I am a game programmer and entrepreneur who believes that code shouldn't be the main limitation of really cool game design ideas and art. As a result, I like to create visual and editor-based tools to help designers and artists focus on prototyping and improving their ideas as much as possible.I currently published Dani AI, an editor tool for the Unity game engine that allows developers and designers to create life-like AI using human-based logic (as opposed to programmer-based logic).
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Co-Founder, Game ProgrammerInitialprefabs Jun 2015 - PresentBrooklyn, UsinitialPrefabs is a small indie team based in Brooklyn that focuses on game programming and experimenting on new features and paradigms. We primarily focus on AI, runtime performance, and providing custom frameworks.- B2B Contracting + Consulting- Contributed to open-sourced tools for Unity e.g. offloading expensive processes over the network- Working on custom editor tools for clients using Unity for their projects- Working on custom alternative controls using smartphones for local multiplayer games -
Lead Programmer/Game DeveloperOne Game Foundation May 2018 - Jan 2019One Game is a sandbox/simulator video game that relies on the blockchain to create and manage player-made worlds. Players can create their own custom worlds and manipulate them via prop placement and in-game Lua scripting. For game modders-at-heart, One Game will provide tools to create custom assets for players to share in an in-game market.- Creating the game portion of OneGame, with support for 3rd party modders and artists- Creating editor tools to speed up development and minimize unnecessary coding- Designing the back-end architecture to ensure scalability and performance of the project
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Ai ProgrammerIan Cheng Nov 2016 - Mar 2017Created a framework that allows developers and artists alike to quickly create AI with as little coding as possible.
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Game DeveloperMokuni Games Jun 2016 - Sep 2016Created game development tools to make building Kitty in the Box 2mobile game less tedious.
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Founder & Game DeveloperUgf Studio Jun 2014 - Jun 2016- Worked on AI solution- Designed in-house frameworks to help save development time by a few weeks- Published A Knight in the Park web game that received over 80,000 plays
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Game DeveloperG2E Games2Educate Jun 2012 - May 2014Lead game projectsWorked on game code
Jay Suong Education Details
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Nyu PolyComputer Science
Frequently Asked Questions about Jay Suong
What company does Jay Suong work for?
Jay Suong works for Initialprefabs
What is Jay Suong's role at the current company?
Jay Suong's current role is Co-Founder at initialPrefabs.
What schools did Jay Suong attend?
Jay Suong attended Nyu Poly.
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