Jason Di Sciacca
AeroLeads people directory · profile

Jason Di Sciacca Email & Phone Number

Game Artist & Game Designer
Location: Namur, Walloon Region, Belgium 4 work roles 5 schools
LinkedIn matched
✓ Verified August 2026 3 data sources Profile completeness 71%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Game Artist & Game Designer
Location
Namur, Walloon Region, Belgium

Who is Jason Di Sciacca? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Jason Di Sciacca is listed as Game Artist & Game Designer based in Namur, Walloon Region, Belgium. AeroLeads shows a matched LinkedIn profile for Jason Di Sciacca.

Jason Di Sciacca previously worked as Game Artist & Game Designer at Bon Appetit Games and Game Artist & Game Designer at Firestarter Games. Jason Di Sciacca holds Certification, Game Art from Technocité - Ict & Digital Media Knowledge Center.

Profile bio

About Jason Di Sciacca

Jason Di Sciacca is a Game Artist & Game Designer. They is proficient in Espagnol and Anglais.

4 roles

Jason Di Sciacca work experience

A career timeline built from the work history available for this profile.

Game Artist & Game Designer

Bon Appetit Games

Belgium

Also as part of the "Test your studio" program, I took part in the creation of my second video game, "Blast Them All", a waved based twin-stick shooter, as part of a three-person team. I was game designer, level designer and game artist. I also took part in the early stages of our third game, occupying the same roles, but we decided not to go ahead with it.On Blast Them All, as Game Designer;- Game design reflexion (3C, rhythm management, enemies behavior, ...)- Writing of one-pagers- Global tweaking based on playtest and team feedbacks- Production of level-designsOn Blast Them All, as Game Artist;- VFX production (using custom vertex data)- Creation of shaders (Shadergraph, Amplify Shader)- UI implementation with Figma- Creation of feedbacks with the asset FeelOn Project Cooking Crawler, as Game Designer,- Game design reflexion (3C, weapon functioning, enemy behavior, cooking mini-games,...)- Writing of one-pagers- Global tweaking based on team feedbacks- Production of level-designsOn Project Cooking Crawler, as Game Artist,- VFX production- Creation of shaders- Creation of a tool in Houdini to generate a level design from a PSD- Animation of the playable character in Cascadeur

Oct 2023 - Jun 2024

Game Artist & Game Designer

Firestarter Games

Mons, Walloon Region, Belgium

As part of the "Test your studio" programme offered by SAACE Azimut, I had the opportunity to collaborate on my first video game, "Bumper Arena", a party game where you control a bumper car and compete against your friends. As part of a five-person team, I shared the role of game designer, level designer and game artist.As Game Designer;- Game design reflexion (3C, how a game loop works, how to earn points, ...)- Writing one-pagers- Notion set-up and maintenance- Global tweaking based on playtest and team feedbacks- Production of level-designsAs Game Artist;- VFX production (Particle System and VFX Graph)- Creation of shaders (Shadergraph, Amplify Shader)- Light management and light baking with the asset Bakery- Timeline creation (transitions, winner sequences, etc.)- Trailer creation in Adobe Premiere

Oct 2022 - Sep 2023

Communication And Marketing Intern

Belgium

During my internship at YWL, I contributed to the creation of the brand and its visual identity, but also to the creation and management of their first event, which took place on May 1, 2019 at Aula Magna (Louvain-la-Neuve). Thanks to my knowledge in the fields of esports, video games and computers in general, I was able to help the team during the creation of the event. I also did community management by combining writing and visual communication. See you in LAN!

Mar 2019 - May 2019

Stagiaire En Communication Et Marketing

During my internship at Wallcom, I perfected my communicative writing through Community Management tasks (writing publications for Social Medias). I also learned the basics of website creation (Wix) and AdWords SEO (GoogleAds). It was a very good experience, both humanly and professionally! I recommend their digital communication services!

Mar 2019 - May 2019
5 education records

Jason Di Sciacca education

Certification, Game Art

Technocité - Ict & Digital Media Knowledge Center

De mars à octobre 2022, j’ai (à nouveau) eu la chance de suivre une formation Technocité Gaming, à présent en tant que Game Artiste. Ayant.

Certification, Game Design

Technocité - Ict & Digital Media Knowledge Center

From March to October 2021, I had the chance to follow TechnocITé's Game Design training. First, I learned from passionate professionals.

Cess, Option Sciences Sociales

Institut Sainte-Marie La Louvière
FAQ

Frequently asked questions about Jason Di Sciacca

Quick answers generated from the profile data available on this page.

What is Jason Di Sciacca's role at their current company?

Jason Di Sciacca is listed as Game Artist & Game Designer.

Where is Jason Di Sciacca based?

Jason Di Sciacca is based in Namur, Walloon Region, Belgium.

What companies has Jason Di Sciacca worked for?

Jason Di Sciacca has worked for Bon Appetit Games, Firestarter Games, Yes We Lan, and Wallcom Agence De Communication Wallonne.

How can I contact Jason Di Sciacca?

You can use AeroLeads to view verified contact signals for Jason Di Sciacca, including work email, phone, and LinkedIn data when available.

What schools did Jason Di Sciacca attend?

Jason Di Sciacca holds Certification, Game Art from Technocité - Ict & Digital Media Knowledge Center.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.