Passionate Game Designer with 5+ years in the industry. Proficient in conceptualising, designing, and implementing gameplay mechanics, levels, and features that engage and entertain players. With a deep-seated love for creating and playing games, I am always abreast with the latest updates and trends in the gaming industry.
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Game DesignerRecoded Jan 2023 - PresentSingapore• Game Designer for Glompa• Supervised a multidisciplinary team of 10+ made up of artists and developers to oversee the implementation of new features and systems• Managed internal teams to ensure internal deadlines were made with the use of JIRA and Sprint• Developed meta feature to support the main gameplay, designed the gameplay and economy of the feature• Designed monetization features for the game (Shop and Ads) to meet User LTV• Created 20+ levels (match-3 linker style) to support gameplay progression -
Game DesignerRecoded Nov 2020 - Dec 2022Singapore• Game Designer for Magic Adventures• Spearheaded and collaborated with a team of 5+ to develop essential, new game features such as social, events and login• Planned and implemented game levels through the use of Unity and Unity Timeline• Balanced and adjusted gameplay economy to better experience for players• Worked with QA Lead to identify and investigate bugs within the game• Oversaw music for the game, created concept sheets and worked with external vendors to develop the tracks• Assisted with idea generation and game pitching to ideate the game
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Game DesignerKoei Tecmo Singapore Pte Ltd Mar 2019 - Oct 2020Singapore• Game Designer for Dragon Quest of the Stars Global.• Worked with the rest of the development team to localise and develop the global version of the app, Dragon Quest of the Stars.• Planner-in-charge for managing events, while also working with other planners in areas such as localisation, UI, game systems, translations etc.• Set up the process flow for the handling of announcements in multiple languages, and liaised with external parties to ensure timely and accurate translations. -
Game DesignerKoei Tecmo Singapore Pte Ltd Jul 2018 - Mar 2019Singapore• Main game designer for the Taiwan & China versions of "Nobunyaga no Yabou".• Planned game’s operations schedule, events, campaigns and ensured that monthly content updates were carried out smoothly.• Liaised with overseas partners in Japan, Taiwan, and Mainland China with regards to game content and sales strategies.• Analysed sales and delivered sales figures reports to Japan. -
Marketing And Business Development InternBeijing Dream Castle Culture Co., Ltd. Jun 2017 - Dec 2017Beijing, ChinaDream Castle is a China-based company that designs, manages and licenses famous Chinese animated IP characters such as Ali the Fox, Luo Xiaohei, Elephant Poo and many more. The company also manages a comics viewing app called Manman.• Responsible for carrying out overseas research and drafting proposals for the expansion of the company's IP overseas.• Assisted superior in the handling of overseas business development-related activities.• Prepared proposals and marketing materials in both English and Chinese for use with external parties.• Collated, organised and analysed data in regards to Ali the Fox's animated series across multiple online video platforms to understand consumers' preferences.• Worked with the rest of the team to brainstorm and execute local marketing efforts, online and offline.
Jer Min Kwok Education Details
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Bachelor Of Business Administration (Bba) -
Bachelor Of Business Administration - Bba -
Bachelor Of Business Administration - Bba
Frequently Asked Questions about Jer Min Kwok
What company does Jer Min Kwok work for?
Jer Min Kwok works for Recoded
What is Jer Min Kwok's role at the current company?
Jer Min Kwok's current role is Game Designer at Recoded Singapore Pte Ltd.
What schools did Jer Min Kwok attend?
Jer Min Kwok attended National University Of Singapore, Nus Overseas Colleges, Peking University.
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