Mobile Client Developer
CurrentResponsibilities Includes:- Developed a dialogue system that runs dialogue cutscenes in Unity by reading a text file with a custom User Defined Language.- Created scenes for a mobile game in Unity which involved a heavy User Interface setup such as custom Layout Group and mobile touch controls.- Implemented Data from a common tabulated database for game elements through the usage of CSV files into Unity.- Documented and implemented 2D, Texture and Sound asset import settings for… Show more Responsibilities Includes:- Developed a dialogue system that runs dialogue cutscenes in Unity by reading a text file with a custom User Defined Language.- Created scenes for a mobile game in Unity which involved a heavy User Interface setup such as custom Layout Group and mobile touch controls.- Implemented Data from a common tabulated database for game elements through the usage of CSV files into Unity.- Documented and implemented 2D, Texture and Sound asset import settings for mobile optimisation.- Implemented a Server-Client Interface using Websocket communication and Flatbuffer serialisation tool.- Assisted Game Designer in data entry for the Game System, populating Game databases for usage in game.- Assisted Game Designer in the game's world building and overall narrative.Experiences:- Game Campaign nodal map system.- In-Game cutscenes dialogue system using custom User Defined Language files.- Database Implementation on Unity through CSV files.- Unity UGUI practices for mobile games.- Server-Client Interfacing using Websocket and Flatbuffer- Source Control using Sourcetree. Show less