Jason Liu work email
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Jason Liu personal email
As a seasoned software engineer, I began to pave my early half career through intensive coding duties, where I gained hands-on experience in diverse projects, these ranged from streaming premier league football games to bespoke ERP, from trendy mobile service such as LBS to Hypercasual ad-revenue driven mobile games, and from predictive models to reversed enginering with ARM command set. My recent focus has been on our proprietary ad-tech stack, emcompasing mediation SDK, oRTB ad-exchange (ADX), oCPM/oCPC based demand side platform (DSP). This journey has equipped me with a robust skill set, enabling me to technically tackle any challenge. The deterred joy from devising mechanics and realizing ideas remains the biggest satifaction that fuels for my passion in tech.Yet technology does not sell on its own, it is vehicle for delivering ideas, products and services. My leadership roles in projects, teams and companies have put me repeatedly through the process of distilling what I do best technically and remix with strategic decision-making. It's been crucial in driving business growth and achieving objectives. This practice has endowed me with a unique perspective, one that efficiently bridges ideas and technology. I have enjoyed this unique perspective that has been instrumental in shaping the latter half of my career, and it will continue to be one of my core values, driving future successes.Some key highlights:★ 5 years as mobile game engineer, designer and producer★ 3 years as publisher with more than 100 titles from around the world released on iOS and domestic Android markets★ 5 years in ad-tech SDK, ADX, DSP, servicing monetization for a few dozen of publishers★ An entrepreneur with over decade-long experience★ Sold an early startup in 2015★ Sold another profitable company in 2019★ A China expert with fluency in Mandarin/English and a western mind-set★ A Reversed engineering enthusiast and a water-cooling fanatic
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Coo And Co-FounderAppicplayBeijing, China -
Coo / Co-FounderAppicplay May 2016 - PresentBeijing City, ChinaAppicPlay was founded in 2016, primarily operated as mobile game publisher for Chinese domestic market, as one of the co-founders, we brought together a strong team with a diversity of talents in mobile game development and marketing. Skills and know-hows acquired from prior experiences quickly grow the company and helped dozens of well-known companies around the world to ship their titles to China. We tailored our solutions and services on a client basis, generated several top charted games… Show more AppicPlay was founded in 2016, primarily operated as mobile game publisher for Chinese domestic market, as one of the co-founders, we brought together a strong team with a diversity of talents in mobile game development and marketing. Skills and know-hows acquired from prior experiences quickly grow the company and helped dozens of well-known companies around the world to ship their titles to China. We tailored our solutions and services on a client basis, generated several top charted games with long standing Apple featuring and strong revenue streams for our partners. In effort to further our range of services, the company started building its proprietary ad monetization platform called AppicAd in 2019, fast forward today we are serving several tens of billions of ad requests from in-house published games/apps, ad SDK sourced traffice, as well as via oRTB biddings. Show less -
Head Of DevelopmentZplay Jun 2015 - May 2016Beijing, ChinaHead of game development team of 150 people, the team took the efforts to not only kept the flagship product "Popstar" growing in scale and reached over RMB 200M in revenue, also launched few dozen of titles through both publishing deals and in-house developments. While ad revenue quickly taking off and weighted more significant, varies projects in ad monetization took roots in the company and my career path. -
FounderFunga Technologies Jul 2014 - Jul 2015Beijing City, ChinaA indie game studio with aim to make early attempts of building hypercausual mobile games, launched couple of small games and later acquired by ZPlay, where I took a role of Head of game development.
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CeoWiselinc Technologies Oct 2010 - May 2014Beijing City, ChinaFollowing the releases of phonominal iPhone devices and the trend of launching mobile apps/games startups swept across the world, I took the oppotunity of creating my first game company in 2010, raised series A funding, released a few mid-core titles throughout 2010 ~ 2014 with me being primary game designer and technical director. -
Project ManagerEthos Technologies 2007 - Mar 2010.NET developer and Project manager -
Technical Developer / Streaming Media SpecialistStreamuk Ltd Feb 2006 - Jan 2007Developer
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Technical DeveloperI2Ic Jan 2005 - Nov 2005Freelance Developer for various web site project
Jason Liu Skills
Jason Liu Education Details
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Computing & Internet Systems -
Information Technology Systems
Frequently Asked Questions about Jason Liu
What company does Jason Liu work for?
Jason Liu works for Appicplay
What is Jason Liu's role at the current company?
Jason Liu's current role is COO and Co-Founder.
What is Jason Liu's email address?
Jason Liu's email address is ja****@****msn.com
What schools did Jason Liu attend?
Jason Liu attended King's College London, University Of Sussex.
What skills is Jason Liu known for?
Jason Liu has skills like Cocos2d X, Asp.net Mvc, Development, .net, Objective C, Web Development, Agile Methodologies, Scrum, Android Development, Game Design, Mobile Applications, Ios Development.
Who are Jason Liu's colleagues?
Jason Liu's colleagues are 刘嘉豪, 黄廷宇, Miao Changchun, Leon Du, Celi Chen, 何雪燕, 葛春园.
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