Jeff Lin

Jeff Lin Email and Phone Number

Co-founder, Game Director and Creative Director @ Ouro Interactive
Los Angeles, CA, US
Jeff Lin's Location
Los Angeles Metropolitan Area, United States
About Jeff Lin

As a design leader, I combine original research, data, and design to build full-stack, autonomous teams capable of landing moonshots. I love driving strategy and vision that inspires teams, but enjoy getting my hands dirty with hands-on design and research. Life is most exciting when we try to find, understand and solve impossible problems in tech, games, and society while bringing the best out of our teams.Check out some of my work:• TechCrunch | Facebook announces Horizon, a massive multiplayer VR world• Forbes | Facebook admits it's working on an AI Assistant• Nature News | Can a video game company tame online toxic behavior?• Re/code | Doing Something about the "Impossible Problem" of Abuse in Online Games• Google re:Work | Assessing toxicity in the workplace

Jeff Lin's Current Company Details
Ouro Interactive

Ouro Interactive

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Co-founder, Game Director and Creative Director
Los Angeles, CA, US
Employees:
4
Jeff Lin Work Experience Details
  • Ouro Interactive
    Co-Founder, Game Director And Creative Director
    Ouro Interactive
    Los Angeles, Ca, Us
  • Ouro Interactive
    Co-Founder, Game Director & Creative Director
    Ouro Interactive Mar 2023 - Present
    Los Angeles, California, United States
    We're hiring! Co-founder of a new Oculus Game Studio called Ouro Interactive. We're a small but world-class team creating best-in-class games for the Meta Quest platform. We work closely with leadership across Meta to build games that showcase the capabilities of our hardware and platforms and bring joy to our players. Check out our first game, Super Rumble, only on Quest 2 in Meta Horizon Worlds.
  • Meta
    Game Director & Product Design Director - Horizon Metaverse @ Meta
    Meta Oct 2020 - Aug 2023
    Menlo Park, California, United States
    Leading Creative Direction and supporting Game & Product Design teams on the Horizon Metaverse Project @ Meta. Horizon is an ever-expanding metaverse to explore, play and create. Defy distance, discover extraordinary experiences, explore communities and be a creator and bring your vision to life. We are the creation engine that powers UGC experiences in the Metaverse, and our mission is to unlock the world’s creators by democratizing access to creation.
  • Facebook
    Product Design Director Of Experiences At Facebook Reality Labs (Formerly Ar/Vr)
    Facebook Feb 2019 - Oct 2020
    Menlo Park, Ca, Us
    Building, scaling, and leading teams in a mission to create experiences that bring people closer together across all realities (mobile, AR, and VR). Humbled everyday by the talented teams I get to work with.We recently announced some of the products we're working on, including:- Facebook Horizon- Facebook Assistant - Oculus TV - Oculus Media Studio- Venues- Quill- Quest 2 Social Platform
  • Magic Leap
    Design Director
    Magic Leap May 2017 - Feb 2018
    Miami/Fort Lauderdale Area
    Leading teams in the creation of the vision, strategy, and development of first generation mixed reality experiences. • Led cross-discipline teams in an incubator process that created 30 playable prototypes in 6 months across games, social, productivity, and education verticals.• Led a team that created 2 playable prototypes that helped secure $502 million in a Series D funding round.• Led a user research team that conducted end-to-end tests to iterate on product experiences.• Represented Magic Leap in the on-boarding of AAA development studios to help bootstrap their development efforts in mixed reality.• Led a design team that explored, iterated, refined then distilled design lessons in mixed reality into a Mixed Reality Design Best Practices Handbook.
  • Magic Leap
    Principal Designer
    Magic Leap Jul 2016 - May 2017
    Fort Lauderdale, Florida
    Building and leading development teams creating innovative, compelling, and fun mixed reality experiences that could not exist on any other platform.
  • Riot Games
    Lead Product Owner
    Riot Games Jan 2013 - May 2016
    Santa Monica, Ca
    Built and led development teams focused on building new systems and features for the award-winning PC game "League of Legends." • Created the strategy and vision for product teams on League of Legends.• Implemented Agile / Scrum for all development teams.• Created roadmaps that were executed successfully for ~50 feature releases in 2 years.• Presented reports and status to C-level executives.• Collaborated with Publishing and eCommerce to create marketing campaigns and launch plans.• Created HR/Talent initiatives that improved company culture, efficiency, and diversity.• Built teams from scratch in the LA office.• Collaborated with academic researchers around the world on original scientific research that was published in the fields of social & cognitive psychology, economics, neuroscience, and collective intelligence.Articles, Press Releases & Talks:• The Verge | How League of Legends can make the internet a better place.( http://www.theverge.com/2015/3/6/8161955/league-of-legends-online-happy-place) • Wired | Curbing online abuse isn’t impossible. Here’s where we start.( http://www.wired.com/2014/05/fighting-online-harassment/ )• GamesIndustry.biz | Riot Games’ Lead Game Designer of Social Systems.( http://www.gamesindustry.biz/articles/2013-05-15-talking-shop-riot-games-lead-designer-of-social-systems )
  • Riot Games
    Lead Game Designer
    Riot Games Oct 2012 - May 2016
    Santa Monica
    Lead Game Designer and stakeholder of "Social Play," "Player Behavior," and "Metagame Systems" teams.• Led the teams that designed and implemented Ranked Ladder Systems, Player Behavior Systems, Economy and Reward Systems, Progression Systems, Matchmaking Systems, Co-op Play Systems and Onboarding Systems for the award-winning League of Legends. • Managed and led teams of Game, Systems, Social, UX, and Visual Designers. • Managed and led teams of User Researchers, Data Scientists, and Data Analysts.• Designed User Research Studies that optimized the user experience.• Collaborated with labs on original scientific research published in peer-reviewed journals.• Used the latest in machine learning and deep learning to optimize in-game systems and features.
  • Riot Games
    Game Designer
    Riot Games Feb 2012 - Oct 2012
    Santa Monica
    Leading initiatives to ensure League of Legends has the most sportsmanlike community in online games.• Created Design Documents for Ranked Ladder Systems, Player Behavior Systems, Economy and Reward Systems, Progression Systems, Matchmaking Systems, Cooperative Play Systems and Onboarding Systems.
  • Valve Software
    Research Scientist
    Valve Software Aug 2010 - Jan 2012
    Bellevue, Wa
    Worked closely with Mike Ambinder on experiments in Left 4 Dead 2, Alien Swarm, Half-Life 2 and DOTA 2. Our goal was to conduct research that made games more fun.• Collaborated on a project that created a new AI for Left 4 Dead 2 that was driven by biofeedback signals from the player.
  • University Of Washington
    Phd
    University Of Washington Sep 2008 - Jan 2012
    Greater Seattle Area
    • Designed, programmed, and implemented experiments investigating how visual perception is represented in the brain. • Lead inventor on a team that developed a novel psychological method for digital advertising.Press Releases:• Time Magazine’s Health & Science Blog ( http://tinyurl.com/ydv7owv )• Public Library of Science Feature Synopsis ( http://tinyurl.com/ykkwzb5 )• University of Washington Press Release ( http://tinyurl.com/6etzegu )• Science Editorial (2009), Volume 324, Page 1625.• Scientific American ( http://tinyurl.com/nsooxv )
  • The University Of British Columbia
    Research Assistant
    The University Of British Columbia Aug 2006 - Sep 2007
    Research Assistant for Dr. James T. Enns' Vision Lab.

Jeff Lin Education Details

Frequently Asked Questions about Jeff Lin

What company does Jeff Lin work for?

Jeff Lin works for Ouro Interactive

What is Jeff Lin's role at the current company?

Jeff Lin's current role is Co-founder, Game Director and Creative Director.

What schools did Jeff Lin attend?

Jeff Lin attended University Of Washington, University Of Washington.

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