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Jeff Cavitt Email & Phone Number

3D Artist at Freelance
Location: Dallas-Fort Worth Metroplex, United States, United States 12 work roles
1 work email found @smu.edu LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email j****@smu.edu
LinkedIn Profile matched
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Current company
Role
3D Artist
Location
Dallas-Fort Worth Metroplex, United States, United States

Who is Jeff Cavitt? Overview

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Quick answer

Jeff Cavitt is listed as 3D Artist at Freelance, based in Dallas-Fort Worth Metroplex, United States, United States. AeroLeads shows a work email signal at smu.edu and a matched LinkedIn profile for Jeff Cavitt.

Jeff Cavitt previously worked as Professor of Practice at Smu Guildhall and Vehicle Artist at Turn 10 Studios.

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Email format at Freelance

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{first_initial}{last}@smu.edu
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Profile bio

About Jeff Cavitt

https://jeffcavitt.artstation.com/3D Vehicle Artist/Hard Surface Artist/Environment Artist with over ten years of game industry experience.Professor with over 8 years of teaching experience. Shipped Titles:Forza Horizon 2 Presents Fast & Furious - XBOX One (2015) (freelance)Forza Horizon 2 - XBOX One/XBOX 360 - 09/14 (freelance)AMC's The Walking Dead - Survival Instinct - XBOX 360/PS3/Wii U/PC - 03/13Star Wars Kinect - XBOX 360 - 04/12Ghostbusters: The Video Game - XBOX 360/PS3 - 06/09I worked on Exterior/Interior Environments, vehicles, weapons, and various assets/props.Specialties: High poly/Low Poly ModelingHard surface, Vehicles, PropsEnvironments: Set, world, static objects, props, skyboxTexture and Shader/Material CreationLight scripting for physics objectsGreat communication skillsAble to mentor Jr. ArtistsAble to work easily across disciplinesAble to write clear documentationReview Outsource Art and provide detailed feedback or make quick corrections to push into the pipelineSoftware expertise: Unreal 4, UNITY, CRYENGINE, 3DS Max, Modo, Maya, ZBrush, Photoshop, 3DCoat, Perforce, Shotgun, Confluence, JIRA, Slack, Zoom, MIRO, Trello. Adobe Substance Suite.

Listed skills include Unreal 4, Shaders, Game Development, 3D Studio Max, and 44 others.

Current workplace

Jeff Cavitt's current company

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Freelance
Freelance
3D Artist
Texas, United States
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12 roles · 29 years

Jeff Cavitt work experience

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3D Artist

Freelance

Texas, United States

Professor Of Practice

Current

Dallas, TX

Promoted to Professor of Practice. Reprising my responsibilities in Team Game Production with focus on the art side of games, as well as the 2D Art for Games I and II classes, Art for Level Design, and Professional Development for Art Creation. Responsibilities include: Course Syllabi Creation, Curriculum Creation, Lecturing, Live Demonstration, Mentoring.

Oct 2022 - Present

3D Artist

Current
Freelance

Client: EXIS Interactive - Vehicle for a project under NDAModeled British AT-15 Tank Destroyer - Base mesh - for Wargaming - World of Tanks PC. Client: Liquid Development - Modeled, UV'ed, Textured - 2 environment buildings featured in FORZA: Horizon 2 and Forza Horizon 2 Presents Fast & Furious - XBOX OneClient: Visual Cue Studios - Modeled, UV'ed.

Apr 2014 - Present

Vehicle Artist

Worked on the Vehicle Art Team to bring their vehicles into the newest cutting-edge version of FORZA MOTORSPORT. Using their proprietary engine and custom tools, I was responsible for settings and assignments on PBR materials, updating/baking textures, correcting/polishing outsource UVs, also tasked with bug fixing for vehicles. This could range from.

Mar 2022 - Oct 2022

Associate Professor Of Practice

Dallas, TX

I taught multiple classes that cover topics such as: Team Game Production, 2D Art For Games II, Art for Level Design, Professional Development for Art Creation. Responsibilities include: Course Syllabi Creation, Curriculum Creation, Lecturing, Live Demonstration, Mentoring, and Problem Solving. I also participate in two committees.Tools Used: Unreal.

Aug 2018 - May 2022

Instructor - Game Development

Orlando, Florida

For 4 years I taught how to create game art assets for Unreal 4. The course covered training in Unreal Material creation, Blueprints, Lighting, Physics, Animation, FX, and more. I also mentored the students through a final project for their demo reel/portfolio. All of this is covered in nine and a half weeks.

Sep 2014 - Aug 2018

Vehicle Artist

Austin, TX

Used CryEngine, MAX, and Photoshop to create assets for the PC games Star Citizen/Squadron 42 and associated marketing materials.Focus on modeling, UV'ing, texturing, hard surface assets.Technical set up of vehicles, ship weapons, and prop assets for use in CryEngine.Prepared outsource art assets for use in the game.Created high poly assets for use in.

Apr 2013 - Jan 2014

Environment Artist

Dallas/Fort Worth Area

Modeled/UV/Textured props, environments, set pieces, terrain, and vehicles. Node Based Materials in engineLight physics object scripting. (Destructible Objects)Rendered in game assets for use in MarketingWorld BuildingLevel Asset Population and LayoutCinematic Environment ArtistMentored Jr. Environment ArtistsAssisted Outsourcing with documentation and.

Nov 2004 - Apr 2013

Intern Artist

I worked in XSI, After Effects, and Photoshop for various commercials and FX. Clients for those projects were: Harrah's Casino, Dairy Queen, Hit Entertainment. Particle FX and compositing work on Barney: The Land of Make Believe(2005). Post Asylum is made up of a great group of talented people. Working with them was a great experience and I recommend their.

Aug 2004 - Nov 2004

Contract Artist

This was at the Dallas location. I was contracted to work on a commercial for The Scooter Store. I used Lightwave and Photoshop to model, texture, animate, light, and render out content. Their awesome staff composited that content into the commerical.

Jun 2004 - Aug 2004

Web Specialist

Gadzooks, Inc. - Corporate Office

Managed website and art associated with it.

Mar 2000 - Mar 2002

Qa

Micrografx

Software testing.

1997 - 2000 ~3 yrs
FAQ

Frequently asked questions about Jeff Cavitt

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What company does Jeff Cavitt work for?

Jeff Cavitt works for Freelance.

What is Jeff Cavitt's role at Freelance?

Jeff Cavitt is listed as 3D Artist at Freelance.

What is Jeff Cavitt's email address?

AeroLeads has found 1 work email signal at @smu.edu for Jeff Cavitt at Freelance.

Where is Jeff Cavitt based?

Jeff Cavitt is based in Dallas-Fort Worth Metroplex, United States, United States while working with Freelance.

What companies has Jeff Cavitt worked for?

Jeff Cavitt has worked for Freelance, Smu Guildhall, Turn 10 Studios, The Dave School, and Cloud Imperium Games.

How can I contact Jeff Cavitt?

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What skills is Jeff Cavitt known for?

Jeff Cavitt is listed with skills including Unreal 4, Shaders, Game Development, 3D Studio Max, Modo, Photoshop, Texturing, and Scrum.

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