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Jasen Blosser Email & Phone Number

Senior 3D Artist | Expert in 3D Modeling, Animation & Texturing | AR/VR/MR Specialist |Unreal Engine 5, Maya, 3ds Max, ZBrush Specialist | 15+ Years in 3D Development at Ethan Allen Global, Inc.
Location: Noblesville, Indiana, United States 6 work roles 6 schools
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Senior 3D Artist | Expert in 3D Modeling, Animation & Texturing | AR/VR/MR Specialist |Unreal Engine 5, Maya, 3ds Max, ZBrush Specialist | 15+ Years in 3D Development
Location
Noblesville, Indiana, United States
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Jasen Blosser is listed as Senior 3D Artist | Expert in 3D Modeling, Animation & Texturing | AR/VR/MR Specialist |Unreal Engine 5, Maya, 3ds Max, ZBrush Specialist | 15+ Years in 3D Development at Ethan Allen Global, Inc., a company with 2277 employees, based in Noblesville, Indiana, United States. AeroLeads shows a matched LinkedIn profile for Jasen Blosser.

Jasen Blosser previously worked as 3D Artist at Ethan Allen Global, Inc. and Senior 3D Generalist at Ethan Allen Global, Inc.. Jasen Blosser holds Master Of Arts - Ma, Interactive Design And Game Development from Savannah College Of Art And Design.

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Ethan Allen Global, Inc.

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Profile bio

About Jasen Blosser

As an accomplished 3D Artist with over 15 years of experience in creating high-quality, detailed, and stylized 3D assets, I specialize in character, hard surface, and environmental modeling. My expertise encompasses a wide range of tools and technologies, including Unreal Engine 5, Maya, ZBrush, Substance Painter, and Autodesk 3DS Max. I excel in producing photorealistic textures and materials, leveraging my strong grasp of topology, material properties, color, form, anatomy, and motion.I have a proven track record of delivering top-tier 3D assets for games, simulations, and interactive content. My experience spans various industries, from gaming and defense to consumer products and immersive experiential design. I have collaborated cross-discipline to ensure the highest quality visuals and continually improve custom workflows and technology.Key Skills and Tools:Unreal Engine 5Maya, ZBrush, Substance Painter, 3DS MaxCloth physics, hair and fur (alpha cards)PBR (Physically Based Rendering) systemsHigh poly and low poly modelingRigging and animationAdobe Creative Suite, including Photoshop, Illustrator, After Effects, and AnimateHard surface modeling for vehicles, buildings, props, and natural landscapesMy portfolio showcases my ability to create highly detailed and realistic 3D assets, from semi-stylized characters and creatures to complex mechanical and architectural designs. I thrive in dynamic environments where I can lead projects, mentor junior artists, and collaborate with creative and technical teams to achieve project milestones and exceed expectations.I am passionate about staying current with cutting-edge content creation pipelines and continuously enhancing my skills through professional development. My commitment to excellence, combined with my collaborative spirit and problem-solving skills, enables me to deliver outstanding visual solutions for any project.Connect with me to explore how my experience and skills can contribute to your next innovative project.

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Ethan Allen Global, Inc.
Ethan Allen Global, Inc.
Senior 3D Artist | Expert in 3D Modeling, Animation & Texturing | AR/VR/MR Specialist |Unreal Engine 5, Maya, 3ds Max, ZBrush Specialist | 15+ Years in 3D Development
danbury, connecticut, united states
Website
Employees
2277
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6 roles

Jasen Blosser work experience

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3D Artist

Current

Danbury, Connecticut, United States

  • Designed and implemented various lighting templates to enhance visual appeal and accuracy using Autodesk 3ds Max and Vray.
  • Created high-quality textures with Substance Painter to realistically portray surfaces in digital environments.
  • Modeled over 1,000 intricate 3D objects with attention to detail and accuracy, utilizing 3ds Max, Substance Painter, Photoshop, CLO 3D, Zbrush, and Unreal Engine.
  • Managed a digital asset library of over 1,883 items for efficient project execution, improving workflow by 20%.
  • Developed AR, VR, and MR applications to provide immersive user experiences and enhance product visualization.
Apr 2017 - Present

Senior 3D Generalist

Current

Noblesville, Indiana, United States

  • Designed and implemented various lighting templates to enhance visual appeal and accuracy using Autodesk 3ds Max and Vray.
  • Created high-quality textures with Substance Painter to realistically portray surfaces in digital environments.
  • Modeled over 1,000 intricate 3D objects with attention to detail and accuracy, utilizing 3ds Max, Substance Painter, Photoshop, CLO 3D, Zbrush, and Unreal Engine.
  • Managed a digital asset library of over 1,883 items for efficient project execution, improving workflow by 20%.
  • Developed AR, VR, and MR applications to provide immersive user experiences and enhance product visualization.
Apr 2017 - Present

Art Director

United States

  • Showcased product demos at video game conferences to attract publishers.
  • Managed a diverse team of 12 artists and writers to meet critical deadlines.
  • Coordinated with copywriters to generate story characters, props, and environments.
  • Directed the development of visual content, ensuring consistency and high quality across all projects.
  • Utilized project management tools like Jira to track progress and ensure timely delivery.
  • Implemented feedback loops with team members to continually improve the creative process.
Jul 2010 - Feb 2020

Multimedia Developer / 3D Modeler

Bloomfield, Indiana, United States

  • Provided data management support to Small Weapons Division Crane NSWC.
  • Created drafts for project proposals, enhancing documentation and interactive training materials using Adobe Creative Suite.
  • Managed and improved technical documentation processes, reducing project turnaround time by 30%.
  • Developed e-Learning modules and reality capture content to support training and project documentation.
  • Ensured SCORM compliance and 508 accessibility standards for all e-learning materials.
  • Fostered strong relationships with stakeholders and subject matter experts (SMEs) to ensure project alignment and success.
Aug 2016 - Apr 2017

Adjunct Instructor - Intro To 3D Modeling And Animation

Bloomington, Indiana, United States

  • Created custom syllabus for Intro to 3D Modeling and Animation, emphasizing adult learning principles and higher education standards.
  • Streamlined course structure and pedagogy for 3D modeling and animation using Autodesk Maya.
  • Modernized computer labs, updating software and hardware to meet industry standards.
  • Increased diversity and inclusion in the curriculum, resulting in a 70% increase in female student registration.
  • Co-chaired and supported meetings with IU Women in Technology and Hoosier Games student-run discussion groups, providing mentorship and job-hunting strategies.
Aug 2011 - May 2015

3D Modeling And Animation Specialist

Bloomington, Indiana, United States

  • Modernized the multimedia department, updating hardware and software to increase productivity by 70%.
  • Restructured multimedia asset library for rapid updates and revisions.
  • Developed multimedia content using Camtasia for educational and marketing purposes.
  • Edited video content with Adobe Premiere Pro to create polished and professional presentations.
  • Created e-Learning modules with Adobe Captivate to enhance training programs.
  • Provided detailed medical illustrations to support product development and marketing materials.
Aug 2006 - Mar 2012
Team & coworkers

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6 education records

Jasen Blosser education

Bachelor Of Arts - Ba, Interactive Design And Game Development

The School of Interactive Design and Game Development at SCAD pushes students to create the next generation of human and machine.

FAQ

Frequently asked questions about Jasen Blosser

Quick answers generated from the profile data available on this page.

What company does Jasen Blosser work for?

Jasen Blosser works for Ethan Allen Global, Inc..

What is Jasen Blosser's role at Ethan Allen Global, Inc.?

Jasen Blosser is listed as Senior 3D Artist | Expert in 3D Modeling, Animation & Texturing | AR/VR/MR Specialist |Unreal Engine 5, Maya, 3ds Max, ZBrush Specialist | 15+ Years in 3D Development at Ethan Allen Global, Inc..

Where is Jasen Blosser based?

Jasen Blosser is based in Noblesville, Indiana, United States while working with Ethan Allen Global, Inc..

What companies has Jasen Blosser worked for?

Jasen Blosser has worked for Ethan Allen Global, Inc., Shadow Demon Entertainment, Saic, Indiana University, and Cook Medical.

Who are Jasen Blosser's colleagues at Ethan Allen Global, Inc.?

Jasen Blosser's colleagues at Ethan Allen Global, Inc. include Margaret Gilman, Steve Ruddy, Bill Ross, Jenny Delara, and Kathy Coady.

How can I contact Jasen Blosser?

You can use AeroLeads to view verified contact signals for Jasen Blosser at Ethan Allen Global, Inc., including work email, phone, and LinkedIn data when available.

What schools did Jasen Blosser attend?

Jasen Blosser holds Master Of Arts - Ma, Interactive Design And Game Development from Savannah College Of Art And Design.

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