Senior Software Engineer Ii
CurrentWorking with the World of Warcraft team to bring new features and workflows to artists and designers.
Please complete the CAPTCHA to continue
@blizzard.com
✓
LinkedIn matched
A concise factual answer block for searchers comparing this professional profile.
Jerry Frazier is listed as Senior Software Engineer at Blizzard Entertainment at Blizzard Entertainment, based in Irvine, California, United States. AeroLeads shows a work email signal at blizzard.com and a matched LinkedIn profile for Jerry Frazier.
Jerry Frazier previously worked as Senior Software Engineer II at Blizzard Entertainment and Software Development Engineer at Amazon Game Studios. Jerry Frazier holds Bs, Computer Science from Brigham Young University.
This section adds company-level context without repeating Jerry Frazier's masked contact details.
AeroLeads found 1 current-domain work email signal for Jerry Frazier. Compare company email patterns before reaching out.
I am an accomplished software developer with 19 years of experience in the video games industry, in both entertainment games and serious games. I am experienced as a project lead and team manager, supporting and building development teams and groups. I have 7 years tools development experience focusing on intuitive design, quick iteration, clear feedback, and efficiency. I am experienced in designing and implementing maintainable end to end solutions from content authoring to in-game systems. I have developed multiple VFX and animation solutions including authoring tools, data management, and in-game systems. I am skilled at being able to analyze and resolve big challenges with short turnaround and minimal direction. I have shipped 11 games on Xbox 360, Xbox, PS3, PS2, Facebook, PC, and Wii.
Listed skills include Xbox 360, Ps3, Wii, Game Development, and 11 others.
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
Irvine, CA, US
Working with the World of Warcraft team to bring new features and workflows to artists and designers.
Lumberyard Game Engine - Simplified and improved interactions with existing character and animation pipelines for Maya and 3ds max exports as well as engine-based character setup and animation systems across legacy and acquired EMotionFX character animation technologies. Implemented initiative to move all character editing out of text file editing.
Evans, Georgia, US
Developed serious games for military training in Biometrics & Forensics. Acted as Project Lead for a serious game team of 4-7 developers to create a training simulation using client server architecture. Organized sprints, guided staff developers, coordinated project needs with arts and designers, and overcame roadblocks in development. Developed code.
US
Developed tools and custom controls for animation playback, and definition of animation event data. Refined, optimized, and expanded features of animation and visual effects tool set. Enhanced work flow, sped up iteration, and provided an environment that enabled users in their jobs. Visualization of bone, and attachment data. Real time systems for synced.
Phoenix, Arizona, US
On Deadly Creatures for the Wii, the programming team members were chosen as generalist programmers that could take a feature from tool through to game implementation and own it. I took on a broad range of tasks from player game play scripting to an effects pipeline to automated build machine programming. It was a good team. We had some great people.
Phoenix, Arizona, US
Developed tool set for development on PS3, Xbox360, and Wii. Realtime update of assets on the running game platform formed the basis of a new set of tools that emphasized generation of game data in intuitive interfaces and work flow that allowed useful feedback and interation. Asset pipeline controlled export and automatic conversion of assets.
Front end UI programming including menu programming, save game and profile system. Ported input to use game controller and supported controller input and rumble system including platform requirements. Xbox port of Jedi Academy PC title.
US
Developed scripting system using access database export. NPC and goal representations in code. Event system, messaging system, score management, game data management related to goals, and game play programming. Skateboard title for Xbox and PS2.
Developed particle systems, level loading, entity management, entity definition and control, dynamic path finding and static path following npc ai. Researched Renderware for PVS, animation, model representation, and rendering. Monsters Inc. title for PS2.
Redmond, Washington, US
Developed windows based golf course editor and golf game. Expanded existing physics code to support new terrain representation which required a new physics solution. Specialized animation and game play programming solutions. Modified 3D character animation system of existing game engine. Defined export pipeline for animation. Procedural LOD definition.
Quick answers generated from the profile data available on this page.
Jerry Frazier works for Blizzard Entertainment.
Jerry Frazier is listed as Senior Software Engineer at Blizzard Entertainment at Blizzard Entertainment.
AeroLeads has found 1 work email signal at @blizzard.com for Jerry Frazier at Blizzard Entertainment.
Jerry Frazier is based in Irvine, California, United States while working with Blizzard Entertainment.
Jerry Frazier has worked for Blizzard Entertainment, Amazon Game Studios, Janus Research Group, Tencent Boston, Inc, and Rainbow Studios.
You can use AeroLeads to view verified contact signals for Jerry Frazier at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.
Jerry Frazier holds Bs, Computer Science from Brigham Young University.
Jerry Frazier is listed with skills including Xbox 360, Ps3, Wii, Game Development, Win32 Api, Animation, Xbox, and Video Games.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contacts