Jérôme Drese

Jérôme Drese Email and Phone Number

Nodilus Co-Founder / Senior Generalist Technical Animator at Larian Studios @ Larian Studios
belgium
Jérôme Drese's Location
Namur Metropolitan Area, Belgium
Jérôme Drese's Contact Details

Jérôme Drese work email

Jérôme Drese personal email

About Jérôme Drese

Jérôme Drese is a Nodilus Co-Founder / Senior Generalist Technical Animator at Larian Studios at Larian Studios. He possess expertise in maya, character rigging, nuke, mel, compositing and 12 more skills. He is proficient in French, Spanish and English. Colleagues describe him as "I had the pleasure to work with Jérôme for more than two productions and have to say that he was one of the most valuable colleagues that I always could count on during all this time. Thanks to him, the work flow between rigging, animation and character fx went particularly nice and smoothly. Some of his strengths are an excellent overview of an entire production, the early anticipation of any possible problem that might arise at different moments and a very good problem solving… Show more" and "I met and worked with Jerome under the least ideal conditions ever in my career. In summary, I look forward to working with Jerome again -- regardless of conditions, but of course preferable more ideal conditions. This is a fellow I trust. He also takes punches well, doesn't return them and more importantly he doesn't show bruising. This last bit is most important because it prevents any real HR issues as there is little to no proof that anything sinister has happened to… Show more"

Jérôme Drese's Current Company Details
Larian Studios

Larian Studios

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Nodilus Co-Founder / Senior Generalist Technical Animator at Larian Studios
belgium
Website:
larian.com
Employees:
231
Jérôme Drese Work Experience Details
  • Larian Studios
    Senior Generalist Technical Animator
    Larian Studios May 2021 - Present
    Ghent, Flemish Region, Belgium
    Making great games!
  • Nodilus
    Character Td
    Nodilus Jan 2022 - Present
    Luxembourg
  • Haute École Albert Jacquard (Heaj)
    Rigging Teacher
    Haute École Albert Jacquard (Heaj) Sep 2018 - Sep 2022
    Namur Area, Belgium
  • Nwave Digital
    Pipeline Td
    Nwave Digital Sep 2020 - May 2021
    Belgium
    Maintain current 3D asset/shot pipeline and add new features inside their internal project management tool.
  • Cglux
    Rigging & Pipeline Td At Cglux
    Cglux Dec 2019 - Aug 2020
    Luxembourg
    Rigging and Tool development for project Icare
  • Dreamwall
    Pipeline/Rigging Td
    Dreamwall Jul 2019 - Nov 2019
    Belgium
    Help building some animation pipeline tool on the Smufs series project.
  • Grid Bvba
    Rigging Supervisor
    Grid Bvba May 2018 - May 2019
    Gent Area, Belgium
    Handle all rigging related pipeline tools integration and development.
  • Nwave Digital
    Rigging Supervisor
    Nwave Digital Aug 2013 - Apr 2018
    Brussels Area, Belgium
    Supervising the rigging team on the upcoming features films.
  • Nwave Digital
    Character Td
    Nwave Digital Jan 2013 - Apr 2018
    Brussels Area, Belgium
    Co supervising the Rigging department with Alan Claes for the upcoming nWaves features.
  • Grid Vfx
    Character Td Supervisor
    Grid Vfx Jun 2012 - Jan 2013
    Gent Area, Belgium
    Quest:- Rigging dept supervision. Created an auto rig puppet system. Zoostation (trailer):- Created all props and character rigs within a weekAsterix "Le domaine des dieux"- Help creating several check and modeling tools.
  • Digital Domain
    Character Fx
    Digital Domain Jul 2011 - Jun 2012
    Vancouver, Canada Area
    Jack the Giant Slayer:- Lead hair artist- Created several grooms on hero giants and some digital doubles.- Sims on some of the movie shots.
  • Luxanimation
    Character Td Supervisor
    Luxanimation May 2010 - Jul 2011
    Luxembourg
    "Little Nick" (M6) season 2:- Rigging sup. and technical lead for the "Little Nick" project season 2. - Created an fast auto rig puppet system for the characters and a auto props rig tool for the project props assets.- Created several modeling checking tools to keep quality standarsBurny the Little Dragon:- Rigging sup.- Create all characters rig for the trailer.- Lookdev supervisor- Created all shaders setup for the main characters.
  • Cotoon
    Rigging Lead/Supervisor
    Cotoon Sep 2008 - May 2010
    Liège Area, Belgium
    Luke and Lucy: The Texas Rangers:- Created a facial system for animation dept. Then took the rigging leading to help animation dept. developing tools and fixing bugs.Taro et le démon du volcan (never released):- Rigging supervisor- Created all rigs for the project and developed all the animation tools linked to the rigs.- Developed an interactive GUI inside Maya using AdobeFlash Magic Crystal trailer:- Assets supervisor- We had to create in a week a… Show more Luke and Lucy: The Texas Rangers:- Created a facial system for animation dept. Then took the rigging leading to help animation dept. developing tools and fixing bugs.Taro et le démon du volcan (never released):- Rigging supervisor- Created all rigs for the project and developed all the animation tools linked to the rigs.- Developed an interactive GUI inside Maya using AdobeFlash Magic Crystal trailer:- Assets supervisor- We had to create in a week a trailer for the movie working in collaboration with Grid-Vfx Show less
  • Mikros Image
    Rigging Lead
    Mikros Image Jul 2009 - Jan 2010
    Liège Area, Belgium
    Black Heaven feature film:- Worked as lead Character rigging and cloth simulation.- Developed a building generator for the city based on existing modeling assets.
  • De Pinxi
    3D Generalist
    De Pinxi Aug 2006 - Aug 2007
    Brussels Area, Belgium
    Worked in several real time 3D projects handling from modeling to rendering tasks.

Jérôme Drese Skills

Maya Character Rigging Nuke Mel Compositing Mental Ray Rigging Character Animation Texturing Look Development Animation Computer Graphics Shading Modeling Visual Effects Computer Animation Feature Films

Jérôme Drese Education Details

Frequently Asked Questions about Jérôme Drese

What company does Jérôme Drese work for?

Jérôme Drese works for Larian Studios

What is Jérôme Drese's role at the current company?

Jérôme Drese's current role is Nodilus Co-Founder / Senior Generalist Technical Animator at Larian Studios.

What is Jérôme Drese's email address?

Jérôme Drese's email address is jd****@****ail.com

What schools did Jérôme Drese attend?

Jérôme Drese attended Haute École Albert Jacquard (Heaj), Heaj.

What skills is Jérôme Drese known for?

Jérôme Drese has skills like Maya, Character Rigging, Nuke, Mel, Compositing, Mental Ray, Rigging, Character Animation, Texturing, Look Development, Animation, Computer Graphics.

Who are Jérôme Drese's colleagues?

Jérôme Drese's colleagues are Stijn Valkenborg, Jakub Mazur, Levinna Angelita, Tim Wilmsen, Hayley Kong, Patrice Paquin Coutu, Kayleigh D..

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