Jesse Brooke
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Jesse Brooke Email & Phone Number

Software Engineer at Makrö Gaming Systems at Makrö Gaming Studios
Location: Atlanta, Georgia, United States 10 work roles 1 school
1 work email found @parkavenuegaming.com 1 phone found area 770 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email j****@parkavenuegaming.com
Direct phone (770) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software Engineer at Makrö Gaming Systems
Location
Atlanta, Georgia, United States
Company size

Who is Jesse Brooke? Overview

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Quick answer

Jesse Brooke is listed as Software Engineer at Makrö Gaming Systems at Makrö Gaming Studios, a with 16 employees, based in Atlanta, Georgia, United States. AeroLeads shows a work email signal at parkavenuegaming.com, phone signal with area code 770, and a matched LinkedIn profile for Jesse Brooke.

Jesse Brooke previously worked as Software Engineer at Makrö Gaming Systems and Senior Systems Engineer at Park Avenue Gaming. Jesse Brooke holds B.S., Computer Science from University Of Nevada-Las Vegas.

Company email context

Email format at Makrö Gaming Studios

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{first}@parkavenuegaming.com
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AeroLeads found 1 current-domain work email signal for Jesse Brooke. Compare company email patterns before reaching out.

Profile bio

About Jesse Brooke

Software engineer and architect with a background in casino gaming.

Listed skills include C#, C++, Java, Sql, and 30 others.

Current workplace

Jesse Brooke's current company

Company context helps verify the profile and gives searchers a useful next step.

Makrö Gaming Studios
Makrö Gaming Studios
Software Engineer at Makrö Gaming Systems
Atlanta, GA, US
Website
Employees
16
AeroLeads page
10 roles

Jesse Brooke work experience

A career timeline built from the work history available for this profile.

Software Engineer

Current
Makrö Gaming Systems
Feb 2020 - Present

Senior Systems Engineer

Alpharetta, Georgia, Us

Implemented the back-end server for the company's Mountain Road Lottery product.Created a tool for generating and testing class 2 bingo paytables.Designed the API server for a U.S. state's lottery mobile app.Technologies: Javascript, Node.js, Express, Sequelize, MySQL, C#, .NET Core, Git, Bitbucket, Jira

Apr 2018 - Feb 2020

Software Engineer

Meta Gaming Studios

Worked on the company's legacy and new-generation EGM software for the class II gaming market.Responsibilities included:* Adding SAS functionality to the company's older EGM software platform.* Adding additional hardware support to the company's older EGM software platform.* Designed and implemented major portions of the company's new EGM software platform.Technologies: C++, C#, Godot, IGT SAS, Mercurial

Mar 2017 - Mar 2018

Senior Software Architect

Atlanta, Georgia, Us

Created a web site for employees of various companies to compare and enroll in the insurance benefits provided by their companies. The system allowed for a wide variety of plan types and options, with complex eligibility rules. Periodic reports were sent to the insurance companies and other third parties describing eligibility and enrollment data using their own proprietary formats.

Dec 2015 - Jan 2017

Consultant

Duluth, Georgia, Us

Evaluated the strengths and shortcomings of various code bases to help plan the company's future gaming platform.

Sep 2015 - Dec 2015

Platform Architect

Duluth, Georgia, Us

Enhanced and maintained the company's gaming machine software platform for use in class 2 and class 3 casino markets.Responsibilities include design and implementation in the following areas: * paytable data model and mechanics * server communications * device interfaces (printers, bill acceptors, card readers, cabinet switches and lights, etc.) * persistence and recovery * subsystem state machines and threading * jurisdiction-sensitive behaviors * player session management * development tools (Subversion hooks, build/export scripts, etc.) * designed the GEISHA media sandbox as a replacement for Adobe Flash Additionally, participated in the design of games' features, presentation, and usability.Technologies: C#, Visual Basic, Java, Actionscript 3, XML, .NET, Swing, Flex, SFML, Jetty, NHibernate, log4j, log4net, Subversion, Windows XP, Windows 7, IGT SAS

Apr 2008 - Sep 2015

Software Engineer/Architect

Cadillac Jack

Worked with a team to develop a new game engine for the company's casino games, including class 2 and class 3 video reels, and Brazilian bingo.Areas of work included:* paytable data model and mechanics* game flow state machine* presentation and scripting* scripting infrastructure* build processAdditionally, participated in the design of game presentation.Technologies: GNU C++, Lua, XML, SDL, Bink Video, Subversion, make, Linux

Jan 2006 - Apr 2008

Client Services Programmer

Us

Customized S1's front-office software for individual banks' work-flows. Interfaced with various third-party databases, web portals, mainframes, and specialized hardware.Technologies: Microsoft C++, Pascal, SQL, XML, COM, MFC, SOAP

Mar 2003 - Jan 2006

Game Programmer

San Diego, Ca, Us

Participated in creation of the massively multi-player online role-playing game Everquest 2.Technologies: Microsoft C++, Perforce

Nov 2000 - Apr 2002
1 education record

Jesse Brooke education

  • University Of Nevada-Las Vegas
    University Of Nevada-Las Vegas
    Computer Science
FAQ

Frequently asked questions about Jesse Brooke

Quick answers generated from the profile data available on this page.

What company does Jesse Brooke work for?

Jesse Brooke works for Makrö Gaming Studios.

What is Jesse Brooke's role at Makrö Gaming Studios?

Jesse Brooke is listed as Software Engineer at Makrö Gaming Systems at Makrö Gaming Studios.

What is Jesse Brooke's email address?

AeroLeads has found 1 work email signal at @parkavenuegaming.com for Jesse Brooke at Makrö Gaming Studios.

What is Jesse Brooke's phone number?

AeroLeads has found 1 phone signal(s) with area code 770 for Jesse Brooke at Makrö Gaming Studios.

Where is Jesse Brooke based?

Jesse Brooke is based in Atlanta, Georgia, United States while working with Makrö Gaming Studios.

What companies has Jesse Brooke worked for?

Jesse Brooke has worked for Makrö Gaming Studios, Makrö Gaming Systems, Park Avenue Gaming, Meta Gaming Studios, and Fivebox.

How can I contact Jesse Brooke?

You can use AeroLeads to view verified contact signals for Jesse Brooke at Makrö Gaming Studios, including work email, phone, and LinkedIn data when available.

What schools did Jesse Brooke attend?

Jesse Brooke holds B.S., Computer Science from University Of Nevada-Las Vegas.

What skills is Jesse Brooke known for?

Jesse Brooke is listed with skills including C#, C++, Java, Sql, .Net, Visual Basic, Lua, and Actionscript.

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