Producer
Oversaw day-to-day management of over a dozen titles, often multiple at the same time.Released more than 10 games that garnered an average metacritic score of over 75.Used multiple development methodologies, primarily Agile.Worked with developers, contract Quality Assurance, Voice actors and more from all over the world.Additionally worked with an internal team of QA, Video Production and Marketing.Created milestone development schedulesResponsible for ensuring that all milestones were met on schedule and on-budget.