Jason Morgado Email & Phone Number
@tinyco.com
3 phones found area 209
LinkedIn matched
Who is Jason Morgado? Overview
A concise factual answer block for searchers comparing this professional profile.
Jason Morgado is listed as Art Director at PeopleFun, a with 501 employees, based in Glendale, California, United States. AeroLeads shows a work email signal at tinyco.com, phone signal with area code 209, and a matched LinkedIn profile for Jason Morgado.
Jason Morgado previously worked as Art Director at Big Fish Games and Associate Art Director at Jam City. Jason Morgado holds Bachelor Of Fine Arts (Bfa), Illustration from Academy Of Art University.
Email format at PeopleFun
This section adds company-level context without repeating Jason Morgado's masked contact details.
AeroLeads found 1 current-domain work email signal for Jason Morgado. Compare company email patterns before reaching out.
About Jason Morgado
10 years of art leadership experience in mobile games. Passionate about building collaborations between art, product, and design to create content and features that captivate audiences.
Listed skills include Illustration, Illustrator, Flash, Digital Illustration, and 19 others.
Jason Morgado's current company
Company context helps verify the profile and gives searchers a useful next step.
Jason Morgado work experience
A career timeline built from the work history available for this profile.
Art Director
Current
Associate Art Director
- Direct our outsource art team to deliver high quality, on-brand, and beautiful artwork to our players.- Work closely with our product, design, UI/UX, animation, and tech art teams to create charming and joyful visual experiences for our players.- Work with our game team to develop new features and modernize the look and feel of Panda Pop- Collaborate with the studio art director on visual development and setting priorities for the art team.- Partner with our Consumer Insights team to best understand our player's preferences.- Collaborate with our production team to create efficiencies within our development pipeline.- Collaborate with our Engineering, UI/UX, Animation, and Tech Art teams to revamp our implementation process.- Work with our Product and Production teams to deliver high quality, effective and timely features with an emphasis on scalability, operability, performance.- Create high level concept art to set the visual direction of features before parsing out work to production artists.- Partner with our Design team to deeply understand the goals of new features and find novel and fun ways of communicating with our players.- Work with Production to schedule efficient creation and handoff of assets across multiple disciplines.- Work with Tech Art to find new and performant solutions for delivering high quality visuals.
Lead Concept Artist
- Work with the project and studio art directors to create the visual direction for several titles.- Collaborate with 3D art and animation teams to develop characters and environments.- Work with the studio art director to define the concept art process for environment design- Create mood boards to communicate inspiration and visual direction- Create character and environment concepts- Prep and layout concepts for outsource studios- Collaborate with 3D department to maintain nuances and fidelity to the approved concept art.- Work with narrative and design departments to reflect the concepts of the game in the environment and character designs.- High level, broad visual exploration in world building- Directing outsource concept art teams to produce high quality environment concepts.- Create orthographic character turn arounds- Lead a team of concept artists, providing draw over and feedback- Work with game design and concept artists to refresh and modernize our puzzle board for our decorator puzzle game, Vineyard Valley- Worked with our tech art team to build tools to automate parts of our environment concept art process- Worked with 3D and outsource concept art teams to develop a modular environment system- Create and direct mood illustrations to set the look and feel of visual direction for new titles- Created concept art for new game pitches and prototypes- Created and directed marketing artwork- Managed artists, providing mentorship and career guidance- Worked with studio art director to create style guides
Lead Artist
- Lead a team of on-site and outsource 2D production artists to create assets for our builder game, Family Guy: The Quest for Stuff- Created marketing art- Created App Icons- Managed IP partners- Worked with IP holders to ensure brand fidelity- Worked with many guest IP's to created licensed content. Some IP I've worked with: DC Comics, WWE, Power Rangers, Men in Black. Guy Fieri, and The Princess Bride- Collaborated with our Product teams to create new game modes and content for our players- Worked with production to streamline our processes- Worked with the studio art director to build the art team- Worked with the studio art director to transition to using an outsource art team- Created style guide documentation- Collaborated with narrative and animation teams to design content and animations- Worked with product and narrative teams to design content based on monthly themes and guest IP's- Worked with our business development teams to create pitch art for prospective IP partners- Worked with our product and studio management to pitch a sequel- Worked with the animation director to pitch new features- Managed artists, providing mentorship and career guidance
Subject Matter Expert
I built an online MFA course covering vector art and interactive/enhanced illustration. Students are taught Adobe Illustrator and Flash with the goal of incorporating animation and interactivity into their digital illustrations.I authored the class in its entirety, producing text, assignments, project files, example art work, and instructional videos.
Instructor
I developed and taught "Interactive Illustration" for the Graduate School of Illustration. My class was an introduction to vector illustration, light animation, and interactivity through Adobe Illustrator and Flash.I also taught the undergraduate "Interactive Illustration" class which teaches students to create interactive story books through Adobe Flash.
Freelance Illustrator
I specialize in vector illustration for interactivity. I consult with clients and create effective solutions for their visual communication needs. I work in a very transparent process-driven manner that allows clients to oversee their project's development at every major juncture in the creative process.
Illustrator And Animator
I create assets and animations for use in apps and mobile games. I place emphasis on functionality and clear, effective communication.Projects I have worked on include:-Character illustration and animation-Tiles for 2D platformer games-Icons for Android Apps-UI elements and mock-ups-Advertisements
Meat Shop Clerk/Farmers Market Clerk
I educate customers about our sustainable and ethical ranching practices. I also recommend different cuts, give out recipes, and provide cooking technique advice so our customers can enjoy some of the finest meats in the best way possible.I also perform general shop tasks such as opening and closing the shop, balancing the till, taking inventory, placing store orders, and receiving shipments. In my farmer's market capacity, I'm also responsible for setting up and breaking down our mobile meat shop.
Shift Supervisor
Illustrator
I was given free reign to interpret the surrealist story, "Another Myself", written by Etanna Rene Zak. I created over 60 original oil paintings that were later scanned and formatted into a 24 page full color comic. I also helped organize the book signing and art opening for book release.
Hobby Store Specialist
Colleagues at PeopleFun
Other employees you can reach at bigfishgames.com. View company contacts for 501 employees →
Charles Hartness
Colleague at PeoplefunAtlanta, Georgia, United States
View →
CB
Comedy Boy
Colleague at PeoplefunPatna, Bihar, India
View →
MB
Miguel Borges
Colleague at PeoplefunSeattle, Washington, United States
View →
AM
Adam Mahlum
Colleague at PeoplefunAuburn, Washington, United States
View →
AL
Alfredo Lugtu
Colleague at PeoplefunSeattle, Washington, United States
View →
FG
Fatima Gadiezlembata
Colleague at PeoplefunTatau, Sarawak, Malaysia
View →
MK
Michael Khoury
Colleague at PeoplefunLong Beach, California, United States
View →
PB
Philip Bellview
Colleague at PeoplefunBacliff, Texas, United States
View →
JT
Jimmy Thomas
Colleague at PeoplefunStockton, California, United States
View →
PM
Philip Montgomery
Colleague at PeoplefunBeaverton, Oregon, United States
View →
Jason Morgado education
Bachelor Of Fine Arts (Bfa), Illustration
Education record
Frequently asked questions about Jason Morgado
Quick answers generated from the profile data available on this page.
What company does Jason Morgado work for?
Jason Morgado works for PeopleFun.
What is Jason Morgado's role at PeopleFun?
Jason Morgado is listed as Art Director at PeopleFun.
What is Jason Morgado's email address?
AeroLeads has found 1 work email signal at @tinyco.com for Jason Morgado at PeopleFun.
What is Jason Morgado's phone number?
AeroLeads has found 3 phone signal(s) with area code 209 for Jason Morgado at PeopleFun.
Where is Jason Morgado based?
Jason Morgado is based in Glendale, California, United States while working with PeopleFun.
What companies has Jason Morgado worked for?
Jason Morgado has worked for Peoplefun, Big Fish Games, Jam City, Tinyco, and Academy Of Art University.
Who are Jason Morgado's colleagues at PeopleFun?
Jason Morgado's colleagues at PeopleFun include Charles Hartness, Comedy Boy, Miguel Borges, Adam Mahlum, and Alfredo Lugtu.
How can I contact Jason Morgado?
You can use AeroLeads to view verified contact signals for Jason Morgado at PeopleFun, including work email, phone, and LinkedIn data when available.
What schools did Jason Morgado attend?
Jason Morgado holds Bachelor Of Fine Arts (Bfa), Illustration from Academy Of Art University.
What skills is Jason Morgado known for?
Jason Morgado is listed with skills including Illustration, Illustrator, Flash, Digital Illustration, Vector Illustration, Flash Animation, Photoshop, and Adobe Creative Suite.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial