Jess Haskins Email & Phone Number
@paperback-studio.com
2 phones found area 718
LinkedIn matched
Who is Jess Haskins? Overview
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Jess Haskins is listed as Proprietor at The Game Editors, a with 1 employees, based in Brooklyn, New York, United States. AeroLeads shows a work email signal at paperback-studio.com, phone signal with area code 718, and a matched LinkedIn profile for Jess Haskins.
Jess Haskins previously worked as Founder at The Game Editors and Adjunct Professor at Nyu Game Center. Jess Haskins holds Mfa, Design And Technology from Parsons School Of Design - The New School.
Email format at The Game Editors
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AeroLeads found 1 current-domain work email signal for Jess Haskins. Compare company email patterns before reaching out.
About Jess Haskins
I'm an editor and narrative designer who helps game devs and creative teams build memorable storyworlds and engaging interactive experiences. I founded The Game Editors to give game devs access to high-quality, professional editorial, narrative consulting, and voiceover services. We work with digital and non-digital games, apps, websites, and interactive media. We are currently accepting bookings for new projects on a short-term or ongoing part-time basis.I'm also an active organizer and advocate for the local game development industry and indie game scene. I teach and speak about topics like worldbuilding, game design, representation and diversity, unionization, and community. I work hard to build lasting communities, support emerging creators, and make NYC an even better place to make games. If you'd like to learn more, let's chat! Book a virtual coffee with me: https://thegameeditors.com/Book.html
Listed skills include Game Design, Game Development, Level Design, Unity3D, and 26 others.
Jess Haskins's current company
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Jess Haskins work experience
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Founder
CurrentI created The Game Editors to give game developers access to high-quality, professional editorial services. We offer worldbuilding and narrative consulting, game editing, and complete voiceover services for games and interactive media.We're the game editing experts, and we’ve been taming twisty passages since 2016.
Adjunct Professor
CurrentClasses include:• Game Design BFA, Capstone – as co-instructor, guided teams of students working to complete collaborative final game projects• Game Design MFA, Game Studies – as grader, evaluate and give feedback on weekly composition assignments and papers
Proofreader
I provided proofreading and editing services for a diverse base of clients in advertising, medical communications, corporate communications, non-profits, finance, and law.
Document Production Specialist
I provided word processing, legal proofreading, and technical support services in the document production office of an international corporate law firm.
Adjunct Professor
I taught Core Studio: Environments in the Design & Technology BFA program, a sophomore-level project-based studio focusing on game design, level design, environmental storytelling, and worldbuilding.
Creative Director
As studio creative director on Hiveswap, a 3D point-and-click adventure game based on the Homestuck webcomic by Andrew Hussie:• I developed and communicated the creative vision to our team, oversaw production, and ensured that the final product met our design goals and quality standards. • I ran the design department, spearheading the development of the game design, script, and documentation. I assigned, directed, and reviewed the work of internal and external production teams, including 2D and 3D artists, writers, sound designers, and composers.• I served as co-studio head, responsible for setting company policies and direction, hiring and managing personnel, and managing day-to-day operations.
Game Designer And Writer
As game designer and writer on Hiveswap:• During the preproduction phase, I took the game creator’s concept treatment and developed the GDD, world and backstory, characters, and script outline.• I designed gameplay systems, mechanics, puzzles, minigames, and interactive narrative elements to support high-level story goals.• I iterated on and refined the script and gameplay up to and during production.
Game Designer
• I was a member of the design team servicing Windows 8 titles: Microsoft Solitaire Collection, Microsoft Minesweeper, Microsoft Mahjong, and Taptiles.• I crafted daily challenge content by creating puzzles and selecting challenge types, layouts, parameters, and difficulty.• I built monthly content deliverables using spreadsheets and custom tools.• I playtested and coordinated with QA to test and refine content.• I identified and implemented efficiency improvements to simplify and speed up the workflow and documentation.
Game Designer, Writer, Community Lead
• I designed core gameplay systems, with a focus on player experience, tutorial, progression, social, and narrative elements.• I designed and built levels in the Unity 3D editor. • I wrote system specs and documentation and oversaw development of features from concept to implementation.• I wrote and developed world setting and narrative.• I designed, implemented, and managed moderation systems, policies, and tools, including recruiting, training, and managing moderation staff.• I designed, implemented, and managed systems to build and run an online game community, including establishing player volunteer program, setting up and maintaining forums, organizing community events, and recruiting and overseeing community managers.• I created and maintained web content.• I designed, wrote, and managed monthly community newsletter and email communications• I participated in public-facing social networking, marketing, and promotional efforts, including exhibitions, demos, and talks.• I helped run three successful Kickstarter campaigns.
Jess Haskins education
Mfa, Design And Technology
Ba, French
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Frequently asked questions about Jess Haskins
Quick answers generated from the profile data available on this page.
What company does Jess Haskins work for?
Jess Haskins works for The Game Editors.
What is Jess Haskins's role at The Game Editors?
Jess Haskins is listed as Proprietor at The Game Editors.
What is Jess Haskins's email address?
AeroLeads has found 1 work email signal at @paperback-studio.com for Jess Haskins at The Game Editors.
What is Jess Haskins's phone number?
AeroLeads has found 2 phone signal(s) with area code 718 for Jess Haskins at The Game Editors.
Where is Jess Haskins based?
Jess Haskins is based in Brooklyn, New York, United States while working with The Game Editors.
What companies has Jess Haskins worked for?
Jess Haskins has worked for The Game Editors, Nyu Game Center, Metroproof, Cahill Gordon & Reindel Llp, and Parsons School Of Design - The New School.
How can I contact Jess Haskins?
You can use AeroLeads to view verified contact signals for Jess Haskins at The Game Editors, including work email, phone, and LinkedIn data when available.
What schools did Jess Haskins attend?
Jess Haskins holds Mfa, Design And Technology from Parsons School Of Design - The New School.
What skills is Jess Haskins known for?
Jess Haskins is listed with skills including Game Design, Game Development, Level Design, Unity3D, Video Games, Narrative, Gameplay, and Game Mechanics.
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