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Jeannie Lee Email & Phone Number

Art Director, Manga Publishing at UDON Entertainment
Location: Seoul, South Korea, United States 11 work roles 1 school
1 work email found @sanshee.com 1 phone found area 656 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email j****@sanshee.com
Direct phone (656) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Director, Manga Publishing
Location
Seoul, South Korea, United States

Who is Jeannie Lee? Overview

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Quick answer

Jeannie Lee is listed as Art Director, Manga Publishing at UDON Entertainment, based in Seoul, South Korea, United States. AeroLeads shows a work email signal at sanshee.com, phone signal with area code 656, and a matched LinkedIn profile for Jeannie Lee.

Jeannie Lee previously worked as Art Director at Sanshee Llc and Freelance Artist at Www.Artbyjeannielee.Com. Jeannie Lee holds 2 Years, Character Animation from California Institute Of The Arts.

Company email context

Email format at UDON Entertainment

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{first}@sanshee.com
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AeroLeads found 1 current-domain work email signal for Jeannie Lee. Compare company email patterns before reaching out.

Profile bio

About Jeannie Lee

• 16 years of experience as a professional 2D artist in social media/entertainment and gaming industries.• Strong art background; proficient in various disciplines including illustration, character design, and concepts.• Versatile in multiple art disciplines, digital and traditional art styles, and techniques.• 7 years of managerial experience overseeing in-house and outsourced teams and art production pipelines.• Avid interest in games, social media, internet culture, comics, and animation.WHAT I KNOW:• Adobe Photoshop• Adobe Illustrator• Adobe Flash• Adobe Indesign• Clipstudio Paint• Microsoft Office WHAT I’M LEARNING:• Modeling (Maya)• Texturing (Maya)WHAT I DO:• illustration • concept art• character design• product design• packaging design• UI design• branding/social media• comic lettering/SFX• mobile game graphics• sprite/pixel art• 2D animation• art direction • product management• outsource managementWHO I AM:• energetic• efficient• collaborative• problem-solver• quick learner• embraces challenges• enjoys learning

Listed skills include Photoshop, Illustrator, Flash, Vector Art, and 28 others.

Current workplace

Jeannie Lee's current company

Company context helps verify the profile and gives searchers a useful next step.

UDON Entertainment
Udon Entertainment
Art Director, Manga Publishing
AeroLeads page
11 roles · 24 years

Jeannie Lee work experience

A career timeline built from the work history available for this profile.

Art Director

Bremerton, Wa, Us

My current responsibilities as art director include:• creating concepts and visuals for various products related to our currently licensed IP's• acting as liaison/contact between our team, clients/partners, and manufacturers• providing art direction and management for in-house art team, third-party vendors/freelancers and various overseas factories and manufacturers• managing product launch schedule and providing assistance for various marketing campaigns

Freelance Artist

Www.Artbyjeannielee.Com

I've spent most of my career juggling both full-time and freelance roles. Freelance provides me with the opportunity to work on projects that I might otherwise not encounter, which I believe broadens my experience and skill sets. As a freelance artist, I provide high-quality art assets ranging from animation, illustration, character design, graphic design, logo design, game UI, and more. My clients range from individual entrepreneurs to larger industry companies: • Udon Entertainment (2003 ~ present) • Sirlin Games (www.sirlingames.com)• Electronic Arts (www.pogo.com)• Hobo Labs (www.hobolabs.com)I have also published a series of "How to Draw Manga" books with Walter Foster Publishing.♦ “My Manga World” (Walter Foster Publishing, 2008)illustrated and co-wrote beginner-level tutorial book for artists♦ “How to Draw Manga Chibis and Cute Critters” (Walter Foster Publishing, 2012)co-authored with artist Samantha Whitten; project management, art post-production, edited written content♦ “The Art of Drawing Manga & Comic Book Characters” (Walter Foster Publishing, 2013)co-illustrated and co-wrote intermediate-level tutorial drawing book for artists

Senior 2D Artist

Igg

Singapore, Singapore, Sg

Current role: Senior 2D Artist• responsible for creating high quality social media graphics for IGG's top mobile titles- assist in brainstorming new and interesting promotional strategies across multiple platforms (Facebook, Instagram, etc.) - create illustrations, comics, animations, etc. as needed for the purpose of social media promotionPrevious Role: Sticker Artist for LINK (chat application)• Emoticon (aka sticker) creation for IGG's chat application "LINK"- create and conceptualize interesting and appealing static and animated stickers. - maintain high standard of quality for all products by personally refining outsourced assets• 3rd party vendor outsourcing/management for sticker creation and production- assist in hiring, training, and providing customized art direction for multiple 3rd party vendors.- assist to maintain in-house art production pipeline. • Occasionally also assists in other side projects with IGG Art Team or for LINK-related projects.

Oct 2014 - Oct 2018

Art Director

Hiptic Games

Being a part of a small team meant that I wore many hats. Responsibilities included: • animation• illustration• high-level game ideation• concept art/character design• UI design

Jun 2013 - May 2014

Senior Artist

Redwood City, Ca, Us

• Asset and pipeline management for Pogo games• Work with outside vendors and studios for production pipeline• High-level ideation and execution for various art projects and tasks• Assist with virtual item creation and art direction• Provide art direction for various projects across Pogo.com properties

Jun 2012 - Jun 2013

Lead Artist

San Francisco, California, Us

• Lead Artist - high level visualization and artistic execution of new game concepts - management of game art pipeline for both in-house and external art teams and resources - provide art direction and consultation to colleagues - create and execute game assets ranging from character designs/concepts, UI, and UA/branding

Jun 2011 - Jul 2012

Art Lead/Producer

Playdom

• Producer: Art direction for various game assets- works closely with offshore studios/artists for production of various game assets ranging from animation to 3D structures- responsibilities include working with peers to streamline production and maintain consistent and efficient production pipeline• Art Lead: concept art and art production on various Playdom game titles- brainstorm and execute internal game assets ranging from character designs, building concepts, icons and UI- provide art direction and consultation to peers________________________________________________________________________________

Jan 2011 - May 2011

Lead Artist, Junior Product Manager

San Jose, California, Us

• Lead Artist, Junior Product Manager - high-level creation and ideation of virtual goods for www.gaiaonline.com - includes maintaining and executing several recurring high-profile virtual good updates for Gaia Online - assists in a group effort in the creation of innovative and new virtual products to drive site growth and revenue - management and execution of global events/engagement efforts - work with various teams to create, produce, and execute global events to entertain Gaia's user base, increase traffic, user growth, and revenue - co-lead/jr. product manager for Gaia's Monetization Team - cooperation with team to find and establish new and innovative ways to increase both revenue and engagement both within and outside of virtual goods • Off-Site Freelance Art Team Manager - currently managing 15 off-site sprite artists and illustrators - trained majority of current in-house art team and all off-site artists in the production of virtual goods - responsible for hiring all off-site artists and their training and satisfying various production resources conflicts - responsible for maintaining the highest possible level of quality for all assets produced - striving to grow off-site artists to continuously challenge themselves and improve their skills

Apr 2005 - Jan 2011

Colorist, Effects Artist

Udon Comics

- Worked with a small team of artists and was responsible for character colors and final effects rendering on various comic book titles:• 2003-2004: Colorist - New X-Men Issues #155 - #160 (Udon Entertainment, www.udoncomics.com)• 2004: Colorist, FX Artist - "Amazing Fantasy" Volumes 3-4 (www.marvel.com)• 2005: Colorist, FX Artist - "Araña" volumes 2-8 (www.marvel.com, www.udoncomics.com)• 2008: Digital Archiving/Reproduction - Shmoo Comics (Dark Horse Comics, http://www.darkhorse.com/)• 2009: Colorist, FX Artist - "X-Men Noir" issues 2-3 (Dennis Calero, Marvel Entertainment)• 2009: Colorist and FX Artist - "X-Men Heroes" (Marvel Entertainment)• 2010: Colorist, FX Artist, Art Team Manager - "Inception" Issue 2 (Warner Bros.)

2003 - 2009 ~6 yrs

Production Artist (Retouch And Lettering)

Los Angeles, California, Us

- Responsible for digital cleanup of raw comic pages and layout of translated English text with Adobe InDesign• 2005 - "Blade of Heaven"• 2005 - "Dead End"• 2005 - "Visitor"• 2005 - "Sgt. Frog"

Nov 2004 - Jan 2005
1 education record

Jeannie Lee education

  • California Institute Of The Arts
    California Institute Of The Arts
    Character Animation
FAQ

Frequently asked questions about Jeannie Lee

Quick answers generated from the profile data available on this page.

What company does Jeannie Lee work for?

Jeannie Lee works for UDON Entertainment.

What is Jeannie Lee's role at UDON Entertainment?

Jeannie Lee is listed as Art Director, Manga Publishing at UDON Entertainment.

What is Jeannie Lee's email address?

AeroLeads has found 1 work email signal at @sanshee.com for Jeannie Lee at UDON Entertainment.

What is Jeannie Lee's phone number?

AeroLeads has found 1 phone signal(s) with area code 656 for Jeannie Lee at UDON Entertainment.

Where is Jeannie Lee based?

Jeannie Lee is based in Seoul, South Korea, United States while working with UDON Entertainment.

What companies has Jeannie Lee worked for?

Jeannie Lee has worked for Udon Entertainment, Sanshee Llc, Www.Artbyjeannielee.Com, Igg, and Hiptic Games.

How can I contact Jeannie Lee?

You can use AeroLeads to view verified contact signals for Jeannie Lee at UDON Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Jeannie Lee attend?

Jeannie Lee holds 2 Years, Character Animation from California Institute Of The Arts.

What skills is Jeannie Lee known for?

Jeannie Lee is listed with skills including Photoshop, Illustrator, Flash, Vector Art, Illustration, Animation, Conceptual Art, and Creative Branding.

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