Jay Barber

Jay Barber Email and Phone Number

Senior Artist for Illustration, 2D Animation, UI + FXPop Culture Nerd + All-Around Great Guy @ FiGPiN
Jay Barber's Location
Kenmore, Washington, United States, United States
Jay Barber's Contact Details

Jay Barber personal email

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About Jay Barber

Highly skilled Illustrator, 2D Animator, UI, Motion Graphics, and FX artist offering a solid background on a wide variety of game platforms.Proficient in a wide range of industry-related computer programs including Adobe CC, Maya, and Unity.Illustrator, animator and cartoonist with professionally published work and several gallery shows.Works well both independently and as a team player.Is a super fun guy!Specialties: Unity, Photoshop, 2d animation, design, directing, editing, Flash, Maya, low-poly 3d modeling, texturing, storyboarding, user interface design, voiceover work.

Jay Barber's Current Company Details
FiGPiN

Figpin

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Senior Artist for Illustration, 2D Animation, UI + FXPop Culture Nerd + All-Around Great Guy
Jay Barber Work Experience Details
  • Figpin
    Senior Artist
    Figpin Mar 2019 - Present
    Bothell, Wa, Us
  • Self-Employed
    Ui Artist/Animator
    Self-Employed Dec 2016 - Present
  • Tripleclix
    Graphic Designer
    Tripleclix Jan 2018 - Mar 2019
    Westlake Village, California, Us
  • Joy Manufacturing Co.
    Ui Artist
    Joy Manufacturing Co. Apr 2017 - Aug 2017
    San Francisco, California , Us
    Contract UI artist for mobile title.
  • Blastworks Inc.
    Lead Artist
    Blastworks Inc. Oct 2014 - Nov 2016
    Victoria, Bc, Ca
    Games Shipped: GameHouse Casino Plus / Lucky Streak Slots / Lottery Hub Games (All Mobile).Programs: Flash, Photoshop, Adobe CC creative suite, Unity.Lead Artist in charge of overall look and feel, design, animation,FX and UI for casino gaming hub. Creation of online Ad materials.
  • Freelance
    Editorial And Fine Art Illustration
    Freelance Jan 1997 - Oct 2015
    Clients include:The Stranger, The Rocket and Tablet magazines, several exhibitions at Seattle's Roq La Rue gallery in Belltown,Rat City Rollergirls, Northwest Pinball and Gameroom Show, and Experience Music Project.
  • Amazon
    2D / Ui Artist
    Amazon Dec 2011 - Sep 2014
    Seattle, Wa, Us
    2D Animation, Concept Design, and User Interface/FX work for Amazon Game Studios.Games Shipped: Living Classics (Facebook) / The Unmaking (Kindle Fire).Programs: Flash, Photoshop, Adobe Creative suite, Unity.2d character design/animation, User Interface design and implementation,rapid Flash prototyping, VFX work using Unity’s Shuriken system.
  • Microsoft
    Ui Artist
    Microsoft Mar 2011 - Dec 2011
    Redmond, Washington, Us
    Xbox ESPN application design and implementation/ESPN Team Games Shipped: ESPN App for Xbox 360.Programs: Xui tool, Adobe creative suite.Design, animation and implementation of the ESPN app for Xbox Live,and rapid Flash prototyping.
  • Microsoft
    Kinect Menu Ui Animator
    Microsoft Nov 2009 - Nov 2010
    Redmond, Washington, Us
    Animator for the new Kinect XBOX 360 menus.
  • Foundation 9 Entertainment
    Fx And Ui Animator/Designer
    Foundation 9 Entertainment Oct 2002 - Sep 2009
    Irvine, Ca, Us
    Games Shipped:Samurai Jack: The Shadow of Aku – Playstation 2 and Gamecube / Digimon Rumble Arena 2 – PS2 and GamecubeLemony Snicket: A Series of Unfortunate Events – PS2 and Gamecube / Lord of the Rings Tactics – PSPPirates Of The Caribbean: Dead Man’s Chest – PSP / Call Of Duty: Roads To Victory – PSPShrek The Third – PSP, Playstation 2, Wii and XBOX 360 / Where the Wild Things Are—XBOX 360, PS3 and WiiDisney’s Princess And The Frog – Wii.Programs: Maya, Flash, After Effects, Photoshop, Elemental Engine (Amaze), Shiny Tech particle tool (Shiny/Double Helix), Utilized the Elemental Engine’s particle system with animated geometry and texture creation for game effects.Model characters and props, unwrapping, texturing, weighting, and animation.Character design.Created voiceover and sound effects when needed.Worked with programmers and the engine team to update and improve Elemental’s particle system. Trained new UI artists.Implement UI with Scaleform and Flash.
  • Tooned In Inc.
    Flash Animator/Designer
    Tooned In Inc. Oct 2000 - Oct 2002
    Programs: Flash, Maya, Photoshop.Traditional and Flash 2D animation, directing and editing animated shorts, designing and storyboarding for projects and clients, 3D modeling and character design.
  • Seattle Central Community College
    Flash Animation Instructor
    Seattle Central Community College Jan 2000 - Jan 2001
    Duties:Taught Flash 5/MX twice a week to web design and animation students.

Jay Barber Skills

Video Games Maya Animation Texturing Flash Illustration User Interface Character Animation Game Development Traditional Animation Flash Animation 3d Modeling Xbox 360 2d Graphics Perforce Photoshop Unity3d User Interface Design Particle Effects Texture Painting Wii Scaleform

Jay Barber Education Details

  • School Of Visual Concepts
    School Of Visual Concepts
    Applied Illustration

Frequently Asked Questions about Jay Barber

What company does Jay Barber work for?

Jay Barber works for Figpin

What is Jay Barber's role at the current company?

Jay Barber's current role is Senior Artist for Illustration, 2D Animation, UI + FXPop Culture Nerd + All-Around Great Guy.

What is Jay Barber's email address?

Jay Barber's email address is an****@****hoo.com

What is Jay Barber's direct phone number?

Jay Barber's direct phone number is +120629*****

What schools did Jay Barber attend?

Jay Barber attended School Of Visual Concepts.

What skills is Jay Barber known for?

Jay Barber has skills like Video Games, Maya, Animation, Texturing, Flash, Illustration, User Interface, Character Animation, Game Development, Traditional Animation, Flash Animation, 3d Modeling.

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