Jeff R. Email & Phone Number
@bioware.com
5 phones found area 831, 650, 415, and 800
LinkedIn matched
Who is Jeff R.? Overview
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Jeff R. is listed as Software Engineer at Freelance, based in Leander, Texas, United States. AeroLeads shows a work email signal at bioware.com, phone signal with area code 831, 650, 415, 800, and a matched LinkedIn profile for Jeff R..
Jeff R. previously worked as Tools Engineer at Broadsword Online Games and Tools Engineer at Bioware. Jeff R. holds Programming, Video Game Development - Programming from Art Institute Of Vancouver - Burnaby.
Email format at Freelance
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AeroLeads found 1 current-domain work email signal for Jeff R.. Compare company email patterns before reaching out.
About Jeff R.
I am an accomplished software engineering professional with over 16 years of experience in the game development and interactive entertainment industries. Throughout my career, I have become proficient in the complete software development lifecycle (SDLC) and am well-versed in Agile methodologies. I have demonstrated a high level of skill in workflow analysis and cross-functional team collaboration with engineers, designers, testers, senior managers, and key stakeholders. This process has consistently resulted in the enhancement of game functionality, improvement of user interfaces, and successful delivery of high-quality gaming experiences.My approach to game development is driven by a commitment to staying at the forefront of industry trends and continually advancing my technical skills. This dedication allows me to create innovative and engaging gaming solutions that meet and exceed user expectations. As I continue to advance in my career, I am eager to take on new challenges and opportunities that allow me to further refine my craft and drive the development of cutting-edge gaming experiences.
Listed skills include Game Development, Actionscript, Gameplay, Python, and 33 others.
Jeff R.'s current company
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Jeff R. work experience
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Tools Engineer
Tools Engineer
Senior Engineer
Software Engineer, Tools
Engineered, contributed and maintained multiple large-scale CMS tools across multiple projects.Heavily contributed with the implementation and continuous maintenance of a fully content-driven tutorial system used in the production of a Unity mobile title. Also, aided in the implementation of an in-game management system for scheduling local notifications using a popular Unity plugin.Contributed to the creation and design of multiple game prototypes.Engineered multiple tool solutions in Unity that were utilized daily cross-discipline in production.
Technical Designer
Senior Software Engineer
Contributed as a core development engineer on Guild of Heroes, Café World and ChefVilleDeveloped CMS tools, new game features and designed engine systems which included both front-end and back-end componentsSupported Ops team during early development of titles and aided/performed hotfixes during production life cyclesInvolved in managing the releasing of build candidates to production environmentsMaintained client and server-side infrastructure, contributed to on-going feature development and performed continuous maintenance of all titles throughout their lifespan
Senior Software Engineer
Worked extensively with Python and MySQL on linux with Amazon EC2/S3 environmentsSolely maintained and expanded both client-side game interface as well as in-game chat client within an Openfire serverDesigned and developed components and tools for a major feature that drove the site’s main process flowDeveloped a published Facebook application coupled to Django framework for clean modularization and integration to Apache servers.
Development Test Lead
Lead the creation, organization and management of multiple development testing teamsCreated and maintained team Sharepoint sites per-project and wrote all team guideline and testing manualsEstablished and implemented all team pipelines and deliverables for company tracker databasesServed as primary point of contact between testing and development teamsArchitected a suite of automation software for testing teams, using Python, which greatly improved overall team efficiency and allowed for daily one-click build pulls and setupAwarded “Unsung Hero” trophy for outstanding company achievement
Software Tester
Worked as a QA tester on multiple EA titles including: Batman Begins, Tiger Woods 06' and The Godfather.Documented bugs to production team through use of company database systemMaintained communication with leads and QA team on a constant basisSpear-headed analysis project on in-game cloth physics system and was put in charge of proof-reading Gamecube game manual
Contract Gamplay Engineer
Hired as a contract developer to create a research project for university’s 40th anniversaryPrototyped entire project using the Unreal engineDesigned and implemented a unique and completely customizable conversation system coupled with the Unreal editor allowing for designers to implement conversation trees from editor UI
Jeff R. education
Programming, Video Game Development - Programming
Journalism, Computer Science
Frequently asked questions about Jeff R.
Quick answers generated from the profile data available on this page.
What company does Jeff R. work for?
Jeff R. works for Freelance.
What is Jeff R.'s role at Freelance?
Jeff R. is listed as Software Engineer at Freelance.
What is Jeff R.'s email address?
AeroLeads has found 1 work email signal at @bioware.com for Jeff R. at Freelance.
What is Jeff R.'s phone number?
AeroLeads has found 5 phone signal(s) with area code 831, 650, 415, 800 for Jeff R. at Freelance.
Where is Jeff R. based?
Jeff R. is based in Leander, Texas, United States while working with Freelance.
What companies has Jeff R. worked for?
Jeff R. has worked for Freelance, Broadsword Online Games, Bioware, Akili Interactive Labs, Inc., and Disney Interactive.
How can I contact Jeff R.?
You can use AeroLeads to view verified contact signals for Jeff R. at Freelance, including work email, phone, and LinkedIn data when available.
What schools did Jeff R. attend?
Jeff R. holds Programming, Video Game Development - Programming from Art Institute Of Vancouver - Burnaby.
What skills is Jeff R. known for?
Jeff R. is listed with skills including Game Development, Actionscript, Gameplay, Python, Casual Games, Perforce, Social Games, and Mobile Games.
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