Jason Quick Email & Phone Number
@uwstout.edu
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Who is Jason Quick? Overview
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Jason Quick is listed as Product Design Lecturer at University of Minnesota College of Design, based in St Paul, Minnesota, United States. AeroLeads shows a work email signal at uwstout.edu and a matched LinkedIn profile for Jason Quick.
Jason Quick previously worked as Interactive & Play Space Designer at Self-Employed and Exhibit Designer at Minnesota Children'S Museum. Jason Quick holds Master'S, Industrial Design from Georgia Institute Of Technology.
Email format at University of Minnesota College of Design
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About Jason Quick
I collaborate with creative teams to build spaces, systems and experiences that support: learning, play, performance, well-being and independence. In my teaching role, I work with talented faculty and staff to deliver valuable learning experiences -- supporting students' growth in their visualization skills and confidence as future designers.Specialties: concept sketching & design developmentfabrication & modelmakinghuman factors, ergonomics & universal design
Listed skills include User Centered Design, Sketching, Concept Development, Product Design, and 19 others.
Jason Quick's current company
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Jason Quick work experience
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Product Design Lecturer
Current- Foundations Drawing (Freshman/Sophomore level)
- visual communication courses, supporting a new Common Core curriculum in the College of Design
- integrating freehand sketching/visualization (2-pt perspective) with existing observational drawing course material (still life, life/figure drawing, interior space)
- majors include: Graphic, Apparel, Interior & Product Design, Retail Merchandising
- transitioned from adjunct to new full-time role in Fall 2023Concept Sketching (Freshman/Sophomore level)
- freehand perspective drawing course for range of majors: Apparel, Graphic, Interior & Product Design; Architecture, Engineering, BusinessProduct Design Studios 1 & 2 (Sophomore level)
Interactive & Play Space Designer
Provide research, concept sketches, renderings, mockups, system design, fabrication and/or installation services for creative, physically interactive spaces and installations. Projects have included:-Traveling Exhibits: packing up skeletons for Ultimate Dinosaurs, assembling giant rotating labs in Journey to Space and carpentry on Nature All Around Us.
Exhibit Designer
Envisioned new open-ended play experiences in collaboration with exhibit developers and fabricators.
Design Lecturer
Industrial Design courses: Ergonomics - Sophomore StudioTheory, Society & Application - Senior Studio
Systems Analyst, Human Factors
- Contracted with Systems Engineering & Integration branch at Marshall Space Flight Center to create a library database of human motions.Oct 2012 - Feb 2013
- designed research study that simulated ground operations tasks for spaceflight vehicles
- guided interdisciplinary team on motion capture, data processing and database development
- delivered pilot database and technical assessment report to NASA customerMay 2013 - Sept 2013
- evolved mockup capabilities with steel rod & teammate-designed connectors...large-scale, NASA-style tinker toys!
- expanded library of ground operations tasks with additional motion capture sessions
Woodworking Assistant
- Contributed to several custom furniture and woodworking projects.
- design, fabrication, finishing, assembly and delivery
- project planning and client consultations
- shop organization and process improvement
Design Lecturer
Taught courses in the School of Art & Design: Product Form & Visualization, Ergonomics, Design for Manufacture, Conceptual Drawing, Design Process, Interior Furniture Design and 2D Digital Imaging (Illustrator, Photoshop, InDesign & Web).
Human Factors Engineer
- Developed internal access equipment and worksites for pre-launch maintenance of NASA's Ares I Crew Launch Vehicle.Team process:
- Requirements definition
- Concept generation
- Full-scale mock-ups
- Human factors assessments
- System integrationSpecific contributions:
Graduate Research Assistant
- Checkstand mockups:
- Conducted market surveys, field interviews and concept generationSeating development:
- Fabricated body-reactive leaning perch with 98% vertical fit range Product management:
- Delivered anthropometry search database for CAESAR 3D body scans
3D Scanning Consultant
- 3D scanning, surface modeling, training and interface design services
Applications Engineer
- Technical sales support, software demonstrations & training courses
- Product management of hearing aid digital manufacturing software
Surface Engineering Intern
- Researched titanium nitride coatings for reduced surface wear
Jason Quick education
Master'S, Industrial Design
Bachelor'S, Mechanical Engineering
Frequently asked questions about Jason Quick
Quick answers generated from the profile data available on this page.
What company does Jason Quick work for?
Jason Quick works for University of Minnesota College of Design.
What is Jason Quick's role at University of Minnesota College of Design?
Jason Quick is listed as Product Design Lecturer at University of Minnesota College of Design.
What is Jason Quick's email address?
AeroLeads has found 1 work email signal at @uwstout.edu for Jason Quick at University of Minnesota College of Design.
Where is Jason Quick based?
Jason Quick is based in St Paul, Minnesota, United States while working with University of Minnesota College of Design.
What companies has Jason Quick worked for?
Jason Quick has worked for University Of Minnesota College Of Design, Self-Employed, Minnesota Children'S Museum, University Of Wisconsin-Stout, and Jacobs Technology.
How can I contact Jason Quick?
You can use AeroLeads to view verified contact signals for Jason Quick at University of Minnesota College of Design, including work email, phone, and LinkedIn data when available.
What schools did Jason Quick attend?
Jason Quick holds Master'S, Industrial Design from Georgia Institute Of Technology.
What skills is Jason Quick known for?
Jason Quick is listed with skills including User Centered Design, Sketching, Concept Development, Product Design, Industrial Design, Human Factors, Rapid Prototyping, and Design Thinking.
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