Jiming Li Email & Phone Number
@autodesk.com
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Who is Jiming Li? Overview
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Jiming Li is listed as Software Engineer - Content Quality at Snap Inc., a with 7852 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at autodesk.com and a matched LinkedIn profile for Jiming Li.
Jiming Li previously worked as Software Engineer at Snap Inc. and AR Engineer at Snap Inc.. Jiming Li holds Master Of Entertainment Technology, Computer Science from Carnegie Mellon University.
Email format at Snap Inc.
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AeroLeads found 1 current-domain work email signal for Jiming Li. Compare company email patterns before reaching out.
About Jiming Li
I'm an AR Engineer at Snap Monetization, with 5+ years of XR & Unity3D engineering experience as well as great passion in emerging technology and metaverse architecturing. I gained my interdisciplinary background in Computer Science, UX design, media processing, and game design at Carnegie Mellon University.
Jiming Li's current company
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Jiming Li work experience
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Software Engineer
Current
Ar Engineer
- Drive the launch & growth of Snap’s AR shopping platform (50M+ MAU) and lead the E2E development process of multiple AR shopping lens templates for Snapchat and ARES SDK: • Footwear Try-on [core feature of ARES SDK v1.0]: Lead the design, develop and release of multiple AR/ML lens features across XFN teams, and implement versioning support of the 3D asset ingestion & serving pipeline. • Wall/Ceiling Tracking [ARKit/ARCore integration]: Create world-mesh calibration solutions for multiple spatial data models, and build the state machine of surface detection, object placement and space anchoring. • Apparel Try-on [cross-platform API integration]: Define, build remote-asset APIs and integrate into the asset management module of Lens Studio, used by 50+ later shopping lens templates with 10k+ peak RPM. • Jewelry Try-on [rendering support for Mobile/WebGL]: Extend the asset ingestion services to support .GLTF assets, rebuild .glsl gem shaders and optimize rendering via dynamic lightning map & mesh instancing.- Architect the version-oriented metadata schema of lens templates to achieve lens-SDK compatibility, reconstruct lens versioning GRPC protos and extend compatibility tests for the git-CI based lens publishing workflow.- Optimize the lens performance on Android and browser platforms over 75% through defining the dynamic ML-model serving pipeline and develop the run-time ML-benchmark module with photo-capture fallback solutions.- Initiate the ARES lens QA framework and introduce perf-regression monitoring and operational metrics analytics.
Software Engineer
Architected and built HyperSkill, a no-code, cross platform 3D simulation software with Unity 3D: - Developed the NLP based dialog tree authoring system with in-sim corpus ingestion, utilize Lip-sync and TTS APIs to support live human-AI conversation, and utilize EalasticSearch to collect conv-data and improve F1/precision scores. - Designed and developed the State machine system following client request from PwC & AWS, constructed the node & edge graph authoring interface & state action logic tree.- Optimized the simulation retrieving/caching system by refactoring the download pipeline and defining APIs to serve simulation Metadata & 3D assets with MySQL & S3 server. - Created the 3D asset interaction system that supports space-anchoring on iOS(ARKit) and hand tracking on Quest2.
Xr Application Developer
Designed and developed KnowCap, a mixed-reality annotation tool for capturing manufacturing expert knowledge:• Created the annotation authoring & viewing application with Unity 3D and SteamVR. • Implemented a wrist-based interaction system with Leap Motion hand tracking system.• Utilized .json as serialized backend for multi-media annotation formats including gesture, audio recording, 3D curve, etc;
Software Configuration Management Engineer
Deployed Primavera Unifier expenditure module with PGBU Solution director: • Worked on data warehouse maintenance of Primavera Unifier using MySQL and PL-SQL.• Used Python & Oracle Cloud Infrastructure APIs to evolve the web service of P6 installation.
Colleagues at Snap Inc.
Other employees you can reach at snap.com. View company contacts for 7852 employees →
Sophie Bourdieu
Colleague at Snap Inc.Paris, Île-De-France, France
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VN
Varun Nayini
Colleague at Snap Inc.Los Angeles, California, United States
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TM
Touchmore Muzokomba
Colleague at Snap Inc.Coventry, England, United Kingdom
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Jacob Allotey
Colleague at Snap Inc.Ghana
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Raquel Evans
Colleague at Snap Inc.Los Angeles, California, United States
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JR
Jorik Rosa
Colleague at Snap Inc.Amsterdam Area, Netherlands
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ÖF
Ömer Faruk Ergi̇n
Colleague at Snap Inc.Istanbul, Türkiye, Turkey
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Matthew Borowski
Colleague at Snap Inc.Los Angeles, California, United States
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Liz Edwards
Colleague at Snap Inc.Santa Monica, California, United States
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LJ
Leader Job
Colleague at Snap Inc.Brampton, Ontario, Canada
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Jiming Li education
Master Of Entertainment Technology, Computer Science
Bachelor Of Engineering - Be, Digital Communication And Media/Multimedia
Frequently asked questions about Jiming Li
Quick answers generated from the profile data available on this page.
What company does Jiming Li work for?
Jiming Li works for Snap Inc..
What is Jiming Li's role at Snap Inc.?
Jiming Li is listed as Software Engineer - Content Quality at Snap Inc..
What is Jiming Li's email address?
AeroLeads has found 1 work email signal at @autodesk.com for Jiming Li at Snap Inc..
Where is Jiming Li based?
Jiming Li is based in Seattle, Washington, United States while working with Snap Inc..
What companies has Jiming Li worked for?
Jiming Li has worked for Snap Inc., Siminsights Inc., Autodesk, and Oracle China 甲骨文中国.
Who are Jiming Li's colleagues at Snap Inc.?
Jiming Li's colleagues at Snap Inc. include Sophie Bourdieu, Varun Nayini, Touchmore Muzokomba, Jacob Allotey, and Raquel Evans.
How can I contact Jiming Li?
You can use AeroLeads to view verified contact signals for Jiming Li at Snap Inc., including work email, phone, and LinkedIn data when available.
What schools did Jiming Li attend?
Jiming Li holds Master Of Entertainment Technology, Computer Science from Carnegie Mellon University.
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