Technical Artist
Current● Build animated UIs in Unity from concepts and wireframes● Create Visual FX in Unity that range from highly stylized 2D to hyper realistic 3D, following theteam’s concept● Use Photoshop and 3D tools (3DS or Maya) to build and animate objects for use in both 2D and3D games● Integrate art into Unity, using Unity Tools (e.g. animation editor), plugins (e.g. NGUI, PlayMaker, Smooth Moves), shaders, and script components to implement the artistic vision of thegame● Take direction from the Lead Artist and make changes as needed● Be a communication bridge between artists and engineers● Deliver high quality work on-time and within budget● Work with a team in a collaborative SCRUM environment● Work within constraints set by the technology and target platforms (polycount limitations,texture sizes, etc.)● Work with engineers to develop new Unity components as a game’s art pipeline demands