Jesus Moctezuma

Jesus Moctezuma Email and Phone Number

Indie Game Developer @ Spel Games
Mexico City, CDMX, MX
Jesus Moctezuma's Location
Mexico City Metropolitan Area, Mexico
Jesus Moctezuma's Contact Details

Jesus Moctezuma work email

Jesus Moctezuma personal email

n/a
About Jesus Moctezuma

I am passionate about the development of video games in 2.5 and 3D from design to programming, I really enjoy the process of carrying out a project since you share ideas and visions with many people who help you grow and continue training as a professional, I am mainly interested in continually improving as a programmer or environment artist.Currently, I have developed independent prototypes on platforms such as Unreal Engine (UE) through the use of blueprints and C++, I have also developed interactive platforms in Virtual Reality (VR) and dedicated myself to bringing those virtual spaces to life by designing, modelling and creating levels.During my free time, I like to play online multiplayer games with my friends or acquaintances like Overwatch, Age of Empires IV, among others. At times when I want to get away from the monitor a bit, I like to go play football or climb, since the community is usually very friendly.

Jesus Moctezuma's Current Company Details
Spel Games

Spel Games

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Indie Game Developer
Mexico City, CDMX, MX
Jesus Moctezuma Work Experience Details
  • Spel Games
    Indie Game Developer
    Spel Games
    Mexico City, Cdmx, Mx
  • Spel Games
    Indie Game Developer - Tank A Tank
    Spel Games Dec 2021 - Present
    Mexico
    Development and design a 3D game in Unreal Engine 4 using C++ as the main structure and blueprinting the user interface. The game was taking some elements from the Combat game released by Atari in 1977.
  • Spel Games
    Environment Artist
    Spel Games Jan 2021 - Present
    Mexico City Metropolitan Area
    Design and production of several assets for games and film industry, such as props and complete scenes for Intel, Pharmaton among other companies.
  • Spel Games
    Technical Artist
    Spel Games Jan 2021 - Present
    Mexico City, Mexico
    Creation of tools for Blender to speed up workflow, design anduse of particle systems in UE5, creation of PBR and stylizedtextures.
  • Spel Games
    Indie Game Developer - Killing The Alien
    Spel Games Sep 2021 - Nov 2021
    Mexico City Metropolitan Area
    Development and design a 2D game from scratch inspiring in the classic arcade games using tools like pygame for python and sprites made in photoshop.
  • Form Kitchens
    Technical Artist
    Form Kitchens Jun 2022 - Present
    Mexico City Metropolitan Area
    • PBR Materials creation, an organisation with an accurate colourcatalogue and documentation• Modelling new assets and retopology of existing ones for theimprovement of the game engine performance• Scripting new tools for Blender in Python and parametricmodelling in Babylon JS using TS• Planning the project workflow for the implementation betweenDCC and the web engine
  • Universidad Del Valle De México
    Module Leader Concept Art For Videogames
    Universidad Del Valle De México Mar 2024 - Sep 2024
    Mexico City, Mexico
    Concept Art for Videogames, teaching the core fundamentals for concept art inside videogames pipeline production.
  • Ignitia Desarrollos S.A. De C.V.
    Vr Development
    Ignitia Desarrollos S.A. De C.V. Jan 2021 - May 2021
    Mexico City Metropolitan Area
    Design, programming and implementation of projects in UE4 for their distribution and use through VR (virtual reality) tools.
  • Ignitia Desarrollos S.A. De C.V.
    3D Generalis And Render Pipeline Manager
    Ignitia Desarrollos S.A. De C.V. May 2018 - Dec 2019
    Mexico City Area, Mexico
    Created a new library area and a workshop for the exchange student community inside the Learning Centre for Exchange Students (CEPE by its Spanish acronym), where the focus was not only on design but also on how to transform grey spaces into green, sustainable ones using BIM tools. Learning Centre for Exchange Students, National University Autonomous of Mexico UNAM.
  • Ignitia Desarrollos S.A. De C.V.
    3D Generalist And Render Pipeline Manager
    Ignitia Desarrollos S.A. De C.V. May 2018 - Dec 2019
    Mexico City Area, Mexico
    Designed and coordinated the remodelling of a library. Redesigned interiors and the entire concept of how to allow for more storage space while also being visually appealing. This also included the conceptualisation and creation of brand-new furniture for the space. The Institute of Philological Research, National University Autonomous of Mexico UNAM.
  • Ignitia Desarrollos S.A. De C.V.
    3D Generalis And Render Pipeline Manager
    Ignitia Desarrollos S.A. De C.V. May 2018 - Dec 2019
    Mexico City Area, Mexico
    Planned and built a new virtual reality (VR) room where interaction and technology came together in order to offer a global experience for users, while also focusing on specialised design for engineering. Universum Museum, National University Autonomous of Mexico UNAM
  • Ignitia Desarrollos S.A. De C.V.
    3D Generalis And Render Pipeline Manager
    Ignitia Desarrollos S.A. De C.V. May 2018 - Dec 2019
    Mexico City, Mexico
    Adapted and created several new spaces, with the goal of giving alternative education to people with low resources or in areas with diffcult access around the capital. Mexico City Government.
  • Universidad Nacional Autónoma De México
    Vr Researcher
    Universidad Nacional Autónoma De México Aug 2017 - Jun 2019
    Mexico City, Mexico
    Research and experimentation of 3D models with game engines such as Unity and Unreal Engine 4 to transmit physical sensations of the perception of space
  • Pulpo Production Forces
    3D Generalist And Rendering
    Pulpo Production Forces Oct 2015 - Mar 2016
    Mexico City Area, Mexico
    As part of one of the biggest beer companies in Mexico Grupo Modelo S.A.B. de C.V we remodelled around ten restaurants and pubs, including branding and new concept ideas.
  • Interior Exterior S.A. De C.V.
    3D Generalist / Assistant Designer
    Interior Exterior S.A. De C.V. Oct 2014 - Jun 2015
    Mexico City, Mexico
    Designed an urban master plan for the border of the United States and Mexico, one of the most important borders in the entire country, supervised by the National Real Estate Administration and Appraisals Institute (INDAABIN by its Spanish acronym).
  • Coordinación Nacional De Monumentos Históricos Del Inah
    3D Generalist
    Coordinación Nacional De Monumentos Históricos Del Inah Oct 2013 - Jul 2014
    Mexico City, Mexico
    Worked on the excavation, recovery and documentation of a 17th century hydraulic mill, with a virtual representation. National Institute of Anthropology and History (INAH by his Spanish acronym)

Jesus Moctezuma Education Details

Frequently Asked Questions about Jesus Moctezuma

What company does Jesus Moctezuma work for?

Jesus Moctezuma works for Spel Games

What is Jesus Moctezuma's role at the current company?

Jesus Moctezuma's current role is Indie Game Developer.

What is Jesus Moctezuma's email address?

Jesus Moctezuma's email address is je****@****ens.com

What schools did Jesus Moctezuma attend?

Jesus Moctezuma attended Universidad Nacional Autónoma De México, Freecodecamp, Freecodecamp, Udemy, Universidad Nacional Autónoma De México.

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