Jason Mcintosh

Jason Mcintosh Email and Phone Number

Senior technical writer and team leader
Jason Mcintosh's Location
New York, New York, United States, United States
About Jason Mcintosh

A writer and software toolsmith who lives in New York.

Jason Mcintosh's Current Company Details

Senior technical writer and team leader
Jason Mcintosh Work Experience Details
  • Google
    Senior Technical Writer
    Google Jun 2021 - Jul 2024
    New York, New York, United States
    I lead teams of writers to write and maintain the documentation of Google Cloud database products, including Spanner and AlloyDB.I work with project teams and organizational leadership to plan and prioritize documentation projects, with a focus on covering frequent launches of new features.
  • Interactive Fiction Technolgy Foundation
    President And Co-Founder
    Interactive Fiction Technolgy Foundation Mar 2016 - Mar 2023
    Http://Iftechfoundation.Org
    • Co-founded a charitable 501(c)(3) non-profit digital arts organization• Oversaw IFTF’s various committees and programs, and planned the organization’s upcoming goals and projects• Provided ongoing technological leadership to the organization and its various programsWrote and published annual financial transparency reports• Led a research team to measure the accessibility of interaction fiction platforms, writing the final report of its conclusions and recommendations
  • Hydrolix Inc.
    Technical Writer
    Hydrolix Inc. Jan 2021 - May 2021
  • Self-Employed
    Freelance Software Consultant
    Self-Employed Oct 2001 - Jan 2021
    Doing business as "Appleseed Software Consulting", I have provided technological consultation and leadership to a number of companies and nonprofitsWhile consulting, I designed, implemented, and delivered: • Improvements and extensions to Oxford University Press's account management system • A reservation system, with both customer-facing and point-of-sale components, for Bay State Cruise Company in Boston • A digital-archive cataloguing tool for Tufts University • Quality-assurance leadership for "Transcendence: Origins", a narrative-game prologue to the Warner Brothers motion picture "Transcendence" • A number of web-based cataloguing and search tools for the Maine Historical Society • The web-based application that runs the Interactive Fiction Competition, an annual festival of digital art See my full portfolio at http://appleseed-sc.com/portfolio.html.Notable side projects include BumpySkies (https://bumpyskies.com), which predicts and maps turbulence expected during commercial air flights
  • Self-Employed
    Freelance Technical Writer
    Self-Employed Oct 2001 - Jan 2021
    • Creating improvements to the Perl programming language's official documentation, funded by grants from The Perl Foundation; this includes drafting a documentation style guide, and defining a standing documentation team within the Perl project• Led a qualitative research team to measure the accessibility of interaction fiction platforms, writing the final report of its conclusions and recommendations• Have written freelance articles for various online publications, including Linode.com, Opensource.com, and O'Reilly Media's websites (see for full portfolio)• Co-authored the books "Perl and XML" and "Mac OS X in a Nutshell", published by O'Reilly Media
  • Self-Employed
    Independent Game Researcher And Publisher
    Self-Employed Sep 2005 - Dec 2019
    This work took a few different forms:I guest-lectured on games studies in venues ranging from online courses on games education to MIT classes in comparative media studies.During the fall 2011 semester, I worked in this capacity as an adjunct lecturer at Northeastern University's Creative Industries program. I taught the lab counterpart to Brian Sullivan's "Games and Society" course to a class of 100 students, exposing them to as wide a range of digital and tabletop games as possible in ten weeks, and challenging them to look critically at games and their design. The work included the planning and execution of every aspect of the course.I ran Orangepeel Softworks, the game-publishing arm of my main business identity, Appleseed Software Consulting (described below). Under this brand, I researched, implemented, and published various games and game-related tools for the iOS mobile platform (including iPhone and iPad).I edited and contributed to The Gameshelf (gameshelf.jmac.org), an independent blog and video series on the topic of game criticism. Chief contributions include "Jmac on Games", an ongoing series of critical written essays, and "Gameshelf TV", an occasional video series about games outside of mainstream perception.
  • Volity Games
    President And Founder
    Volity Games Aug 2005 - Feb 2011
    • Founded and led a startup focusing on the study, critique, and improvement of online multiplayer games• Organized seed-round fundraising and managed investor relationships• Launched Volity, an open platform for multiplayer casual games• Launched Planbeast, a service that helped users of existing online games find players with similar interests and schedule times to play together
  • Institute Of Chemistry And Cell Biology At Harvard Medical School
    Senior Bioinformatics Programmer
    Institute Of Chemistry And Cell Biology At Harvard Medical School Jul 2002 - Sep 2005
    • Developed ChemBank, a web-based application that allowed chemists and biologists to store, review, and analyze the results of high-throughput screening experiments
  • O'Reilly Media
    Software Tools Specialist
    O'Reilly Media Nov 2000 - Oct 2001
    I maintained and created software that helped the company publish its books, both in print and in its more recent strides to publish online, with XML as the vehicle of choice in all cases. My work environment was primarily Perl on Unix.My largest project was a bundle of Perl modules and programs that converted DocBook XML documents to Adobe FrameMaker files and back again. In fact, just about all my projects involved folding, spindling and mutilating DocBook documents in one way or another - much of my other interesting work involved working on the software that prepares O'Reilly book files for Safari, a service that makes book content available on the Web.
  • The Maine Internetworks
    Programmer
    The Maine Internetworks 1998 - 2000
    I helped develop and maintain a variety of software, largely web-based applications, for use both in house and by MINT's customers. Tools used for all projects were almost exclusively the Perl programming language and the SQL database standard as implemented by MySQL.I was responsible for the development of MINT's first attempts at online commerce, as well as a web-based application server using the Apache web server and its mod_perl module.
  • Bangor Daily News
    News Clerk
    Bangor Daily News Feb 1995 - Jul 1996
    News Clerk at the Bangor Daily News. Assisted editors and writers on production evenings by writing cutlines, researching names, sizing photographs, and running courier duties and other odd tasks.
  • The Maine Campus
    City Editor
    The Maine Campus May 1995 - Feb 1996
    City Editor for the University of Maine’s semi-weekly, student-run newspaper, the Maine Campus. Was responsible for each issue’s local news content, and recruiting, supervising and giving assignments to the paper’s staff writers.
  • The Maine Campus
    News Editor
    The Maine Campus Mar 1994 - May 1995
    News Editor for the Maine Campus. Used Macs to design the layout of each issue’s front page and news sections, write headlines and cutlines, and select and edit stories from wire services to use in each issue. Also trained, over time, five other Campus editors on layout for their respective sections.
  • University Of Maine
    Computer Consulting Assistant
    University Of Maine 1991 - 1994
    Consulting Assistant with UMaine’s “MacAct” program, which leased Macintosh computers to on-campus students. Installed Macs in dormitory rooms each September and spent the rest of the academic year as a full-time system and network use instructor and consultant for the program’s users.

Jason Mcintosh Skills

Unix Technical Writing Books Xml Perl Mysql Html Blogging Web Applications Product Development Os X Java Apache Linux User Interface Design Javascript Ajax Lamp Software Project Management

Jason Mcintosh Education Details

Frequently Asked Questions about Jason Mcintosh

What is Jason Mcintosh's role at the current company?

Jason Mcintosh's current role is Senior technical writer and team leader.

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What schools did Jason Mcintosh attend?

Jason Mcintosh attended University Of Maine.

What are some of Jason Mcintosh's interests?

Jason Mcintosh has interest in Football, Exercise, Video Production, Nascar, Home Improvement, Reading, Gourmet Cooking, Watching Auto Racing, Science Fiction, Sports.

What skills is Jason Mcintosh known for?

Jason Mcintosh has skills like Unix, Technical Writing, Books, Xml, Perl, Mysql, Html, Blogging, Web Applications, Product Development, Os X, Java.

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