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Jess Brummer, Csm, Pmp, Cta Email & Phone Number

Project Manager at Fun Waffle Studio
Location: Austin, Texas, United States 11 work roles 2 schools
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Current company
Role
Project Manager
Location
Austin, Texas, United States

Who is Jess Brummer, Csm, Pmp, Cta? Overview

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Quick answer

Jess Brummer, Csm, Pmp, Cta is listed as Project Manager at Fun Waffle Studio, based in Austin, Texas, United States. AeroLeads shows a matched LinkedIn profile for Jess Brummer, Csm, Pmp, Cta.

Jess Brummer, Csm, Pmp, Cta previously worked as Producer at Fun Waffle Studio and 3D Producer - Customer Success Lead at Aquifer. Jess Brummer, Csm, Pmp, Cta holds Master'S Degree, Game Design from Full Sail University.

Company email context

Email format at Fun Waffle Studio

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Fun Waffle Studio

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Profile bio

About Jess Brummer, Csm, Pmp, Cta

Highly Effective Leader Trained in Scrum, PMI, and Tactical AgileTenured senior project manager with expertise in visual artistry, motion, game design, process implementation and business operations. History of spearheading operational expansion efforts, key projects and new technology integration, streamlining workflows, managing all facets of the full project lifecycle to ensure quality deliverables that align with asks in a timely manner.

Listed skills include Video Games, Game Design, Game Development, Photoshop, and 19 others.

Current workplace

Jess Brummer, Csm, Pmp, Cta's current company

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Fun Waffle Studio
Fun Waffle Studio
Project Manager
AeroLeads page
11 roles

Jess Brummer, Csm, Pmp, Cta work experience

A career timeline built from the work history available for this profile.

Producer

Current

Fun Waffle is a small team developing a big dream. With an eye towards completion of that dream, at Fun Waffle, I:- Lead Team Meetings- Provide insight and experience via Project Management Principles- Implement Task Tracking and Oversee Scheduling

Jul 2023 - Present

3D Producer - Customer Success Lead

Austin, TX, US

- Focusing on assisting both internal and external teams at finding success- Lead Clients through the 3D Character Development Process- Help team-members through utilization of Project Management skills

Nov 2021 - Jan 2023

Project Manager, Part Time

Austin, Texas, US

In response to business needs, manage project(s) for the company by:- Organizing and leading remote team meetings- Track tasks and time for entire project- Keep team on track to meet milestones and deadlines- Keep team working within budget- Develop estimated cost analysis for new projects

Jun 2020 - Jun 2022

Project Manager

Austin, US

  • Facilitator and coordinator for a small team for a non-profit organization, maintaining continued communication between the client and SMEs.
  • Present remotely and in person for bi-weekly PMO update meetings to other Project Managers, Project Director, and Executive Director.
  • Create, manage, and maintain documentation, following policies and best practices.
  • Work concurrently with third party teams to resolve conflicts and assist with production schedules.
Jan 2020 - Jun 2020

Lead Driver

San Francisco, CA, US

In response to regularly changing schedule, provided quality experience for customers while educating new employees and directing excellence. Kept open communication with dispatch and supervisors, multitasking and adhering to company policy. Multiple acclaims for excellence in both timeliness and effective driving, and even improved efficiency for an.

Nov 2017 - Mar 2019

Producer

Winter Park, Florida, US

  • Remotely managed teams of up to 20 artists, audio developers, and programmers engaged in video games, simulation, and VR/AR content development. Tasked each developer with daily checklist, including milestones.
  • Encouraged continued proliferation of team’s talent beyond organizational and personal expectations.
  • Led weekly Skype meetings, maintaining and redirecting progress as needed to best implement company tasks.
  • Developed regular progress reports that provided clarity for stakeholders and executive leadership.
  • Consulted with developers and helped manage various artists / game designers on game projects, including Bit Evolution, Not Without You, and Vectromirror, contributing to successful launch.
Jun 2015 - Aug 2018

User Acceptance Tester

Redwood City, CA, US

  • Enabled organization to release top-quality content by performing development-end testing and assurance prior to release to consumers.
  • Tested content, playability, identified storyline challenges, and communicated with stakeholders via email and personal discussion, efficiently achieving monthly sprint goals.
  • Project Liaison that managed team of 10+ UAT and QA testers remotely for multiple games in pre-launch status.
  • Assigned tasks via TestRail and JIRA for designated projects related to monthly sprint.
  • Completed successful UAT for FIFA 17, Battlefield 1, Madden 17, Mass Effect: Andromeda, Secret Life of Pets, and Simpsons: Tapped Out.
May 2016 - May 2017

Game Master

Irvine, CA, US

  • Supported multiple online games to ensure lossless game play for customers.
  • Approached and completed each project with set goals, utilizing company-specific tools and programs and winning high marks for customer satisfaction.
  • Met quota for daily customer interactions and resolved issues within time specifications, achieving continued customer patronage.
  • Gained experience as an expert communicator, dealing with a wide variety of problems and issues
Jul 2008 - Dec 2013

Game Advisor

Grapevine, Texas, US

  • Advised customers on appropriate personal game selection
  • Worked as a leader of a team for select tasks
  • Cashiering
Jul 2007 - Jul 2008

Head Lab Monitor

West Lafayette, IN, US

  • Oversaw other lab monitors
  • Created scheduling
  • In charge of sending out important communications
  • Maintained order in the lab
  • Aided students in lab when needed.
Aug 2006 - May 2007

Performer: 16Th Century Reenactment

  • Invented, developed and maintained interactive character for upwards of 10,000 daily patrons using improvisation, props and charisma.
  • Principal performer in scenario show to include: Announcements, Stage Combat, Dance
Jun 1998 - Nov 2002
2 education records

Jess Brummer, Csm, Pmp, Cta education

Master'S Degree, Game Design

Full Sail University

Bachelor'S Degree, Computer Graphics

Purdue University
FAQ

Frequently asked questions about Jess Brummer, Csm, Pmp, Cta

Quick answers generated from the profile data available on this page.

What company does Jess Brummer, Csm, Pmp, Cta work for?

Jess Brummer, Csm, Pmp, Cta works for Fun Waffle Studio.

What is Jess Brummer, Csm, Pmp, Cta's role at Fun Waffle Studio?

Jess Brummer, Csm, Pmp, Cta is listed as Project Manager at Fun Waffle Studio.

Where is Jess Brummer, Csm, Pmp, Cta based?

Jess Brummer, Csm, Pmp, Cta is based in Austin, Texas, United States while working with Fun Waffle Studio.

What companies has Jess Brummer, Csm, Pmp, Cta worked for?

Jess Brummer, Csm, Pmp, Cta has worked for Fun Waffle Studio, Aquifer, Trammell Ventures, Leap To Success - Project Club Of Launchpad Job Club, and Chariot.

How can I contact Jess Brummer, Csm, Pmp, Cta?

You can use AeroLeads to view verified contact signals for Jess Brummer, Csm, Pmp, Cta at Fun Waffle Studio, including work email, phone, and LinkedIn data when available.

What schools did Jess Brummer, Csm, Pmp, Cta attend?

Jess Brummer, Csm, Pmp, Cta holds Master'S Degree, Game Design from Full Sail University.

What skills is Jess Brummer, Csm, Pmp, Cta known for?

Jess Brummer, Csm, Pmp, Cta is listed with skills including Video Games, Game Design, Game Development, Photoshop, Microsoft Office, Unity3D, Computer Games, and Level Design.

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