Jimmy Sok
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Jimmy Sok Email & Phone Number

Associate Producer at Bungie
Location: San Jose, California, United States 7 work roles 1 school
1 work email found @ea.com 2 phones found area 408 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email j****@ea.com
Direct phone (408) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Associate Producer
Location
San Jose, California, United States
Company size

Who is Jimmy Sok? Overview

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Quick answer

Jimmy Sok is listed as Associate Producer at Bungie, a company with 942 employees, based in San Jose, California, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 408, and a matched LinkedIn profile for Jimmy Sok.

Jimmy Sok previously worked as Assistant Producer II at Electronic Arts (Ea) and Senior Quality Assurance Analyst at Electronic Arts (Ea). Jimmy Sok holds Bachelor Of Science (Bs), Computer Science from San Jose State University.

Company email context

Email format at Bungie

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{first_initial}{last}@ea.com
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AeroLeads found 1 current-domain work email signal for Jimmy Sok. Compare company email patterns before reaching out.

Profile bio

About Jimmy Sok

Aspiring producer with a background of computer science looking to contribute, remove roadblocks for the team, become a voice for the players, and make the project the best it can be for players to enjoy.

Listed skills include Java, Objective C, Mobile Applications, User Interface Design, and 3 others.

Current workplace

Jimmy Sok's current company

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Bungie
Bungie
Associate Producer
bellevue, washington, united states
Website
Employees
942
AeroLeads page
7 roles

Jimmy Sok work experience

A career timeline built from the work history available for this profile.

Associate Producer

Current
Nov 2022 - Present

Senior Quality Assurance Analyst

  • Lead tester for the Sims 4 Team Tools team and gathered reports and feedback from the Sims 4 Development Team to improve the quality of the tools
  • Created tests for completion for multiple player facing features for the Sims 4 Team for PC, Xbox 1, and PlayStation 4
  • Ran tests for completion for multiple player facing features on PC, Xbox 1, and PlayStation 4
  • Managed and assisted in the execution of test cases with off-site testers
  • Provided training and support to off-site testers to enhance their knowledge of the game and systems
  • Created a new testing process for a marketing feature implemented with in the game
Sep 2018 - May 2021

Qa Analyst For Electronic Arts

  • Created tests for completion for multiple player facing features and back end systems
  • Managed and assisted in the execution of test cases with off-site testers
  • Communicated and managed triaging issues with third party teams
  • Documented bugs and test cases in a JIRA Agile environment
  • Worked closely with product, design, animation, and engineering teams to help define the quality of the feature and create specific test cases to ensure quality of the product
  • Lead tester for the game’s In-App messaging system and Limited Time Offers displayed to the players
Jul 2017 - Sep 2018

Software Engineer (Diversant Contractor)

San Francisco Bay Area

  • Lead developer responsible for converting Wells Fargo’s factory framework to Spring framework (Included set online emails, list transactions, get account, and other critical services).
  • Performed code reviews to ensure system quality assurance for multiple members of the APS team.
  • Tasked with clean up and conversions of previously used flags for testing performance of services.
  • Completed removal and decommissioning of legacy applications & tools including Trust Direct Retirement and Trust Direct Customer.
  • Created XML requests for testing responses of multiple services that were converted into Spring Framework.
  • Assisted in the development and execution of test plans and test scripts for various applications and tools.
Sep 2016 - Mar 2017

Game Developer Intern

  • Responsible for game design, development, and lore of an original iOS mobile game titled Beggar’s Quest beginning with the very first prototype all the way up until release.
  • Created intuitive, custom UI controls and interfaces to ensure a simple and great user experience for players.
  • Created all in game characters, enemies, bosses, and obstacles each with unique challenges, abilities, and designs to provide players both a challenging and enjoyable user experience.
  • Ensured quality and reusable code for future interns providing them a template that can be utilized for future games.
Jun 2013 - Aug 2013

Intern

Sunnyvale

  • Integrated the company's iOS SDK into multiple open source projects
  • Assisted troubleshooting and resolving integration issues pertaining to the SDK for open source projects.
  • Improved Q&A Processes by modifying the company’s testing application to appropriately test if the program receives the necessary notifications.
  • Created UI for testing application to display notifications that were received along with all details surrounding the notification to provide better visibility for end user.
Jan 2013 - Apr 2013
Team & coworkers

Colleagues at Bungie

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1 education record

Jimmy Sok education

FAQ

Frequently asked questions about Jimmy Sok

Quick answers generated from the profile data available on this page.

What company does Jimmy Sok work for?

Jimmy Sok works for Bungie.

What is Jimmy Sok's role at Bungie?

Jimmy Sok is listed as Associate Producer at Bungie.

What is Jimmy Sok's email address?

AeroLeads has found 1 work email signal at @ea.com for Jimmy Sok at Bungie.

What is Jimmy Sok's phone number?

AeroLeads has found 2 phone signal(s) with area code 408 for Jimmy Sok at Bungie.

Where is Jimmy Sok based?

Jimmy Sok is based in San Jose, California, United States while working with Bungie.

What companies has Jimmy Sok worked for?

Jimmy Sok has worked for Bungie, Electronic Arts (Ea), Pro Unlimited, Wells Fargo, and Makegameswithus.

Who are Jimmy Sok's colleagues at Bungie?

Jimmy Sok's colleagues at Bungie include Mason Coram, Dhiral Patel, Chris Pitre, Anthony Partridge, and Nigel Davis.

How can I contact Jimmy Sok?

You can use AeroLeads to view verified contact signals for Jimmy Sok at Bungie, including work email, phone, and LinkedIn data when available.

What schools did Jimmy Sok attend?

Jimmy Sok holds Bachelor Of Science (Bs), Computer Science from San Jose State University.

What skills is Jimmy Sok known for?

Jimmy Sok is listed with skills including Java, Objective C, Mobile Applications, User Interface Design, Ios Development, Android, and User Interface.

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