
Current- Build animated UIs in Unity from concepts and wireframes
- Create Visual FX in Unity that range from highly stylized 2D to hyper realistic 3D, following theteam’s concept
- Use Photoshop and 3D tools (3DS or Maya) to build and animate objects for use in both 2D and3D games
- Integrate art into Unity, using Unity Tools (e.g. animation editor), plugins (e.g. NGUI, PlayMaker, Smooth Moves), shaders, and script components to implement the artistic vision of thegame
- Take direction from the Lead Artist and make changes as needed
- Be a communication bridge between artists and engineers