John De Goes Email and Phone Number
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John De Goes is a Creator and Executive Producer at The Ultimate Coder. He possess expertise in product management, algorithms, ruby, software development, java and 45 more skills. Colleagues describe him as "I worked with John at SocialMedia.com and ReportGrid (before it became Precog). Simply put, John was one of the best technical leaders I ever worked with."
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Creator And Executive ProducerThe Ultimate CoderWashington, Dc, Us -
Chief Executive OfficerGolem Cloud Mar 2023 - PresentNew York, New York, Us -
CeoZiverge Dec 2019 - PresentNew York, Ny, Us -
Independent ConsultantDe Goes Consulting Inc. Nov 2013 - Dec 2019
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Official MemberForbes Technology Council Aug 2016 - May 2018Boston, Ma, Us -
CtoSlamdata Inc. Jun 2014 - May 2018At SlamData, I was responsible for the architecture and vision for a high-performance, columnar analytics engine and compiler capable of natively handling semi-structured data. - Co-founded the company & wrote the initial version of the product - Raised $10.7m in capital from True Ventures, Shasta Ventures, & Access Ventures - Assembled and managed a world-class engineering teams for front-end and backend - Developed extensions to relational algebra and SQL for heterogeneous, deeply nested data
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General Manager Of DatameshRichrelevance Oct 2013 - Nov 2013
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Principal ArchitectRichrelevance Jul 2013 - Sep 2013At RichRelevance, I served as principal architect for a number of solutions around analytics and data engineering. - Developed architecture for big data & analytics platform - Developed rapidly convergent graph clustering algorithm that could run in Apache Hive
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Ceo/CtoPrecog Apr 2011 - Jun 2013At Precog, I architected a cloud-based platform for data science built on a new analytics language called Quirrel designed for high-performance, distributed analytics over any kind of data. - Co-founded the company and wrote the first version of the product - Raised $2.8M in capital from angels and venture capital firms - Assembled and managed world-class Scala engineering team - Closed early sales & formed business partnerships - Led company to acquisition by RichRelevance in 2013
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Vp Of EngineeringSocialmedia.Com Nov 2009 - Apr 2011London, GbI assembled, managed, and led a team of senior engineers to develop a highly sophisticated performance advertising platform, built with big data technologies on the back-end and HTML5 on the front-end. The performance advertising platform supported dynamic creative generation and optimization, live feeds, geotargeting, rich interactive ads, and real-time reporting with click maps, loading times, and engagement times. I was instrumental in facilitating the acquisition of the company to LivingSocial in May 2011. -
President / Lead EngineerN-Brain, Inc. 2006 - 2010I founded a company and led a team of engineers to build a real-time collaborative source code editor. Unique features of the editor included a novel peer-to-peer, lock-free merging algorithm, file synchronization, LEAP-inspired incremental document navigation. The editor was built in the Java programming language, used hundreds of threads, scaled to thousands of users, and exceeded 400,000 lines of code and automated tests. In addition to writing code, functioning as a lead architect, and managing the engineering team, I headed up website development, marketing, and sales.
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ConsultantSocialmedia.Com Apr 2009 - Nov 2009Amsterdam, Noord-Holland, NlI developed a platform for interactive Flash ads that eliminated the need for ActionScript developers, and allowed low-skilled ad ops personnel to quickly create interactive ads based on Flash assets provided by graphics designers. I also conducted architectural and source code quality assessments of SocialMedia's advertising network and platform. -
Senior R&D EngineerBoulder Imaging 2006 - 2006Louisville, Co, UsUsing techniques in image processing and image recognition, I designed and implemented a system for performing real-time glare removal in video feeds. Worked as internal advocate for productization and low-cost extensibility in supported video drivers. -
Senior R&D EngineerSynopsys 2003 - 2005Sunnyvale, California, UsI worked as a senior research and development engineer on Hercules, a high-performance, large-scale, distributed design rule verification tool for the EDA industry. Lead internal dialogue on object-oriented and modular design, introduced abstractions to facilitate improved unit testing, and contributed many new features and fixes to the product. -
Founder / InstructorGameversity 2003 - 2004I founded another online learning institute for engineers wanting to become game developers, and developed early material for classes in game mathematics and global illumination models. The assets were acquired by viCampus.
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Co-Founder / InstructorGameinstitute 1999 - 2004I co-founded a new online learning institution for engineers looking for in-depth training on how to become game developers. I taught a set of classes on game mathematics (including linear algebra), artificial intelligence, and procedural graphics generation, based on original material I developed for the classes, which included textbooks, quizzes, tests, and example source code.
John De Goes Skills
John De Goes Education Details
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Baylor College Of MedicineStructural And Computational Biology And Molecular Biophysics -
Montana State University BillingsComputer Science
Frequently Asked Questions about John De Goes
What company does John De Goes work for?
John De Goes works for The Ultimate Coder
What is John De Goes's role at the current company?
John De Goes's current role is Creator and Executive Producer.
What is John De Goes's email address?
John De Goes's email address is jo****@****ain.net
What is John De Goes's direct phone number?
John De Goes's direct phone number is +172058*****
What schools did John De Goes attend?
John De Goes attended Baylor College Of Medicine, Montana State University Billings.
What skills is John De Goes known for?
John De Goes has skills like Product Management, Algorithms, Ruby, Software Development, Java, Git, Agile Methodologies, Python, Cloud Computing, Javascript, Scrum, Scalability.
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