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Animation Supervisor, with 20 years of experience in CG production for TV, Feature, Games, and AR. Held titles of CG Supervisor, Crowds Lead, Senior Generalist, and currently Animation Supervisor. Skills:Character and Prop Modeling/OptimizationKey Frame Character AnimationMotion Capture RetargetingCrowd SimulationCharacter RiggingAugmented RealityCG Production DesignCG Look DevelopmentDCC’s: -Maya-iClone-Golaem -3D Max-Lightwave-Adobe Suite-Character Creator
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Animation SupervisorMaere Studios Jun 2024 - PresentLos Angeles County, California, United StatesAnimation Supervisor -
Crowds LeadDreamworks Animation Jan 2020 - Jan 2024Glendale, California-Designed, maintained and supervised the DWTV Crowds Process, across all shows, for both internal and partner studios. Led RnD efforts to further studio knowledge and integrate tools and feature updates in future productions. Wrote the documentation bible for all standards and practice, for both technical and production aspects on asset creation and conversion, motions/cycles standards, simulation, and production models for in-house teams and overseas partners-Supervised and Trained in-house DWTV Crowds Team, and all Overseas Partner Teams in all aspects of Crowds production on all Tier 1 Shows, including: Assets, Motions, Simulation, and ProductionSimulated Hero shots for human, bipedal and quadrupeds, stadiums, city traffic, bird and dinosaur flocking, dinosaur herds, fish, bug swarms, tree and toy props.-Facilitated and oversaw the creation of the DWTV proprietary crowds toolset, for all aspects of Crowds production-Oversaw the usage of Golaem Crowds Tools, and pipeline integration on a per show basis-Worked closely with Show Producers and Directors on all aspects of Crowds production to assure Crowds met expectations, and under each shows individual budget Fast and Furious: 'Spy Racers' Jurassic Park: 'Camp Cretaceous'Kung-Fu Panda: 'Paws of Destiny', and 'The Dragon Knight'How To Train Your Dragon: 'The Nine Realms', and 'Rescue Riders'Boss Baby: 'Back in Business'MegaMind: 'The Doom Syndicate''MegaMind Rules!'Bad Guys: 'A Very Bad Holiday'Spirit: 'Riding Free'BE@RBRICK -
Crowds ArtistDreamworks Animation Feb 2018 - Jan 2020Glendale, CaliforniaCrowd Artist using Golaem, Character Animation, Generalist tasks.Crowd Asset Conversion, Cycles Creation, Crowd Simulation on Bipeds, Quadrupeds, Traffic, Flocking Birds, and Dinos -
Cg SupervisorLucas Telepictures Jun 2007 - Feb 2018Manhattan Beach, CaPipeline and look development on IP, various animated properties for Mike Judges 'Ternion Pictures' and 3-Arts Entertainment. Digital asset management, character modeler and animator, rigging, texturing, cel-shading, and compositing. I supervise CG production between animation/VFX vendors and our directors/producers. I work in pre, post, and production pipelines, and create/maintain working relationships with artists, studios and software vendors. I also supervise our internship on our proof concept IP "Crab Cove” with my Alma Mater; Chico State. -
Lead Character AnimatorGamaya, Inc Jun 2015 - Dec 2017Sunnyvale, CaLead character animator on feature animation due for release in 2018Worked with directors and producer to animate lead villain character, and shots with multiple charactersCloth dynamics setup on charactersProvided feedback for junior animators
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Cg SupervisorTernion Pictures Mar 2008 - May 2015Greater Los Angeles AreaWorked as senior 3D Artist, and lead 3D animator with directors Wes Archer and Tricia Garcia, and producers Glenn Lucas, John Altschuler and Dave Krinsky to develop 2D and 3D animated shows created by Mike Judge for ABC, History Channel, and Comedy Central.Implemented production pipelines, task and asset management systemsEstablished relationships with vendors, software developers, independent contractors a
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Cg SupervisorAmusme Nov 2010 - Feb 2013Manhattan Beach, CaAsset management, pipeline development, animation, modeling, rigging, augmented reality production for both mobile and web.I take the brilliant concepts created by Randy Cartwright and Jerry Rees, and breathe life into them in the augmented reality world. -
Cg SupervisorCrab Cove, Llc Aug 2007 - Dec 2009Manhattan Beach, CaCreated and supervised internship program with California State University systemOversaw all aspects of production on animated series IP: Crab Cove Episode 1.3, "Batten Down the Hatches."Scheduled and implemented Task Management and Digital Asset Management softwareMentored and monitored progress of 56 college students over 6 semesters, providing technical and artistic direction in all areas of 3D animation productionRigged, animated several characters on Crab Cove Episode 1.1, "Lunch Bag Blues" and Episode 1.2 "Happy Winter" -
Character Animator/ ModelerOcean Visual Fx Jan 2006 - Jul 2007Huntington Beach, CaCharacter animation, rigging and modeling.
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Character Technical DirectorBalance Studios, Inc. Jul 2006 - Oct 2006Green Bay, Wisconsin AreaRigged several biped characters for animated short; "Crazy Conrad & His Fantastic Flamingos"Rigged feather-winged eagle character, and cowboy character featured in Sealy Mattress co -
Character AnimatorClear Crown, Inc. May 2004 - Jun 2005Burlingame, CaAnimated over 6,000 frames of full locomotion sets on 3 different characters for PC Title; "Wild Life"Modeled, textured, rigged, animated all cycles on T-Rex characterWorked on prop modeling, texturing, and animation
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Pre-Vis 3D ArtistBrainforest Digital Apr 2004 - May 2004Thousand Oaks, CaBetty Crocker Warm Delights; Created pre-visual animatic for Betty Crocker Warm Delights 30 second spot.
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Guest Artist InstructorCsu Summer Arts Program Jun 2002 - Jul 2002Fresno, California AreaInstructive aid at CSU Summer Arts, providing technical direction for college students in multiple disciplines of 3D animation using Lightwave 3D.
Jeff Clifton Skills
Jeff Clifton Education Details
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3D Computer Animation
Frequently Asked Questions about Jeff Clifton
What company does Jeff Clifton work for?
Jeff Clifton works for Maere Studios
What is Jeff Clifton's role at the current company?
Jeff Clifton's current role is Animation Supervisor at Maere Studios.
What is Jeff Clifton's email address?
Jeff Clifton's email address is je****@****n3d.com
What is Jeff Clifton's direct phone number?
Jeff Clifton's direct phone number is +171428*****
What schools did Jeff Clifton attend?
Jeff Clifton attended California State University, Chico.
What are some of Jeff Clifton's interests?
Jeff Clifton has interest in Animation, Children, Cg Look Dev, Bicycling And Hiking, Good Books, Education, Environment, Science And Technology, Music, Human Rights.
What skills is Jeff Clifton known for?
Jeff Clifton has skills like Maya, Character Animation, Texturing, Animation, Compositing, 3d Modeling, Photoshop, Rigging, Pipeline Development, Character Rigging, Lightwave, Lighting.
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