Jesse Brooke

Jesse Brooke Email and Phone Number

Software Engineer at Makrö Gaming Systems @ Makrö Gaming Studios
Atlanta, GA, US
Jesse Brooke's Location
Atlanta, Georgia, United States, United States
Jesse Brooke's Contact Details

Jesse Brooke personal email

Jesse Brooke phone numbers

About Jesse Brooke

Software engineer and architect with a background in casino gaming.

Jesse Brooke's Current Company Details
Makrö Gaming Studios

Makrö Gaming Studios

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Software Engineer at Makrö Gaming Systems
Atlanta, GA, US
Website:
winmgs.com
Employees:
16
Jesse Brooke Work Experience Details
  • Makrö Gaming Studios
    Makrö Gaming Studios
    Atlanta, Ga, Us
  • Makrö Gaming Systems
    Software Engineer
    Makrö Gaming Systems Feb 2020 - Present
  • Park Avenue Gaming
    Senior Systems Engineer
    Park Avenue Gaming Apr 2018 - Feb 2020
    Alpharetta, Georgia, Us
    Implemented the back-end server for the company's Mountain Road Lottery product.Created a tool for generating and testing class 2 bingo paytables.Designed the API server for a U.S. state's lottery mobile app.Technologies: Javascript, Node.js, Express, Sequelize, MySQL, C#, .NET Core, Git, Bitbucket, Jira
  • Meta Gaming Studios
    Software Engineer
    Meta Gaming Studios Mar 2017 - Mar 2018
    Worked on the company's legacy and new-generation EGM software for the class II gaming market.Responsibilities included:* Adding SAS functionality to the company's older EGM software platform.* Adding additional hardware support to the company's older EGM software platform.* Designed and implemented major portions of the company's new EGM software platform.Technologies: C++, C#, Godot, IGT SAS, Mercurial
  • Fivebox
    Senior Software Architect
    Fivebox Dec 2015 - Jan 2017
    Atlanta, Georgia, Us
    Created a web site for employees of various companies to compare and enroll in the insurance benefits provided by their companies. The system allowed for a wide variety of plan types and options, with complex eligibility rules. Periodic reports were sent to the insurance companies and other third parties describing eligibility and enrollment data using their own proprietary formats.
  • Primero Games, Llc
    Consultant
    Primero Games, Llc Sep 2015 - Dec 2015
    Duluth, Georgia, Us
    Evaluated the strengths and shortcomings of various code bases to help plan the company's future gaming platform.
  • Eclipse Gaming Systems
    Platform Architect
    Eclipse Gaming Systems Apr 2008 - Sep 2015
    Duluth, Georgia, Us
    Enhanced and maintained the company's gaming machine software platform for use in class 2 and class 3 casino markets.Responsibilities include design and implementation in the following areas: * paytable data model and mechanics * server communications * device interfaces (printers, bill acceptors, card readers, cabinet switches and lights, etc.) * persistence and recovery * subsystem state machines and threading * jurisdiction-sensitive behaviors * player session management * development tools (Subversion hooks, build/export scripts, etc.) * designed the GEISHA media sandbox as a replacement for Adobe Flash Additionally, participated in the design of games' features, presentation, and usability.Technologies: C#, Visual Basic, Java, Actionscript 3, XML, .NET, Swing, Flex, SFML, Jetty, NHibernate, log4j, log4net, Subversion, Windows XP, Windows 7, IGT SAS
  • Cadillac Jack
    Software Engineer/Architect
    Cadillac Jack Jan 2006 - Apr 2008
    Worked with a team to develop a new game engine for the company's casino games, including class 2 and class 3 video reels, and Brazilian bingo.Areas of work included:* paytable data model and mechanics* game flow state machine* presentation and scripting* scripting infrastructure* build processAdditionally, participated in the design of game presentation.Technologies: GNU C++, Lua, XML, SDL, Bink Video, Subversion, make, Linux
  • S1 Corporation
    Client Services Programmer
    S1 Corporation Mar 2003 - Jan 2006
    Us
    Customized S1's front-office software for individual banks' work-flows. Interfaced with various third-party databases, web portals, mainframes, and specialized hardware.Technologies: Microsoft C++, Pascal, SQL, XML, COM, MFC, SOAP
  • Sony Online Entertainment
    Game Programmer
    Sony Online Entertainment Nov 2000 - Apr 2002
    San Diego, Ca, Us
    Participated in creation of the massively multi-player online role-playing game Everquest 2.Technologies: Microsoft C++, Perforce

Jesse Brooke Skills

C# C++ Java Sql .net Visual Basic Lua Actionscript Javascript Python Asp.net Entity Framework Xml Jquery Html5 Cascading Style Sheets Swing Linux Amazon Web Services Language Integrated Query Windows Object Oriented Design Game Development Databases Game Design Oop Probability Software Architecture Casino Gaming Subversion Git Node.js Express.js Sequelize.js

Jesse Brooke Education Details

  • University Of Nevada-Las Vegas
    University Of Nevada-Las Vegas
    Computer Science

Frequently Asked Questions about Jesse Brooke

What company does Jesse Brooke work for?

Jesse Brooke works for Makrö Gaming Studios

What is Jesse Brooke's role at the current company?

Jesse Brooke's current role is Software Engineer at Makrö Gaming Systems.

What is Jesse Brooke's email address?

Jesse Brooke's email address is je****@****ing.com

What is Jesse Brooke's direct phone number?

Jesse Brooke's direct phone number is (770) 277*****

What schools did Jesse Brooke attend?

Jesse Brooke attended University Of Nevada-Las Vegas.

What skills is Jesse Brooke known for?

Jesse Brooke has skills like C#, C++, Java, Sql, .net, Visual Basic, Lua, Actionscript, Javascript, Python, Asp.net, Entity Framework.

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