Jess Brummer, Csm, Pmp, Cta

Jess Brummer, Csm, Pmp, Cta Email and Phone Number

Project Manager @ Fun Waffle Studio
Jess Brummer, Csm, Pmp, Cta's Location
Austin, Texas, United States, United States
About Jess Brummer, Csm, Pmp, Cta

Highly Effective Leader Trained in Scrum, PMI, and Tactical AgileTenured senior project manager with expertise in visual artistry, motion, game design, process implementation and business operations. History of spearheading operational expansion efforts, key projects and new technology integration, streamlining workflows, managing all facets of the full project lifecycle to ensure quality deliverables that align with asks in a timely manner.

Jess Brummer, Csm, Pmp, Cta's Current Company Details
Fun Waffle Studio

Fun Waffle Studio

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Project Manager
Jess Brummer, Csm, Pmp, Cta Work Experience Details
  • Fun Waffle Studio
    Producer
    Fun Waffle Studio Jul 2023 - Present
    Fun Waffle is a small team developing a big dream. With an eye towards completion of that dream, at Fun Waffle, I:- Lead Team Meetings- Provide insight and experience via Project Management Principles- Implement Task Tracking and Oversee Scheduling
  • Aquifer
    3D Producer - Customer Success Lead
    Aquifer Nov 2021 - Jan 2023
    Austin, Tx, Us
    - Focusing on assisting both internal and external teams at finding success- Lead Clients through the 3D Character Development Process- Help team-members through utilization of Project Management skills
  • Trammell Ventures
    Project Manager, Part Time
    Trammell Ventures Jun 2020 - Jun 2022
    Austin, Texas, Us
    In response to business needs, manage project(s) for the company by:- Organizing and leading remote team meetings- Track tasks and time for entire project- Keep team on track to meet milestones and deadlines- Keep team working within budget- Develop estimated cost analysis for new projects
  • Leap To Success - Project Club Of Launchpad Job Club
    Project Manager
    Leap To Success - Project Club Of Launchpad Job Club Jan 2020 - Jun 2020
    Austin, Us
    Facilitator and coordinator for a small team for a non-profit organization, maintaining continued communication between the client and SMEs.• Present remotely and in person for bi-weekly PMO update meetings to other Project Managers, Project Director, and Executive Director.• Create, manage, and maintain documentation, following policies and best practices.• Work concurrently with third party teams to resolve conflicts and assist with production schedules.
  • Chariot
    Lead Driver
    Chariot Nov 2017 - Mar 2019
    San Francisco, Ca, Us
    In response to regularly changing schedule, provided quality experience for customers while educating new employees and directing excellence. Kept open communication with dispatch and supervisors, multitasking and adhering to company policy. Multiple acclaims for excellence in both timeliness and effective driving, and even improved efficiency for an important client through observant constructive criticism. Led team members and acted as educator for new employees.
  • Burnout Game Ventures, Llc
    Producer
    Burnout Game Ventures, Llc Jun 2015 - Aug 2018
    Winter Park, Florida, Us
    Remotely managed teams of up to 20 artists, audio developers, and programmers engaged in video games, simulation, and VR/AR content development. Tasked each developer with daily checklist, including milestones, upcoming activity planning, and sequencing.• Encouraged continued proliferation of team’s talent beyond organizational and personal expectations. • Led weekly Skype meetings, maintaining and redirecting progress as needed to best implement company tasks. • Developed regular progress reports that provided clarity for stakeholders and executive leadership.• Consulted with developers and helped manage various artists / game designers on game projects, including Bit Evolution, Not Without You, and Vectromirror, contributing to successful launch.
  • Electronic Arts (Ea)
    User Acceptance Tester
    Electronic Arts (Ea) May 2016 - May 2017
    Redwood City, Ca, Us
    Enabled organization to release top-quality content by performing development-end testing and assurance prior to release to consumers. • Tested content, playability, identified storyline challenges, and communicated with stakeholders via email and personal discussion, efficiently achieving monthly sprint goals.• Project Liaison that managed team of 10+ UAT and QA testers remotely for multiple games in pre-launch status.• Assigned tasks via TestRail and JIRA for designated projects related to monthly sprint.• Completed successful UAT for FIFA 17, Battlefield 1, Madden 17, Mass Effect: Andromeda, Secret Life of Pets, and Simpsons: Tapped Out.
  • Blizzard Entertainment
    Game Master
    Blizzard Entertainment Jul 2008 - Dec 2013
    Irvine, Ca, Us
    Supported multiple online games to ensure lossless game play for customers.• Approached and completed each project with set goals, utilizing company-specific tools and programs and winning high marks for customer satisfaction.• Met quota for daily customer interactions and resolved issues within time specifications, achieving continued customer patronage.• Gained experience as an expert communicator, dealing with a wide variety of problems and issues
  • Gamestop
    Game Advisor
    Gamestop Jul 2007 - Jul 2008
    Grapevine, Texas, Us
    • Advised customers on appropriate personal game selection• Worked as a leader of a team for select tasks• Cashiering
  • Purdue University
    Head Lab Monitor
    Purdue University Aug 2006 - May 2007
    West Lafayette, In, Us
    • Oversaw other lab monitors• Created scheduling• In charge of sending out important communications• Maintained order in the lab• Aided students in lab when needed.
  • Texas Renaissance Festival
    Performer: 16Th Century Reenactment
    Texas Renaissance Festival Jun 1998 - Nov 2002
    • Invented, developed and maintained interactive character for upwards of 10,000 daily patrons using improvisation, props and charisma.• Principal performer in scenario show to include: Announcements, Stage Combat, Dance

Jess Brummer, Csm, Pmp, Cta Skills

Video Games Game Design Game Development Photoshop Microsoft Office Unity3d Computer Games Level Design Project Management Gameplay Video Game Production Communication Team Leadership Mobile Games Maya Creative Writing Team Management Scrum Mmo Agile And Waterfall Methodologies Adobe Photoshop Jira Testrail

Jess Brummer, Csm, Pmp, Cta Education Details

  • Full Sail University
    Full Sail University
    Game Design
  • Purdue University
    Purdue University
    Computer Graphics

Frequently Asked Questions about Jess Brummer, Csm, Pmp, Cta

What company does Jess Brummer, Csm, Pmp, Cta work for?

Jess Brummer, Csm, Pmp, Cta works for Fun Waffle Studio

What is Jess Brummer, Csm, Pmp, Cta's role at the current company?

Jess Brummer, Csm, Pmp, Cta's current role is Project Manager.

What schools did Jess Brummer, Csm, Pmp, Cta attend?

Jess Brummer, Csm, Pmp, Cta attended Full Sail University, Purdue University.

What are some of Jess Brummer, Csm, Pmp, Cta's interests?

Jess Brummer, Csm, Pmp, Cta has interest in Science And Technology, Children, Education, Health.

What skills is Jess Brummer, Csm, Pmp, Cta known for?

Jess Brummer, Csm, Pmp, Cta has skills like Video Games, Game Design, Game Development, Photoshop, Microsoft Office, Unity3d, Computer Games, Level Design, Project Management, Gameplay, Video Game Production, Communication.

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