Jeremy Murray

Jeremy Murray Email and Phone Number

Senior Staff Software Engineer and Senior Engineering Manager @ Ridgeline
Reno, NV, US
Jeremy Murray's Location
Reno, Nevada, United States, United States
Jeremy Murray's Contact Details

Jeremy Murray work email

Jeremy Murray personal email

n/a
About Jeremy Murray

Software developer turned manager with experience in process improvement, version control, tool development, technical and non-technical training, public speaking, game development, project specification, project management, and ISO compliance - all while working in a highly regulated industry.Version control/CI advocate, generalist, fast learner, team lead, problem solver, and trouble shooter. Able to get things done despite limited resources. Loves working with people and seeing projects completed.Most interested in identifying and addressing developer issues through process improvement, tool development, and training. Also interested in technical/non-technical interface communication and mediation within and between teams.Also interested in civic applications, especially Open Data initiatives. Founded a Code4America brigade in Reno, NV and have been known to clean up bad data sets for fun.If shooting for the moon, would love an opportunity to do voice-over in a game, be in a AAA game's credits, and give a talk at GDC/WWDC.Technical Skills• Best development languages: C#, Python, DOS Batch, C• Other languages used: VB, C++, Groovy, Java, JavaScript, Lua, PowerShell, Make, Objective-C, Perl• Version Control - Admin level: Perforce, StarTeam; User level: git, svn, hg, CVS• Continuous Integration - Admin level: TeamCity, Jenkins, Travis, AppVeyor• Bug/Work Tracking: Jira, TFS, HP Quality Center, StarTeam• Other Applications: Unity, Visual Studio, Resharper, CodeCollab, Confluence, SharePoint• Operating Systems: Windows, OS X, Linux, QNXOther Interests• Presented public training classes on Open Data and Version Control• GDC participant since 2008 as individual developer and as company representative• Reno Code4America organizer, Hack4Reno participant (3 years running) and organizer, and community service volunteer• Wrote and published LabTimer iPhone application• Loves training, public speaking, and trying out new frameworks and languages

Jeremy Murray's Current Company Details
Ridgeline

Ridgeline

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Senior Staff Software Engineer and Senior Engineering Manager
Reno, NV, US
Employees:
549
Jeremy Murray Work Experience Details
  • Ridgeline
    Senior Staff Software Engineer And Senior Engineering Manager
    Ridgeline
    Reno, Nv, Us
  • Ridgeline
    Senior Staff Software Engineer
    Ridgeline Apr 2022 - Present
    Incline Village, Nevada, Us
  • Wahoo Fitness
    Principal Software Eng
    Wahoo Fitness Jul 2020 - Apr 2022
    Atlanta, Georgia, Us
  • Granicus
    Senior Software Engineering Manager
    Granicus Jan 2020 - Jun 2020
    Denver, Co, Us
  • Granicus
    Technical Lead
    Granicus Jan 2016 - Jun 2020
    Denver, Co, Us
  • Granicus
    Software Engineering Manager
    Granicus Mar 2018 - Jan 2020
    Denver, Co, Us
  • Granicus
    Senior Developer
    Granicus May 2014 - Jan 2016
    Denver, Co, Us
  • Igt
    Senior Software Engineer
    Igt May 2011 - Apr 2014
    London, Gb
    • Led team of 8 beginner to senior engineers; established sprint goals; estimated projects; collaborated with coworkers in China and other remote offices; reviewed code and designs; participated in new hire interviews• Helped to architect, write (C#/C++), and deliver (March 2014) the new Ascent gaming platform, SDK, and 10+ initial games• Helped establish Ascent SDK as versioned deliverable; coordinated 22 feature releases over 3 years (all on time)• Created platform release build processes (batch, python, MSBuild); helped modify Unity (C#/C++) for game binary reproducibility; split Unity build (perl, batch) to increase CI speed; wrote internal and external tools for game development• Retrained AVP developers on new platform, processes, and tools• Headed version control evaluation for new platform; created Perforce server specification, growth strategy, security, permissions, and responsibility guidelines; established layout and branching strategy for all Ascent products; trained existing developers, artists, designers, and management; owned Perforce as a service for 500+ users• Helped establish common TFS work item configuration for multiple teams; wrote syncing tools between TFS, SharePoint, Perforce, and Quality Center using client-side access APIs• Mentored new hires and managed intern projects• Continued to support AVP software developers
  • Igt
    Software Engineer
    Igt Apr 2007 - May 2011
    London, Gb
    • Helped rewrite EOL S2000 platform features on existing QNX C++ AVP platform• Helped pivot team to Game SDK provider and support role between OS and game developers• Owned StarTeam version control as a service for 300+ users; trained administrators• Developed and delivered training to engineers for platform and version control• Helped to encapsulate the Torque game engine as a game component, including build and binary reproducibility issues• Oversaw all AVP release builds and acted as sole contact point for all build issues from 2007 to 2014 comprising over 500 individual game themes, not counting variations• Filed patent to help the company’s position in long-term negotiations with multi-layer LCD technology provider - https://www.google.com/patents/WO2009039245A1?cl=en• Acted as main contact between department and QA and IS; one of main contacts for game developer issues• Mentored new hires and managed intern projects• Continued to support S2000 software developers
  • Igt
    Firmware Engineer
    Igt Feb 2003 - Apr 2007
    London, Gb
    • Developed three S2000 physical reel slot machine games using C for the i960 with zero field defects• Owned StarTeam version control as a service for 80+ users; trained administrators• Wrote tools; refined build processes• Trained users on platform, processes, tools, and version control
  • University Of Nevada Reno
    Teaching Assistant
    University Of Nevada Reno Aug 2001 - May 2003
    Reno, Nv, Us
    Laboratory Instructor for Analytical Chemistry, dealing with wet lab instruction and supervision of Junior and Senior undergraduates. Techniques included mass spectroscopy, flame spectroscopy, gas chromatography, and electrodeposition.
  • University Of Nevada Reno
    Computer Lab Manager
    University Of Nevada Reno Aug 1998 - Sep 2001
    Reno, Nv, Us
    Manager for Education Computer Lab, a public computer lab for university students. Lab consisted of 60 workstations, mostly Windows 98/XP based. Managed 7 direct reports and performed scheduling, training, and hiring/firing. Responsible for development and instruction of classes on all software in lab, including Microsoft Office, Photoshop, and SPSS. Responsible for maintenance of workstations, including networking, issue diagnosis, hardware ordering, and installation.

Jeremy Murray Education Details

  • University Of Nevada, Reno
    University Of Nevada, Reno
    Computer Science
  • University Of Nevada, Reno
    University Of Nevada, Reno
    Chemistry With Computer Science As A Second Major

Frequently Asked Questions about Jeremy Murray

What company does Jeremy Murray work for?

Jeremy Murray works for Ridgeline

What is Jeremy Murray's role at the current company?

Jeremy Murray's current role is Senior Staff Software Engineer and Senior Engineering Manager.

What is Jeremy Murray's email address?

Jeremy Murray's email address is je****@****cus.com

What is Jeremy Murray's direct phone number?

Jeremy Murray's direct phone number is +177528*****

What schools did Jeremy Murray attend?

Jeremy Murray attended University Of Nevada, Reno, University Of Nevada, Reno.

Who are Jeremy Murray's colleagues?

Jeremy Murray's colleagues are Marcos Bagby, Mason Furr, Mary Rankin, Michael Moschitto, William Fuchs, Kelsey Deuth, Nikki Chussid.

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