Jim B. Matheson Email & Phone Number
@rvlife.com
3 phones found area 919
LinkedIn matched
Who is Jim B. Matheson? Overview
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Jim B. Matheson is listed as Principal Fullstack Engineer at RV LIFE, a with 71 employees, based in Wake Forest, North Carolina, United States. AeroLeads shows a work email signal at rvlife.com, phone signal with area code 919, and a matched LinkedIn profile for Jim B. Matheson.
Jim B. Matheson previously worked as Application Solutions Architect at Humana at Emids and Principal Frontend Engineer at Rainmaker Games. Jim B. Matheson holds Computer Programming Certificate For Post-Baccalaureate Students, Computer Science from North Carolina State University.
Email format at RV LIFE
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AeroLeads found 1 current-domain work email signal for Jim B. Matheson. Compare company email patterns before reaching out.
About Jim B. Matheson
With 20 years of experience in frontend development and architecture, I have a passion for creating innovative and scalable solutions that meet the needs and expectations of my clients and their users.As a leader and a hands-on developer, I am involved in all aspects of the software development life cycle, from design and development to testing and deployment. I have expertise in a wide range of technologies, including CSS, SPA frameworks, microservices, devOps, and more. I also hold multiple certifications from Adobe and Scrum Alliance, demonstrating my commitment to quality and excellence.
Listed skills include Video Games, Game Development, Game Design, User Interface Design, and 38 others.
Jim B. Matheson's current company
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Jim B. Matheson work experience
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Application Solutions Architect At Humana
Current• Architect front-end solutions and integrated technologies strategically.. Adobe AEM Architect and SME for the suite• Conduct code reviews for all front-end development and ensure adherence to coding standards.• Create front-end functionality and styling in alignment with BRDs.• Enforce and maintain rigorous code standards for both frontend and backend developers.• Conduct thorough front-end code reviews to ensure code quality.• Stack architect with respect to frontend (nextJS/Tailwind CSS/ReactJS)
Principal Frontend Engineer
Principal Frontend Architect - Ic5
Principal Member Of Technical Staff - Principal Frontend Architect
Principal Frontend Architect - IC-4
Technical Architect V / Principal Frontend Architect
>Responsible for setting up the front-end workflow.>Developed and implemented best practices for front-end with respect to CSS, JS, and markup structuring.>Conducted front-end code reviews.>Architected front-end solutions when needed (when, where and how certain technologies were integrated and utilized).>Responsible for developing all front-end side functionality and styling per the BRDs>Served as team facilitator in terms of removing front-end development blockers, obtaining and requesting BRD clarifications and back-end integration.>Involved in all sprint planning meetings as well as coordinating with other front-end development resources to ensure work is completed.>Distributed front-end development to other developers as they join the project team.>Responsible for reviewing all front-end development code before it was allowed to be merged to develop.>Acted as the main point of contact for front-end development processes and standards as they relate to project workflow.>Specialized in technical architecture on the front-end.
Sr. Front End Developer / Team Lead
>Responsible for setting up the front-end workflow.>Developed and implemented best practices for front-end with respect to CSS, JS, and markup structuring.>Conducted front-end code reviews.>Managed frontend team of 10 developers>Architected front-end solutions when needed (when, where, and how certain technologies were integrated and utilized).>Responsible for developing all front-end side functionality and styling per the BRDs.>Served as team facilitator in terms of removing front-end development blockers, obtaining and requesting BRD clarifications, and back-end integration.>Involved in all sprint planning meetings as well as coordinating with other front-end development resources to ensure work is completed.>Distributed front-end development to other developers as they join the project team.>Responsible for reviewing all front-end development code before it was allowed to be merged to develop.>Acted as the main point of contact for front-end development processes and standards as they relate to project workflow.
E-Learning Games Programmer / Web Developer
Create interactive e-Learning programs for the web, tablets, mobile platforms and standalone. I specialize in C#, JavaScript, jQuery, XML, CSS3, HTML5, Java, Unity3D. I also use Articulate Storyline, Adobe Captivate and other rapid development tools depending on the project.
Webmaster (North America)
Website development and Teamsite DCR template development for the relationship web marketing content.JS/jQuery, CSS, HTML5/Flash development.Interwoven Teamsite branch administration, FormsPublisher and OpenDeploy development.Database administration and lots and lots of XML work.Ensure that suitable change management processes and corporate IT directives are followed.
Ui/Standards/Localization Programmer
Designed and created user interface dialogs for multi-platformed console games. I was also responsible for scripting and implementing all platform-specific standards (i.e. TRCs and TCRs) as well as localized content for EFIGS (NTSC & PAL).
Level Designer / Ui Programmer
Followed the level design pipeline from "pen & paper" game designs to implement character-based levels and gameplay mechanics.Worked closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels.Followed the direction of the Lead Level Designer to maintain gameplay vision consistency.Contributed to level concept, layout, implementation, prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning.Contributed to general game design, as well as cooperated with all other facets of game production (programming, environment/world art and animation).Scripted all gameplay entities and events within my level.Creatively resolved gameplay issues.Met production schedules and deadlines.Collaborated with the rest of the Design team to define and refine gameplay mechanics.Multitasked effectively, prioritized competing demands, and followed through on details.
Multimedia/Flash Programmer
Created online coursesMaintained existing online coursesDesigned and created interfaces and widgets Created graphic elements in Photoshop and FireworksParsing XML into Flash
Level Designer / Scripter
Followed the level design pipeline from "pen & paper" game designs to implement character-based levels and gameplay mechanics.Worked closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels.Followed the direction of the Lead Level Designer to maintain gameplay vision consistency.Contributed to level concept, layout, implementation, prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning.Contributed to general game design, as well as cooperated with all other facets of game production (programming, environment/world art and animation).Scripted all gameplay entities and events within my level.Creatively resolved gameplay issues.Met production schedules and deadlines.Collaborated with the rest of the Design team to define and refine gameplay mechanics.Multitasked effectively, prioritized competing demands, and followed through on details.
Colleagues at RV LIFE
Other employees you can reach at rvlife.com. View company contacts for 71 employees →
Peggy Dent
Colleague at Rv LifeNewberg, Oregon, United States
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Arthur Elam
Colleague at Rv LifeClaremont, California, United States
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Anjan Gurung
Colleague at Rv LifeNepal
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Suprad Budhathoki
Colleague at Rv LifeKathmandu, Bāgmatī, Nepal
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Stephanie Roberts
Colleague at Rv LifeVancouver, Washington, United States
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Eileen Hubbard
Colleague at Rv LifeVentura, California, United States
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Sweta Prajapati
Colleague at Rv LifeNepal
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Yojan Shrestha
Colleague at Rv LifeLalitpur District, Nepal
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Skye Decato
Colleague at Rv LifeNew York, United States
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Prabin Khadka
Colleague at Rv LifeKathmandu, Bāgmatī, Nepal
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Jim B. Matheson education
Computer Programming Certificate For Post-Baccalaureate Students, Computer Science
Bachelor Of Applied Science (B.A.Sc.), Nursing, Community Health Education
Bachelor Of Science, Computer Science
Frequently asked questions about Jim B. Matheson
Quick answers generated from the profile data available on this page.
What company does Jim B. Matheson work for?
Jim B. Matheson works for RV LIFE.
What is Jim B. Matheson's role at RV LIFE?
Jim B. Matheson is listed as Principal Fullstack Engineer at RV LIFE.
What is Jim B. Matheson's email address?
AeroLeads has found 1 work email signal at @rvlife.com for Jim B. Matheson at RV LIFE.
What is Jim B. Matheson's phone number?
AeroLeads has found 3 phone signal(s) with area code 919 for Jim B. Matheson at RV LIFE.
Where is Jim B. Matheson based?
Jim B. Matheson is based in Wake Forest, North Carolina, United States while working with RV LIFE.
What companies has Jim B. Matheson worked for?
Jim B. Matheson has worked for Rv Life, Emids, Rainmaker Games, Commvault, and Oracle.
Who are Jim B. Matheson's colleagues at RV LIFE?
Jim B. Matheson's colleagues at RV LIFE include Peggy Dent, Arthur Elam, Anjan Gurung, Suprad Budhathoki, and Stephanie Roberts.
How can I contact Jim B. Matheson?
You can use AeroLeads to view verified contact signals for Jim B. Matheson at RV LIFE, including work email, phone, and LinkedIn data when available.
What schools did Jim B. Matheson attend?
Jim B. Matheson holds Computer Programming Certificate For Post-Baccalaureate Students, Computer Science from North Carolina State University.
What skills is Jim B. Matheson known for?
Jim B. Matheson is listed with skills including Video Games, Game Development, Game Design, User Interface Design, Gameplay, Level Design, User Interface, and Flash.
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