Research and development senior engineer, with 35 years of expertise and innovation in image and video processing: 2D video, 3D video and volumetric video compression, virtual reality and augmented reality, 3D modelization and 3D animation, motion estimation and disparity estimation, colorimetry, cryptography and steganography, user interface…Several patents applied, four of them as principal author. Publications in journals and conferences
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Research And Development Senior Engineer On Real-Time Volumetric VideoImverse Feb 2022 - Jan 2024Rennes, Bretagne, France• Research, development and implementation of components integrated in the HoloLive Cloud application, available on the App Store: ◦ real-time multi-channel video compression based on Ffmpeg, with and without hardware acceleration and adaptive resolution according to bit-rate, ◦ real-time depth map compression with adaptive resolution according to bit-rate,• Implementation of points cloud compression based on Draco,• Research on scalable voxels compression, with an innovative approach. -
Development Engineer On Unity3DInterdigital, Inc. Jun 2019 - Feb 2022Rennes, Bretagne, France• Development of a multi-platform application (WebGL, Android smartphones, Windows tablets or PC) of photo-realistic avatar demonstration, with UI for interactive facial animation. -
Research And Development Engineer On Virtual / Augmented RealityTechnicolor Jan 2010 - May 2019Rennes, Bretagne, France• Development on Unity3D: ◦ real-time character animation using a Microsoft Kinect, ◦ interactive demonstration using a VR HMD for different viewing modes of a same 360° film: HMD, "cave", 2D screen with or without scripted view, etc.• Research and development on augmented reality: ◦ operating AR glasses (Optinvent) with a Raspberry Pi for an autonomous usage, ◦ research on overlay display on walls of outside-of-room cameras. -
Research And Development EngineerThomson Aug 1989 - Dec 2009Rennes, Bretagne, France• 3D cinema: ◦ study on disparity estimation for intermediate view generation.• Film anti-piracy: ◦ research on picture marking, invisible for human eye but visible for camcorder, using a digital cinema projector with more than three color components (metamerism), ◦ algorithmic research on invisible or imperceptible watermarking.• Video compression: ◦ algorithmic research and contribution to MPEG‑1, MPEG‑2 and MPEG‑4 standardization process, notably proposing scalability using sub-band (wavelets) coding or motion compensation of DCT coefficients, ◦ research on post-processing for H.261 compression (64 Kbit/s videophone).
Jean-François Vial Education Details
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"Engineer Diploma", Equivalent To A Master'S Degree In Engineering (Isced Level 7) -
Electrotechnics
Frequently Asked Questions about Jean-François Vial
What is Jean-François Vial's role at the current company?
Jean-François Vial's current role is Research and Development Engineer in digital pictures and video.
What schools did Jean-François Vial attend?
Jean-François Vial attended Centralesupelec, Edouard Branly High School.
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Jean-François VIAL
Greater Bordeaux Metropolitan Area1entremarques.com
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