Senior Manager, Software Development - Amazon Games
CurrentInternally developed games including The Grand Tour Game, Crucible, and New World.
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J Brian Smith is listed as Senior Manager, Software Development at Amazon Game Studios at Amazon Games, based in Kenmore, Washington, United States. AeroLeads shows a work email signal at amazon.com and a matched LinkedIn profile for J Brian Smith.
J Brian Smith previously worked as Senior Manager, Software Development - Amazon Games at Amazon Games and Senior Manager, Software Development, Lumberyard at Amazon. J Brian Smith holds Bs, Computer Science from University Of Washington.
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Product-focused engineer and leader. Passionate about delivering products that delight end-users while simultaneously building excellent, sustainable teams. Broad experience with large, complex software projects as a leader, manager, and contributor. Primarily focused on game development.
Listed skills include C++, Lua, Software Project Management, Gameplay Programming, and 15 others.
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Greater Seattle Area
Internally developed games including The Grand Tour Game, Crucible, and New World.
Seattle, Wa
Building and managing the core graphics development team for Lumberyard.
Seattle, Wa
Technical direction and management of engineering staff for a game studio within Amazon Game Studios. We have a team of industry veterans building a game I am very excited about, backed by Amazon's investments in Twitch, AWS, and Lumberyard. We're continuing to grow: http://www.amazon.jobs/team/amazon-game-studiosCome build something gamers will love with me.
Redmond, Wa
Lead Programmer, Gameplay team, Microsoft Flight:Lead a team of 6 programmers responsible for gameplay systems, simulation, UI, and AI. Took on individual implementation tasks across all areas, with primary individual responsibility for gameplay systems. Mentored junior programmers. Assisted with and approved technical designs. Managed performance reviews for senior and junior full-time employees. Recruited, interviewed, hired, and on boarded engineers.
Redmond, Wa
Gameplay programmer for unreleased title:Worked directly with lead game designer to design and implement new features, create procedurally generated content, and extend and expand existing systems. Implemented extensibility mechanisms for gameplay features, including Lua script integration. Provided technical leadership on cross-product engine and technology issues. Proactively factored and implemented infrastructure to help support desired features and multi-product builds.Lead Developer for FSX: Acceleration expansion pack:Managed development of the project from pre-greenlight through ship. Organized and scheduled feature work with 7 dotted line reports. Worked with game design to design and implement new multiplayer racing system.Developer on Flight Simulator X:Joined the team during M0. Owned and implemented "Living World" feature set, including AI aircraft, freeway traffic, boats and ships, and dynamic airport activity. Took on various additional responsibilities during drive to ship, including performance optimization, anti-piracy technology, mission system functionality, and miscellaneous bug-fixing.
Redmond, Wa
Core UI/Infrastructure developer on Microsoft Office Infopath 2003 and SP1. Implemented low-level UI and infrastructure, high-level individual dialog and UI elements. Additional scope areas included swat team bug fixing, performance analysis and optimization, and TabletPC support. Co-authored and ultimately granted US patent 7692636 related to TabletPC interface support.
Seattle, Wa
Intern STE, later SDE, for RealNetworks E-commerce department. Tested monthly E-commerce platform releases, analyzing web front-end output as well as back-end database queries on a large, complex relational database. Implemented data processing, data analysis, and project management tools.
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J Brian Smith works for Amazon Games.
J Brian Smith is listed as Senior Manager, Software Development at Amazon Game Studios at Amazon Games.
AeroLeads has found 1 work email signal at @amazon.com for J Brian Smith at Amazon Games.
J Brian Smith is based in Kenmore, Washington, United States while working with Amazon Games.
J Brian Smith has worked for Amazon Games, Amazon, Microsoft Game Studios, Microsoft, and Realnetworks.
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J Brian Smith holds Bs, Computer Science from University Of Washington.
J Brian Smith is listed with skills including C++, Lua, Software Project Management, Gameplay Programming, Ui Programming, Team Leadership, Performance Analysis, and Multithreading.
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