Jeff Peters

Jeff Peters Email and Phone Number

COO, Creative Director, Founder @ Spark XR, Inc.
Sandy, UT, US
Jeff Peters's Location
Sandy, Utah, United States, United States
Jeff Peters's Contact Details

Jeff Peters work email

Jeff Peters personal email

About Jeff Peters

Passionate video game executive and consultant, with 30+ years, industry experience, proven to successfully navigate each new round of consoles, hardware, digital delivery channels, trends and new business models.

Jeff Peters's Current Company Details
Spark XR, Inc.

Spark Xr, Inc.

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COO, Creative Director, Founder
Sandy, UT, US
Jeff Peters Work Experience Details
  • Spark Xr, Inc.
    Coo, Creative Director, Founder
    Spark Xr, Inc.
    Sandy, Ut, Us
  • 株式会社Snk(Snk Corporation)
    Member Board Of Directors
    株式会社Snk(Snk Corporation) Apr 2021 - Present
    Osaka, Japan
    SNK Corporation is a world-renown Japanese video game hardware and software company with over 45 years of creating top brands and experiences that have been driving the industry since its inception. Known for the Neo Geo gaming platforms and over 200+ unique IP, SNK is one of the industry leaders in innovation including development for Arcade/LBE, consoles, PC and Mobile platforms world-wide.
  • One Earth Rising™
    Advisor, Member Of The Board Of Advisors
    One Earth Rising™ Mar 2023 - Present
    New York, New York, United States
    Building the Purposeverse™, an interoperable commerce platform for the creator economy. Web3 technologies including Tools, backend systems and technologies for incorporating NFT, Blockchain and consumer created and owned assets into games, including interoperable assets between games.
  • Spark Xr, Inc.
    Coo, Creative Director, Founder
    Spark Xr, Inc. Feb 2018 - Present
    Greater Salt Lake City Area
    New creative think-tank and development house creating next-gen virtual reality (VR) and location-based entertainment (LBE) solutions, including hardware and software.
  • Bluff Street Productions
    Ceo / Senior Industry Consultant
    Bluff Street Productions Apr 2014 - Present
    Greater Salt Lake City Area
    Independent consultancy working with VR, VR LBE, video game and gambling focused developers and publishers to assist with: creative direction, vision and game design, business modeling and design (freemium, premium and public operations), general production strategies, business development, strategic planning, P&L mgmt., analytics, trouble-shooting and turning around difficult projects, team management, speaking functions, and marketing and PR strategies. Clients range from independent developers, to entertainment and media companies, to universities, to digital publishers to non-profit organizations.
  • Tapstar Interactive Inc / Ientertainment, Inc.
    Cco, Co-Founder, Advisor
    Tapstar Interactive Inc / Ientertainment, Inc. Apr 2014 - Apr 2017
    Greater Salt Lake City Area
    TapStar (successfully acquired by iEntertainment Inc in 2016), is a digital game publisher and developer, founded by top industry veterans, focused innovative trans-media products. Directed all WW digital game production. Responsibilities included: Creative Direction, P&L development, investor relations, business development, channel expansion, world-wide product development across multiple continents, franchise planning, general design, organizational development, sourcing development and IP resources, 3rd party management, licencor relationships, forecasting models, multi-year product strategies and development planning. All launched mobile products consistently featured as "Best New Game" by Apple.
  • Electronic Arts
    Studio Director / Executive Producer
    Electronic Arts Nov 2005 - Apr 2014
    Greater Salt Lake City Area
    Directed the Salt Lake City, All Play studio, on all Electronic Arts digital, mobile and smart phone productions, across multiple business models (including freemium and free-to-play). Responsible for team management, financials, new product development, creative vision, strategic planning for projects and studio, office planning, internal and external development. Developing projects across all digital platforms (i.e. iOS, Android, Wp8, etc.) including live service operations. Historically developed cross-platform console (PS2, DS, Xbox, X360, PS3, PC, Wii) titles, across a myriad of EA Brands and licenses.
  • Gearworks Games, Llc
    President / Owner
    Gearworks Games, Llc Jan 2003 - Nov 2005
    Greater Salt Lake City Area
    Industry consulting firm focused on new concept development and production planning (game design, production, concept, budgeting, proposal creation, and script writing) across most current consoles (PS2, Xbox, GameCube, PC)
  • Beyond Games
    Director Of Product Development / Producer
    Beyond Games Jul 2000 - Nov 2002
    Greater Salt Lake City Area
    Responsible for business plans, budgets, restructuring, product acquisition, strategic planning and game design. Cross platform, console (PS2, Xbox, Gamecube, PC) game development.
  • Kodiak Interactive
    Project Director / Lead Designer
    Kodiak Interactive Oct 1997 - Jan 2000
    Greater Salt Lake City Area
    One of the original founders and responsible for new IP development, production planning, team management, game design, corporate structure, staff planning and hiring, high-level tools and technology design. Cross platform, console and PC game development.
  • Sculptured Software, Inc.
    Project Manager / Lead Designer
    Sculptured Software, Inc. May 1992 - Sep 1997
    Greater Salt Lake City Area
    Developed titles on assorted hardware systems (NES, GEN, SNES, PS1, PC, Arcade) including games in the highly successful MK and NBA JAM series.
  • Jcs Design Studios
    President / Art Director / Owner
    Jcs Design Studios Jan 1989 - Oct 1995
    Rancho Cucamonga, Ca
  • Catalina Games
    Project Director / Art Director / Lead Designer
    Catalina Games Jun 1990 - Dec 1991
    Van Nuys, Ca
  • Snk Corporation
    Software Manager
    Snk Corporation Jan 1989 - Jun 1990
    Sunnyvale, Ca; Osaka, Japan
    Worked in CA and Japan, developing and completing nine Arcade and console (NES & Gameboy) games. Development included the launch of the NEO GEO system and its first four launch titles.
  • Sorjana Publications
    Production Director / Editor / Owner
    Sorjana Publications Jan 1987 - Jan 1989
    Rancho Cucamonga, Ca
    Developed and published what became "Electronic Gaming Monthly" and "Top Score" magazines.
  • U.S. National Video Game Team
    Founder / Competitor
    U.S. National Video Game Team Feb 1985 - Jan 1989
    Rancho Cucamonga, Ca

Jeff Peters Skills

Cross Functional Team Leadership Game Design Game Development Leadership Development Agile Project Management Creative Direction Prototyping Cross Platform Development Mobile Games Social Games P&l Responsibility Team Building External Relationships Video Games Creative Writing Creative Problem Solving Budget Development Xbox 360 Wii Casual Games Level Design Ps3 P&l Management Multiplayer Computer Games Game Mechanics Console Perforce Mmo Xbox Gameplay Interactive Entertainment Game Programming Online Gaming Freemium Live Services Monetization Mmorpg Playstation 3 Art Direction

Jeff Peters Education Details

Frequently Asked Questions about Jeff Peters

What company does Jeff Peters work for?

Jeff Peters works for Spark Xr, Inc.

What is Jeff Peters's role at the current company?

Jeff Peters's current role is COO, Creative Director, Founder.

What is Jeff Peters's email address?

Jeff Peters's email address is ro****@****ail.com

What schools did Jeff Peters attend?

Jeff Peters attended California State Polytechnic University-Pomona.

What are some of Jeff Peters's interests?

Jeff Peters has interest in Economic Empowerment, Health.

What skills is Jeff Peters known for?

Jeff Peters has skills like Cross Functional Team Leadership, Game Design, Game Development, Leadership Development, Agile Project Management, Creative Direction, Prototyping, Cross Platform Development, Mobile Games, Social Games, P&l Responsibility, Team Building.

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