Joao Chibani
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Joao Chibani Email & Phone Number

3D Art Lead @ Kokku at Kokku
Location: São Paulo, São Paulo, Brazil 9 work roles 1 school
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Current company
Role
3D Art Lead @ Kokku
Location
São Paulo, São Paulo, Brazil
Company size

Who is Joao Chibani? Overview

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Quick answer

Joao Chibani is listed as 3D Art Lead @ Kokku at Kokku, a company with 66 employees, based in São Paulo, São Paulo, Brazil. AeroLeads shows a matched LinkedIn profile for Joao Chibani.

Joao Chibani previously worked as 3D Art Lead at Kokku and Senior 3D Environment Artist at 1518 Studios, Inc.. Joao Chibani holds Game And Interactive Media Design from Saga - School Of Art & Animation.

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Email format at Kokku

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Kokku

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Profile bio

About Joao Chibani

A few years discovering new spaces and creating environments to be explored.I love the idea of being able to create environments so you can explore and feel like an environment in real life!My favorite part of this scenario is creating organic and natural environments with a great atmosphere to explore.Furthermore, I have a great affection for hard-surface pieces, influencing the film industry, with a taste for creating pieces such as vehicles, robots, spaceships and hard-surface environments.Passionate about realism, as I like to try to get as close to real life in my art.Someone see my work and feel that it could exist in real life one day.

Listed skills include Lookdev, Pintura De Texturas, Modelagem 3D, Microsoft Word, and 5 others.

Current workplace

Joao Chibani's current company

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Kokku
Kokku
3D Art Lead @ Kokku
recife, pernambuco, brazil
Website
Employees
66
AeroLeads page
9 roles

Joao Chibani work experience

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3D Art Lead

Current

São Paulo, Brasil

Specifically in supporting artists in technical or artistic purposes. I work alongside producers and project managers, supporting project management and monitoring progress, ensuring that deliveries are completed in accordance with the client's art budget. I work very closely with the art director, also helping to guide artists to adapt artwork when.

Jul 2024 - Present

Senior 3D Environment Artist

São Paulo, Brasil

Responsible for a small Environmental Art team.Helping Mid and Jr artists, with doubts or workflow issues for each project in the studio.Focused on AAA organic environments, hard-surface assets such as weapons and vehicles, procedural textures, modular scenarios with a focus on a realistic style.Sometimes, a little away from production and acting more as.

Sep 2023 - Jun 2024

3D Senior Environment Artist

São Paulo

Creation of organic environments for a TV series.Responsible for blocking work, until final delivery of the model.Creation of environments, procedural textures, organic modeling for scenarios such as terrain, trees and plants.Hard-Surface models such as structures and palaces for these environments.

May 2022 - May 2023

Senior Environment Artist

São Paulo, Brasil

Modeling of hardsurface props, assets for environments and creation of environments for virtual reality projects in the main hospital theme, making projects for teaching.Working with Unreal Engine in addition to the core modeling package such as Maya, Substance Painter, Designer, Zbrush and Marvelous Designer.

Nov 2021 - May 2022

3D Props Artist

Recife, Pernambuco, Brasil

3D modeling for AAA game props. Hard-surface for environments or character accessories, vehicles, and weapons. Responsible from the beginning of modeling.to the finalization of the texture and delivery to the customer.

May 2021 - Nov 2021

Senior 3D Artist

São Paulo, Brasil

Modeling of hardsurface props, assets for environments and creation of environments for virtual reality projects in the main hospital theme, making projects for teaching.Working with Unreal Engine in addition to the core modeling package such as Maya, Substance Painter, Designer, Zbrush and Marvelous Designer.

Feb 2021 - May 2021

Environment Artist

Responsible for modeling, texturing props, scenarios and lookDev within Unreal Engine, with models optimized in virtual reality.

Sep 2020 - Feb 2021

3D Artist

São Paulo, Brasil

Main artist of the project, working with the Unity engine.Making the art of a platform game, stylized.Working as a Generalist... so making characters, environments, props, textures, rigging where necessary, basic animations and engine integrations.

Jul 2020 - Sep 2020

3D Generalist

São Paulo, São Paulo

Creation of props and scenarios for the film. Responsible for some asset from start to delivery in the project library, already with basic rigging for animators. A lot of the arts, focused on hard-surface, where I got a lot of experience with Autodesk Maya.In addition to Substance Painter and Arnold Render.

Mar 2019 - Jul 2020
Team & coworkers

Colleagues at Kokku

Other employees you can reach at kokkuhub.com. View company contacts for 66 employees →

1 education record

Joao Chibani education

  • Saga - School Of Art & Animation
    Saga - School Of Art & Animation
    Game And Interactive Media Design
FAQ

Frequently asked questions about Joao Chibani

Quick answers generated from the profile data available on this page.

What company does Joao Chibani work for?

Joao Chibani works for Kokku.

What is Joao Chibani's role at Kokku?

Joao Chibani is listed as 3D Art Lead @ Kokku at Kokku.

Where is Joao Chibani based?

Joao Chibani is based in São Paulo, São Paulo, Brazil while working with Kokku.

What companies has Joao Chibani worked for?

Joao Chibani has worked for Kokku, 1518 Studios, Inc., Casablanca, +A Educação, and Imersys.

Who are Joao Chibani's colleagues at Kokku?

Joao Chibani's colleagues at Kokku include Fernando Soares, Israel Henrique, João Vitor Albuquerque, Andréia Fernandez, and Heloísa Medeiros.

How can I contact Joao Chibani?

You can use AeroLeads to view verified contact signals for Joao Chibani at Kokku, including work email, phone, and LinkedIn data when available.

What schools did Joao Chibani attend?

Joao Chibani holds Game And Interactive Media Design from Saga - School Of Art & Animation.

What skills is Joao Chibani known for?

Joao Chibani is listed with skills including Lookdev, Pintura De Texturas, Modelagem 3D, Microsoft Word, Adobe Photoshop, Game Designer, Substance Painter, and Maya Autodesk.

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