Jerome Kelsey
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Jerome Kelsey Email & Phone Number

CEO at ZeroKing | Web3 Innovator | Game Design, Tokenomics & AI Consultant | DAO Advisor at Zero King
Location: Auckland, Auckland, New Zealand 15 work roles 1 school
1 work email found @alteredstatemachine.xyz LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@alteredstatemachine.xyz
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Current company
Role
CEO at ZeroKing | Web3 Innovator | Game Design, Tokenomics & AI Consultant | DAO Advisor
Location
Auckland, Auckland, New Zealand

Who is Jerome Kelsey? Overview

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Quick answer

Jerome Kelsey is listed as CEO at ZeroKing | Web3 Innovator | Game Design, Tokenomics & AI Consultant | DAO Advisor at Zero King, based in Auckland, Auckland, New Zealand. AeroLeads shows a work email signal at alteredstatemachine.xyz and a matched LinkedIn profile for Jerome Kelsey.

Jerome Kelsey previously worked as Chief Executive Officer at Zero King and Founder at The Daoscape. Jerome Kelsey holds Bachelor'S Degree, Communication Design from Otago Polytechnic.

Company email context

Email format at Zero King

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{first}.{last}@alteredstatemachine.xyz
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Profile bio

About Jerome Kelsey

I'm a Web3 entrepreneur and founder with more than two decades of experience in the video game industry. Over the past four years, I've also become a founder in the Web3 industry.Drawing on my experience with game economies and blockchain, our (amazing) team and I have developed several democratic tools, such as the Freeos Economic DAO and The DAOScape. These tools aim to transform organizational structures to be more equitable, cooperative, and sustainable.Throughout my career, I've worked with industry leaders like Sega, Microsoft, Vivendi, Gameloft, and Namco-Bandai. Currently, I'm doing game design consultancy work for Altered State Machine, where we're leveraging machine learning to create the foundational components of an open metaverse with the potential to open up new opportunities and "democratise AI".Ultimately, my goal is for the DAOs that my team and I are spearheading to provide people with the necessary tools, models, and options to work together towards more collaborative and equitable outcomes, all while maintaining dignity and access for all. This is particularly important given the disruptions posed by AI, climate change, and political and economic uncertainty being felt around the world.

Listed skills include Game Design, Game Development, Video Games, Gameplay, and 31 others.

Current workplace

Jerome Kelsey's current company

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Zero King
Zero King
CEO at ZeroKing | Web3 Innovator | Game Design, Tokenomics & AI Consultant | DAO Advisor
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15 roles · 21 years

Jerome Kelsey work experience

A career timeline built from the work history available for this profile.

Chief Executive Officer

Current

Auckland, New Zealand

Leading strategic direction and operations for an innovative game development studio, focusing on creating cutting-edge gaming experiences. Responsible for overall company performance, team leadership, and fostering a culture of creativity and technological advancement.-Leading strategic planning and execution for an innovative game development.

Jul 2024 - Present

Founder

Current

Daotopia

Founder of the DAOScape, our revolutionary platform for building decentralised organisations. Designed to democratise decision-making, our platform moves away from token-dependent voting, empowering both crypto novices and experts alike.

May 2023 - Present

Founder, Token/Interaction Design

Current

Worldwide (Decentralised Organisation)

Mar 2018 - Present

Interim Cto

Auckland, New Zealand

Part CTO, part Product Owner. Asked to assist growing the company and tech team from a startup phase, to high-growth phase; I am bringing my varied experience in the field of game production—and my experiences in gamification of education—to assist the company in its systems, organisational structure, and new product vision.As I am backed by a stellar.

Sep 2018 - Jun 2019

Creative Director

Auckland, New Zealand

Was Creative Director and interim Studio Manager for the main production cycle of two main products: Mana Monsters and Animals in Teacups. Helped to found, hire and manage a growing start-up game studio. Helped create production pipelines, manage resources, head design, run studio-wide processes, perform reviews, hired and recruited staff. Was highly.

Aug 2015 - Aug 2018

Lead / Senior Designer

Auckland, New Zealand

Senior Designer / Lead Designer for Ice Age Adventures

Jun 2013 - Jun 2015

Lead / Senior Designer

Auckland

Designed new social gameplay mechanics, planned and created new missions, created high-level pitches for external opportunities (Disney, Marvel).

May 2012 - Feb 2013

Lead / Senior Designer

Auckland

I was the Lead Designer for two of the company's titles (Silent Ops and Wonder Zoo) as well as the studio's overall Senior Designer (and promoted to 'Principal Designer' just before I left.While at Gameloft, I worked on a wide variety of design tasks including: level editing & design, enemy placement, scripting, high-level design pitches, game balancing.

Aug 2010 - May 2012

Producer, Designer, Managing Director

The Miracleworks Interactive Ltd

International

I led the company in the creation of two iOS games, PushPixPull and Miracle Baby, through internal and outsourcing means.Wearing a number of hats, both in running the company and making the games, I essentially worked on the design, marketing, production and 3D asset creation for the two titles.

Feb 2010 - Jul 2011

Lead Game Designer

Lead Designer for companies arcade game tiles. Development on: Textminator, Balloon Buster, Little Masterpiece, Willie Wheels and Snapshot. Managed the design of the company’s new games, and assisted in the quality control of existing titles. High-level hardware design for innovative arcade displays and mechanisms. Patent-pending inventor for core tech.

2009 - 2010 ~1 yr

Game Designer

Designer for the hit children’s MMO, Webkinz, and Tail Towns, a casual social game oriented towards the female market. Led the initial Tail Towns design team, created initial concept presentations, interactive design architecture, flow charts, use cases and design documents. Created the monetization model. Responsible for creating all high-level concepts.

Aug 2008 - Feb 2009

Game Designer

Designer for ‘Mage Knight: Apocalypse”, a single and online multiplayer action RPG, developed for Namco Bandai. Duties included: Level and mission planning, LUA scripting, Level Editing, SFX editing, Sound Editing (Issact), testing and tweaking as well as organizing game design meetings and discussions with the publisher. Other design tasks for Microsoft.

2005 - 2007 ~2 yrs

Game Designer

Spin Interactive

Employed by a Taiwanese game studio as the Designer for a series of Xbox and Playstation 2 games. I led the development of a fully playable demonstration of a platform game starring a flying squirrel named Sprung. Company left game industry and abandoned the project.

May 2002 - Sep 2004
1 education record

Jerome Kelsey education

FAQ

Frequently asked questions about Jerome Kelsey

Quick answers generated from the profile data available on this page.

What company does Jerome Kelsey work for?

Jerome Kelsey works for Zero King.

What is Jerome Kelsey's role at Zero King?

Jerome Kelsey is listed as CEO at ZeroKing | Web3 Innovator | Game Design, Tokenomics & AI Consultant | DAO Advisor at Zero King.

What is Jerome Kelsey's email address?

AeroLeads has found 1 work email signal at @alteredstatemachine.xyz for Jerome Kelsey at Zero King.

Where is Jerome Kelsey based?

Jerome Kelsey is based in Auckland, Auckland, New Zealand while working with Zero King.

What companies has Jerome Kelsey worked for?

Jerome Kelsey has worked for Zero King, The Daoscape, Freeos, Altered State Machine, and Joy Business Academy.

How can I contact Jerome Kelsey?

You can use AeroLeads to view verified contact signals for Jerome Kelsey at Zero King, including work email, phone, and LinkedIn data when available.

What schools did Jerome Kelsey attend?

Jerome Kelsey holds Bachelor'S Degree, Communication Design from Otago Polytechnic.

What skills is Jerome Kelsey known for?

Jerome Kelsey is listed with skills including Game Design, Game Development, Video Games, Gameplay, Mobile Games, Level Design, Game Mechanics, and Social Games.

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