Jared Counts Email & Phone Number
@pixar.com
1 phone found area 636
LinkedIn matched
Who is Jared Counts? Overview
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Jared Counts is listed as Senior Software Engineer at Walt Disney Animation Studios at Walt Disney Animation Studios, based in Boston, Massachusetts, United States. AeroLeads shows a work email signal at pixar.com, phone signal with area code 636, and a matched LinkedIn profile for Jared Counts.
Jared Counts previously worked as Senior Software Engineer at Walt Disney Animation Studios and Animation Tools Software Engineer at Pixar Animation Studios. Jared Counts holds Master'S Degree, Computer Science from Massachusetts Institute Of Technology.
Email format at Walt Disney Animation Studios
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AeroLeads found 2 current-domain work email signals for Jared Counts. Compare company email patterns before reaching out.
About Jared Counts
I am a programmer with working expertise in computer graphics, visual effects, simulation, machine learning, and software engineering. I have experiences in many fields, including film, 3D printing, and industrial knitting.
Listed skills include Programming, Physics Simulation, Css, Html, and 18 others.
Jared Counts's current company
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Jared Counts work experience
A career timeline built from the work history available for this profile.
Animation Tools Software Engineer
- I develop Pixar’s state-of-the-art animation software, Presto, working with C++, Python, Qt, and USD.
- Contributed to a multi-year improvement of Presto's animation object model that allows animators to expressively blend animations. Delivered core-level implementations, user interfaces, editing tools, performance.
- Conceptualized and implemented a Python scripting editor embedded in Presto for accessible development. Prototyped UI features in Figma with input from end-users to design a delightful UX. The editor is used by.
- Extended a system for preserving character poses across space and solver changes. Delivered support for new features, performance improvements (10-40% speedups across each of several changes), correctness fixes.
- Collaborated with animators to develop an algorithm that automatically computes tangents on Bézier splines to achieve aesthetic interpolation between keyframes. Led regular forums with a team of animators to build a.
Simulation Technical Director
- Rigged and optimized simulation assets, including soft-body assets using Pixar’s in-house cloth simulation engine and rigid-body assets using Bullet.
- Achieved significant runtime performance improvements in rigid-body assets.
- Produced simulations for films: Cars 3, Incredibles 2, Toy Story 4, and Onward.
Research Assistant, Master'S Thesis
Researched and developed algorithms bridging industrial knitting with hand knitting.Implemented topological description of knitted structures, and a pipeline for converting hand knitting instructions into machine knitting code. Designed a resting shape prediction algorithm for knitted structures.
Teacher Assistant
Served as a TA for 6.S063, Engineering Interactive Technologies.Taught and assisted students in working with circuits, microcontrollers such as the ESP8266 with MicroPython, and laser cutters.
Simulation Technical Director Intern
Shot work for movies, engineered asset rigging pipeline for rigid bodies. Worked with Bullet, Python, C++, and Pixar's in-house animation software.
Analog Devices Undergraduate Research And Innovation Scholar
Exploring ways to optimize particle shapes for desired behavior when packed and vibrated.Year long research under MIT's SuperUROP Undergraduate Research program.
Simulation Technical Director Intern
Simulation Technical Director Intern
Undergraduate Researcher
Software developer for TRANSFORM and inFORM for Cooper Hewitt.Worked with Xbox Kinect to develop real time physically based responsive animations.
Software Engineering Intern
Designed and implemented physics simulations improving support structures for 3D printing using C++ and Qt.
Intern Collaborator
Collaborated with Intel Labs to develop indoor location sensing algorithms using machine learning and mobile phone sensors in Java.
Jared Counts education
Master'S Degree, Computer Science
Bachelor'S Degree, Computer Science
Education record
Frequently asked questions about Jared Counts
Quick answers generated from the profile data available on this page.
What company does Jared Counts work for?
Jared Counts works for Walt Disney Animation Studios.
What is Jared Counts's role at Walt Disney Animation Studios?
Jared Counts is listed as Senior Software Engineer at Walt Disney Animation Studios at Walt Disney Animation Studios.
What is Jared Counts's email address?
AeroLeads has found 2 work email signals at @pixar.com for Jared Counts at Walt Disney Animation Studios.
What is Jared Counts's phone number?
AeroLeads has found 1 phone signal(s) with area code 636 for Jared Counts at Walt Disney Animation Studios.
Where is Jared Counts based?
Jared Counts is based in Boston, Massachusetts, United States while working with Walt Disney Animation Studios.
What companies has Jared Counts worked for?
Jared Counts has worked for Walt Disney Animation Studios, Pixar Animation Studios, Mit Media Lab, Massachusetts Institute Of Technology, and Computational Fabrication Group, Mit Computer Science And Artificial Intelligence Laboratory (Csail).
How can I contact Jared Counts?
You can use AeroLeads to view verified contact signals for Jared Counts at Walt Disney Animation Studios, including work email, phone, and LinkedIn data when available.
What schools did Jared Counts attend?
Jared Counts holds Master'S Degree, Computer Science from Massachusetts Institute Of Technology.
What skills is Jared Counts known for?
Jared Counts is listed with skills including Programming, Physics Simulation, Css, Html, Microsoft Office, Game Development, C, and Software Development.
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