Jared Keller
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Jared Keller Email & Phone Number

Director of Technology for Story and Franchise Development at Blizzard Entertainment
Location: Irvine, California, United States 8 work roles 2 schools
1 work email found @blizzard.com 11 phones found area 801, 435, 800, and 949 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 11 phones

Work email j****@blizzard.com
Direct phone (801) ***-****
LinkedIn Profile matched
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Role
Director of Technology for Story and Franchise Development at Blizzard Entertainment
Location
Irvine, California, United States

Who is Jared Keller? Overview

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Quick answer

Jared Keller is listed as Director of Technology for Story and Franchise Development at Blizzard Entertainment based in Irvine, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 801, 435, 800, 949, and a matched LinkedIn profile for Jared Keller.

Jared Keller previously worked as Director Of Technology at Blizzard Entertainment and Production Technology Supervisor at Blizzard Entertainment. Jared Keller holds Technical Management Program from Ucla Extension.

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Email format at blizzard.com

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{first_initial}{last}@blizzard.com
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Profile bio

About Jared Keller

Experienced technology leader with over 25 years in the gaming and entertainment industry, specializing in production technology and team leadership. I’ve spent the past two decades at Blizzard Entertainment, progressing helping to build build and guide a world-class technology team and cinematic production pipeline. Over the years I've grown and played many roles from Cinematics TD through to Director of Technology, where I led innovative R&D and technical direction for the Story and Franchise Development teams. I bring expertise in technical direction, cross-functional team management, and a passion for enabling artists and technicians to create engaging experiences.

Listed skills include Cinematics, Renderman, Maya, and Mel.

8 roles

Jared Keller work experience

A career timeline built from the work history available for this profile.

Director Of Technology

Irvine, CA, US

Lead the Story and Franchise Development technology teams at Blizzard Entertainment. Responsible for strategic planning across development and infrastructure. Focused on efficiency and cost reduction.

Apr 2022 - Sep 2024

Production Technology Supervisor

Irvine, CA, US

Worked with Director of Technology and studio leadership to restructure Blizzard Animation technology group, with an eye towards improving role clarity and scalability. Helped to grow and lead the TD, R&D and Pipeline teams in supporting cinematic production. Transitioned production to cost-effective hybrid workflows, allowing the teams to continue to.

Aug 2018 - Jun 2022

Cinematics Td Supervisor

Irvine, CA, US

Responsible for leading the TD team for Blizzard Story and Franchise Development.

Jan 2017 - Aug 2018

Cinematics Technical Supervisor

Irvine, CA, US

Led the TD and R&D teams for the Blizzard Cinematics department. Involved in pipeline architecture and development across all aspects of the cinematics pipeline. Oversaw the development and production adoption of a custom look development and lighting tool (Aurora). Lead the integration of the Redshift GPU renderer. Played a key role in the transition from.

Mar 2011 - Jan 2017

Cinematics Technical Lead

Irvine, CA, US

Oversaw asset rigging and led a team of talented rigging and character FX artists. Established the Blizzard Cinematics R&D and TD teams. Played a leadership role in expanding the pipeline to support Maya and Pixar’s RenderMan.

Feb 2006 - Mar 2011

Senior Cinematic Artist

Irvine, CA, US

Worked as a generalist CG artist, focused on scripted tools, rigging, crowds and fx in 3dsMax.

Mar 2003 - Feb 2006

Cinematic Artist

Irvine, CA, US

Worked as a generalist CG artist on the fledgling Blizzard Cinematics team. Delivered Warcraft 3: Reign of Chaos and Diablo 2: Lord of Destruction cinematics.

Mar 2000 - Mar 2003

Cinematic Artist

US

Worked as a generalist cg artist with a small team (4 people) creating cinematics for Dynamix games.

Jul 1995 - Mar 2000
2 education records

Jared Keller education

Technical Management Program

Ucla Extension

Associate Of Arts - Aa, Computer Science

Lane Community College
FAQ

Frequently asked questions about Jared Keller

Quick answers generated from the profile data available on this page.

What is Jared Keller's role at their current company?

Jared Keller is listed as Director of Technology for Story and Franchise Development at Blizzard Entertainment.

What is Jared Keller's email address?

AeroLeads has found 1 work email signal at @blizzard.com for Jared Keller.

What is Jared Keller's phone number?

AeroLeads has found 11 phone signal(s) with area code 801, 435, 800, 949 for Jared Keller.

Where is Jared Keller based?

Jared Keller is based in Irvine, California, United States.

What companies has Jared Keller worked for?

Jared Keller has worked for Blizzard Entertainment and Dynamix.

How can I contact Jared Keller?

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What schools did Jared Keller attend?

Jared Keller holds Technical Management Program from Ucla Extension.

What skills is Jared Keller known for?

Jared Keller is listed with skills including Cinematics, Renderman, Maya, and Mel.

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