Jeff Voeltner

Jeff Voeltner Email and Phone Number

3D Artist at HypGames, Inc. @ HypGames, Inc.
Jeff Voeltner's Location
Atlanta Metropolitan Area, United States
Jeff Voeltner's Contact Details

Jeff Voeltner work email

Jeff Voeltner personal email

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About Jeff Voeltner

Professional Visual Artist with a background in creative development, project leadership, and production for the entertainment, advertising and publishing industries. Specializing in 3D and environment design, photographic retouching and graphic design, and further experience with illustration and concept development, I have helped design, develop and launch interactive products, games, advertising campaigns, and books.Interests: CrossFit - Woodworking - Painting - Hiking, biking, and exploring the great outdoors!

Jeff Voeltner's Current Company Details
HypGames, Inc.

Hypgames, Inc.

View
3D Artist at HypGames, Inc.
Website:
hypsports.com
Employees:
34
Jeff Voeltner Work Experience Details
  • Hypgames, Inc.
    3D Artist
    Hypgames, Inc. Dec 2020 - Present
    Orlando, Florida, United States
    Design and conceptualization, and full 3D artwork creation for mobile games.
  • Freelance
    Visual Artist (3D/2D) & Environment Designer
    Freelance Jan 2010 - Present
    Atlanta, Georgia
    Responsible for production of environment art and design for interactive and game products including casual games, online, PC, iOS and console systems.Creation of 3D and 2D art, illustration (digital and traditional), graphic art and design, and digital photo-retouching for the advertising, entertainment, and publishing industries.Conceptual art and visual design for entertainment and story-based products and mediums including interactive games, films, and books.Experience with graphic user-interface design (UI, GUI) for web and iOS including apps for iPhone and iPad.
  • Ulster Carpets
    Designer
    Ulster Carpets Feb 2013 - Aug 2020
    Marietta, Ga
    Produced design concepts, illustrations and final designs for Axminster and hand-tufted carpets for hotel ballrooms, pre-function spaces, corridors, casinos, and other interior spaces, while working with interior designers, design firms and sales representatives assigned to high-end properties in the hospitality and gaming industries.Responsible for selecting and producing accurate color recipes to work with overall design direction and inspiration for interior spaces.Designed pattern-based concepts and highly creative custom illustration designs for large and small interior spaces.
  • Timbuk2 Studios
    [Contract] 3D Artist & Ui Designer
    Timbuk2 Studios Feb 2011 - Apr 2013
    - 3D Art & Modeling- Graphic-User-Interface design for iOS (iPhone & iPad) and casual game design- Environment and background art & design, and 2D illustration.
  • Davidson & Company - Atlanta
    [Contract] Cg Artist & Digital Retoucher
    Davidson & Company - Atlanta Feb 2011 - May 2012
    Greater Atlanta Area
    Created full 3D art creation including modeling, texturing, lighting and rendering; producing both still and animated illustrations for a variety of different consumer products and architectural-based presentations.Responsible for digital photo retouching of in-house product photography produced for the fashion and advertising industries.
  • Utv Ignition Entertainment
    Lead Environment Artist
    Utv Ignition Entertainment Aug 2010 - Nov 2010
    Gainesville, Florida Area
  • Hi-Rez Studios
    Senior/Lead Environment Artist
    Hi-Rez Studios Aug 2006 - Jan 2010
    Alpharetta, Ga
    Helped develop, design, and launch the studio's first interactive game project developed for PC systems (MMO) using Unreal Editor (UE3) and game engine.Responsible for developing 3D environment art.Led the design and development team responsible for several interactive city and social environments with specific contributions to the overall visual design, graphic design, map layout, lighting and environmental/architectural design.Responsible for marketing graphics and co-developed the design and concept for our first product's Special Edition release.Developed user-interface concepts.
  • Spark Unlimited
    Senior Environment Artist
    Spark Unlimited Jan 2005 - Jul 2006
    Los Angeles, Ca
    Helped launch the studio's first interactive game project, Call of Duty: Finest Hour(developed for the PS2, XBOX, and GameCube console systems).Designed and constructed 3D environments for a total of three interactive console-based game products including: 'Call of Duty: Finest Hour' (from conception through final production) and pre-production/early production development stages for the other two products including: 'Legendary' and 'Turning Point: Fall of Liberty', using Unreal Editor (UE3) and game engine.Supervised concept artist interns in the development of environment designs for game levels.Developed 3D environments and prop models, complete with realistic textures and materials, and lighting.
  • Spark Unlimited, Inc.
    3D Environment Artist
    Spark Unlimited, Inc. Sep 2002 - Dec 2004
    Los Angeles, Ca
    Helped develop and successfully launch studio's first product: 'Call of Duty: Finest Hour', a video game for Xbox 360, PS2 and GameCube consoles, based on real-life events and battles of World War 2.Researched and designed concepts for various interactive environments based on locations in Italy, Africa, and Russia.Designed and built 3D environments for multiple game levels, including responsibilities of modeling, texturing, and lighting.Responsible for designing maps for various game levels during the pre-production stage.
  • Irvine Photographics, Inc.
    Digital Retoucher
    Irvine Photographics, Inc. Feb 2001 - Sep 2002
    Irvine, Ca
    Digitally retouched photographic images for clientele in the advertising and fashion industries including work for GAP, Banana Republic, Old Navy, Forever21 and Wet Seal.Reduced the necessity for extravagant turnarounds and client reviews throughout revision processes; trimming approximately 1/3 of the turnaround time. Applied color-corrections to photographic art and trained colleagues in areas of color and technical processes/specifications.
  • Studio Photo Imaging, Inc.
    Retouch & Composite Artist
    Studio Photo Imaging, Inc. May 2000 - Feb 2001
    Hollywood, Ca
    Digitally composited and retouched image stills for the motion picture industry including client such as Paramount Pictures, Disney, New Line Cinema, and Universal Pictures.Developed an effective and more efficient process for archiving, tracking, and retrieving all data and images; a process which improved the data retrieval rate by over 25%.Scanned photographic images for reproduction, and prepared images for press release packages.
  • Frames Data, Inc.
    Digital Coordinator & Lead Retoucher
    Frames Data, Inc. Aug 1997 - May 2000
    Irvine, Ca
    Managed, hired, and directed freelance digital retouching artists for in-house photography studio.Primarily responsible for producing digital, 3D, and photographic images, primary retouching, overseeing and applying all color correction.Established production requirements for all in-house and freelance-based graphics; followed by coordination and scheduling of studio processes, assets, and artwork.Worked in conjunction with the Lead Photographer for scheduling of product photography, serving as a liaison for interdepartmental requests; ensuring that client specifications were adhered to and all custom and standard graphic requirements for each project were properly scheduled.Developed production processes which improved production standards involving over 50,000 images and overall resulting in image quality improvement of approximately 30%.Reviewed and managed color and quality control of all images produced, and worked with external printer during pre-press process in preparing all work for film output.Assisted with planning and installation of two additional internal photography studios to accommodate for company's production growth.Additionally responsible for purchasing workstations, digital equipment, and studio media.
  • Image Comics
    Color Artist
    Image Comics Jun 1994 - May 1997
    Anaheim, Ca
    Enhanced the look and feel of comic book pages through digital color and lighting application; ensured that a consistent image and mood was established and supported the storytelling and illustration.Produced over 900 pieces of full-page artwork and designated lighting/color direction for multiple cover and internal page illustrations.

Jeff Voeltner Skills

Texturing Video Games Animation Game Design Storyboarding Photoshop Concept Design Game Development Illustration Unreal Engine 3 Graphic Design Environment Art Illustrator Level Design Maya Digital Painting User Interface Design Xbox 360 Conceptual Art Lighting Texture Painting Quarkxpress Flash Zbrush Adobe Creative Suite User Interface Comic Art Traditional Animation Mudbox 3d Studio Max Mental Ray Unreal Editor Indesign Premiere Wordpress Fireworks Agile Project Management Scrum Ipad Iphone Ios Ios Development Wireframes Casual Games High End Retouching Cgi Cg Lighting Comic Book Illustration Texcelle

Jeff Voeltner Education Details

Frequently Asked Questions about Jeff Voeltner

What company does Jeff Voeltner work for?

Jeff Voeltner works for Hypgames, Inc.

What is Jeff Voeltner's role at the current company?

Jeff Voeltner's current role is 3D Artist at HypGames, Inc..

What is Jeff Voeltner's email address?

Jeff Voeltner's email address is jv****@****ail.com

What is Jeff Voeltner's direct phone number?

Jeff Voeltner's direct phone number is +140463*****

What schools did Jeff Voeltner attend?

Jeff Voeltner attended Fullerton College, Itt Technical Institute.

What are some of Jeff Voeltner's interests?

Jeff Voeltner has interest in Animation And Short Films, Exploring, Politics, Education, Baseball, Basketball, Art And Design, Books, Camping, Games.

What skills is Jeff Voeltner known for?

Jeff Voeltner has skills like Texturing, Video Games, Animation, Game Design, Storyboarding, Photoshop, Concept Design, Game Development, Illustration, Unreal Engine 3, Graphic Design, Environment Art.

Who are Jeff Voeltner's colleagues?

Jeff Voeltner's colleagues are Gavin Lechner, Tyler L Herring, Daniel Goodman, Randy Gerson, Todd Falzarano, Samantha Harlin, Jose Francisco Mundo Mendoza.

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