Jay Long Email & Phone Number
Who is Jay Long? Overview
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Jay Long is listed as iGaming Content Quality Specialist at Caesars Entertainment, a company with 993 employees, based in Rochester, New York, United States. AeroLeads shows a matched LinkedIn profile for Jay Long.
Jay Long previously worked as Equipment Specialist at Waste Harmonics and Test Coordinator at 343 Industries. Jay Long holds Software Test Engineer from Bellevue College.
Email format at Caesars Entertainment
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About Jay Long
Jay Long is a iGaming Content Quality Specialist at Caesars Entertainment.
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Jay Long work experience
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Equipment Specialist
Test Coordinator
Coordinator for all testing on Halo Titles within 343i Internal test labSchedule times with producers to showcase and test their changes and productsCreate bugs within Azure Dev Ops and follow up with designer and producers on ETA's for fixesCreate an enjoyable, fun, inviting environment for 343 employees and visitors to play and enjoy Halo in our large.
Quality Assurance Engineer 2
Lead QA on Gunplay and Weapon Art for an Unannounced GameRan daily playtest with 25+ people to test the agile changes we were making to the gameWorked with Designers to figure out the best settings within Unreal Engine 5 for our weapons Aim Assist and Aim AdhesionCreated test plans for each weapon, attachment, and scenario that could happen within our game.
Quality Assurance Specialist
Worked on the Metaverse and implementing facial recognition and movements onto avatars within the VR Landscape.Verified Avatars matched their Real-Life counterparts with identical animations, facial features, expressions, sounds, everything had to be 95% accurate to pass and be implemented into the Metaverse.
Quality Assurance Specialist/ Technical Support
- Use dev kits to complete full Certification passes for all tinyBuild games on every platform. (PC, Switch, Xbox, PS4, Mobile)I handle all the Technical Support for tinyBuild and troubleshoot up to 10 tickets a day.
- Ensure the games and demos are as bug free as possible by using JIRA, Monday, and Trello boards to track bugs for the large number of offsite development teams. All game builds must go through me so I can approve them.
- Assist producers with anything that they need such as gather video footage for trailers, create images and gifs for marketing, streaming, and planning milestones. Some of my GIFS went viral reaching over 1 million.
- Create Test Plans and Schedule and run playtests with our list of testers in the area to help find bugs and give feedback to shape the future of our games
- Created my own esports department at tinyBuild to create competitions around our games.
- Play Game Pitches sent to the company by developers pick out what tinyBuild’s next great game is going to be!Create CSR reports for shareholders containing all the information on the performance of our games which.
Bug Team Lead - Test Engineer 3
·Was promoted from Test Engineer 1 to Test Engineer 3 - Bug Team Lead after only 3 months of working for Lionbridge-Microsoft.·All bugs for my team have to be vetted by me before being sent to the developers and engineers.·Helped construct the bug templates for Visual Studio that are going to be used by hundreds of testers in the future project. Created.
Test Engineer
Back Compatibility QA Tester on the Xbox team for Lionbridge at Microsoft. · Ensuring all titles get properly reproduced on the Xbox One X in 4k· Use Visual Studio for writing and regressing bugs found in titles while running test cases· Perform functionality, load, soak, BVT, GUI, localization, performance, validation, and pair testing on the Xbox 360.
Quality Assurance Tester Ii
Worked remotely testing games part-time while recovering from surgery.
Qa Tester
Worked on Guild Wars 2 Path of Fire expansion to ensure a clean release.Used JIRA for test cases and to report bugs into the database.Had clearance to make changes on all testing environments including Stage/Pre-production.Worked with other testers to test multiplayer group content such as dungeons, raids, and PVP to test balance for smooth player.
Quality Assurance Tester
Tested AAA games on multiple platforms (Xbox One, PS4, PC, Apple, Android, Websites) remotely for VMC Games/ Keyword Studios located in Redmond, WA.Remote testing was run in 2-8-hour testing session depending on the project multiple times a week.We used Discord to communicate with leads and devs as we did our testing.Used JIRA and Survey Monkey for our.
Electrician
Worked as an assistant electrician and accountant for my dad
Jay Long education
Software Test Engineer
Associate'S Degree, Accounting
Frequently asked questions about Jay Long
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What company does Jay Long work for?
Jay Long works for Caesars Entertainment.
What is Jay Long's role at Caesars Entertainment?
Jay Long is listed as iGaming Content Quality Specialist at Caesars Entertainment.
Where is Jay Long based?
Jay Long is based in Rochester, New York, United States while working with Caesars Entertainment.
What companies has Jay Long worked for?
Jay Long has worked for Caesars Entertainment, Waste Harmonics, 343 Industries, Final Strike Games, and Meta.
How can I contact Jay Long?
You can use AeroLeads to view verified contact signals for Jay Long at Caesars Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Jay Long attend?
Jay Long holds Software Test Engineer from Bellevue College.
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