John De Goes
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John De Goes Email & Phone Number

Creator and Executive Producer at The Ultimate Coder
Location: Woodstock, Maryland, United States 16 work roles 2 schools
1 work email found @n-brain.net 3 phones found area 720 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email j****@n-brain.net
Direct phone (720) ***-****
LinkedIn Profile matched
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Current company
Role
Creator and Executive Producer
Location
Woodstock, Maryland, United States

Who is John De Goes? Overview

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Quick answer

John De Goes is listed as Creator and Executive Producer at The Ultimate Coder, based in Woodstock, Maryland, United States. AeroLeads shows a work email signal at n-brain.net, phone signal with area code 720, and a matched LinkedIn profile for John De Goes.

John De Goes previously worked as Chief Executive Officer at Golem Cloud and CEO at Ziverge. John De Goes holds Graduate Studies, Structural And Computational Biology And Molecular Biophysics from Baylor College Of Medicine.

Company email context

Email format at The Ultimate Coder

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{first}@n-brain.net
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AeroLeads found 1 current-domain work email signal for John De Goes. Compare company email patterns before reaching out.

Profile bio

About John De Goes

John De Goes is a Creator and Executive Producer at The Ultimate Coder. He possess expertise in product management, algorithms, ruby, software development, java and 45 more skills. Colleagues describe him as "I worked with John at SocialMedia.com and ReportGrid (before it became Precog). Simply put, John was one of the best technical leaders I ever worked with."

Listed skills include Product Management, Algorithms, Ruby, Software Development, and 46 others.

Current workplace

John De Goes's current company

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The Ultimate Coder
The Ultimate Coder
Creator and Executive Producer
Washington, DC, US
AeroLeads page
16 roles · 28 years

John De Goes work experience

A career timeline built from the work history available for this profile.

Chief Executive Officer

Current

New York, New York, Us

Mar 2023 - Present

Ceo

Current

New York, Ny, Us

Dec 2019 - Present

Independent Consultant

De Goes Consulting Inc.
Nov 2013 - Dec 2019

Cto

Slamdata Inc.

At SlamData, I was responsible for the architecture and vision for a high-performance, columnar analytics engine and compiler capable of natively handling semi-structured data. - Co-founded the company & wrote the initial version of the product - Raised $10.7m in capital from True Ventures, Shasta Ventures, & Access Ventures - Assembled and managed a world-class engineering teams for front-end and backend - Developed extensions to relational algebra and SQL for heterogeneous, deeply nested data

Jun 2014 - May 2018

General Manager Of Datamesh

Richrelevance
Oct 2013 - Nov 2013

Principal Architect

Richrelevance

At RichRelevance, I served as principal architect for a number of solutions around analytics and data engineering. - Developed architecture for big data & analytics platform - Developed rapidly convergent graph clustering algorithm that could run in Apache Hive

Jul 2013 - Sep 2013

Ceo/Cto

Precog

At Precog, I architected a cloud-based platform for data science built on a new analytics language called Quirrel designed for high-performance, distributed analytics over any kind of data. - Co-founded the company and wrote the first version of the product - Raised $2.8M in capital from angels and venture capital firms - Assembled and managed world-class Scala engineering team - Closed early sales & formed business partnerships - Led company to acquisition by RichRelevance in 2013

Apr 2011 - Jun 2013

Vp Of Engineering

London, Gb

I assembled, managed, and led a team of senior engineers to develop a highly sophisticated performance advertising platform, built with big data technologies on the back-end and HTML5 on the front-end. The performance advertising platform supported dynamic creative generation and optimization, live feeds, geotargeting, rich interactive ads, and real-time reporting with click maps, loading times, and engagement times. I was instrumental in facilitating the acquisition of the company to LivingSocial in May 2011.

Nov 2009 - Apr 2011

President / Lead Engineer

N-Brain, Inc.

I founded a company and led a team of engineers to build a real-time collaborative source code editor. Unique features of the editor included a novel peer-to-peer, lock-free merging algorithm, file synchronization, LEAP-inspired incremental document navigation. The editor was built in the Java programming language, used hundreds of threads, scaled to thousands of users, and exceeded 400,000 lines of code and automated tests. In addition to writing code, functioning as a lead architect, and managing the engineering team, I headed up website development, marketing, and sales.

2006 - 2010 ~4 yrs

Consultant

Amsterdam, Noord-Holland, Nl

I developed a platform for interactive Flash ads that eliminated the need for ActionScript developers, and allowed low-skilled ad ops personnel to quickly create interactive ads based on Flash assets provided by graphics designers. I also conducted architectural and source code quality assessments of SocialMedia's advertising network and platform.

Apr 2009 - Nov 2009

Senior R&D Engineer

Louisville, Co, Us

Using techniques in image processing and image recognition, I designed and implemented a system for performing real-time glare removal in video feeds. Worked as internal advocate for productization and low-cost extensibility in supported video drivers.

2006 - 2006

Senior R&D Engineer

Sunnyvale, California, Us

I worked as a senior research and development engineer on Hercules, a high-performance, large-scale, distributed design rule verification tool for the EDA industry. Lead internal dialogue on object-oriented and modular design, introduced abstractions to facilitate improved unit testing, and contributed many new features and fixes to the product.

2003 - 2005 ~2 yrs

Founder / Instructor

Gameversity

I founded another online learning institute for engineers wanting to become game developers, and developed early material for classes in game mathematics and global illumination models. The assets were acquired by viCampus.

2003 - 2004 ~1 yr

Co-Founder / Instructor

Gameinstitute

I co-founded a new online learning institution for engineers looking for in-depth training on how to become game developers. I taught a set of classes on game mathematics (including linear algebra), artificial intelligence, and procedural graphics generation, based on original material I developed for the classes, which included textbooks, quizzes, tests, and example source code.

1999 - 2004 ~5 yrs
2 education records

John De Goes education

Graduate Studies, Structural And Computational Biology And Molecular Biophysics

Baylor College Of Medicine

Bs Mathematics, Mathematics, Physics, Computer Science

Montana State University Billings
FAQ

Frequently asked questions about John De Goes

Quick answers generated from the profile data available on this page.

What company does John De Goes work for?

John De Goes works for The Ultimate Coder.

What is John De Goes's role at The Ultimate Coder?

John De Goes is listed as Creator and Executive Producer at The Ultimate Coder.

What is John De Goes's email address?

AeroLeads has found 1 work email signal at @n-brain.net for John De Goes at The Ultimate Coder.

What is John De Goes's phone number?

AeroLeads has found 3 phone signal(s) with area code 720 for John De Goes at The Ultimate Coder.

Where is John De Goes based?

John De Goes is based in Woodstock, Maryland, United States while working with The Ultimate Coder.

What companies has John De Goes worked for?

John De Goes has worked for The Ultimate Coder, Golem Cloud, Ziverge, De Goes Consulting Inc., and Forbes Technology Council.

How can I contact John De Goes?

You can use AeroLeads to view verified contact signals for John De Goes at The Ultimate Coder, including work email, phone, and LinkedIn data when available.

What schools did John De Goes attend?

John De Goes holds Graduate Studies, Structural And Computational Biology And Molecular Biophysics from Baylor College Of Medicine.

What skills is John De Goes known for?

John De Goes is listed with skills including Product Management, Algorithms, Ruby, Software Development, Java, Git, Agile Methodologies, and Python.

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